Player Matchup

Nemesis
Nemesis
DarkSholder
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
Efect25
Tiamat
Level 23
God Stats
8W - 4L
1,619 SR
Queue Stats
81W - 124L
1,372 Elo+
Solo
Camazotz
Camazotz
HokageBrock
Camazotz
Level 27
God Stats
5W - 8L
1,499 SR
Queue Stats
20W - 20L
1,335 Elo+
Solo
Izanami
Izanami
PunisherLight
Izanami
Level 13
God Stats
1W - 5L
1,255 SR
Queue Stats
18W - 22L
1,404 Elo+
Party 1
Fenrir
Fenrir
g4zeik
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,387 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,400 Elo+

VS

Team Averages
Level 25
1,694 SR
1,540 Elo+
Agni
Agni
EspiritoDeGuerra
Agni
Level 28
God Stats
3W - 0L
1,800 SR
Queue Stats
39W - 35L
1,615 Elo+
Solo
Thanatos
Thanatos
InsanelyDeep
Thanatos
Level 22
God Stats
4W - 1L
1,798 SR
Queue Stats
61W - 50L
1,384 Elo+
Solo
Ratatoskr
Ratatoskr
Joshawott200
Ratatoskr
Level 16
God Stats
15W - 13L
1,458 SR
Queue Stats
36W - 34L
1,501 Elo+
Solo
Bellona
Bellona
Petinsky
Bellona
Level 27
God Stats
4W - 0L
1,812 SR
Queue Stats
6W - 2L
1,583 Elo+
Party 2
Scylla
Scylla
x-Tomeeu
Scylla
Level 34
God Stats
8W - 8L
1,602 SR
Queue Stats
18W - 21L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkSholder
Nemesis
16
1 / 12 / 6
10,802
900
7,433
19,077
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Efect25
Tiamat
18
2 / 9 / 8
11,779
982
9,524
20,313
12,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
HokageBrock
Camazotz
19
7 / 3 / 4
13,468
1,122
18,007
24,286
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
18
2 / 7 / 10
11,784
982
14,530
17,303
6,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
g4zeik
Fenrir
18
5 / 16 / 6
12,273
1,023
12,741
26,888
14,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 28
13,091
1,091
19,396
10,033
5,053
Magic Focus

Magic Focus

+20
Magical Power

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
InsanelyDeep
Thanatos
20
12 / 5 / 20
13,984
1,165
22,649
15,722
7,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Joshawott200
Ratatoskr
19
14 / 4 / 14
13,179
1,098
21,630
16,530
9,569
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Petinsky
Bellona
20
14 / 2 / 21
13,760
1,147
21,202
18,668
19,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
x-Tomeeu
Scylla
19
3 / 2 / 20
12,278
1,023
14,257
8,501
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
150
17
Kills
47
47
Deaths
17
34
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DarkSholder
Nemesis
1
12
6
0.33
L
Tiamat
Efect25
Tiamat
2
9
8
0.67
W
4
4
28
4.5
L
Camazotz
HokageBrock
Camazotz
7
3
4
3
W
Thanatos
InsanelyDeep
Thanatos
12
5
20
4.4
W
Ratatoskr
Joshawott200
Ratatoskr
14
4
14
5.25
W
Bellona
Petinsky
Bellona
14
2
21
12.25
L
Izanami
2
7
10
1
L
Fenrir
g4zeik
Fenrir
5
16
6
0.5
W
Scylla
x-Tomeeu
Scylla
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,235
Damage
99,134
107,867
Taken
69,454
49,881
Mitigated
44,733
15,288
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DarkSholder
Nemesis
7,433
1,877
0
1,281
19,077
6,092
0
7,400
11,248
0
12,898
L
Tiamat
Efect25
Tiamat
9,524
686
253
1,859
20,313
12,653
0
7,063
13,021
35,645
0
W
19,396
1,659
0
448
10,033
5,053
0
2,227
7,806
33,376
0
L
Camazotz
HokageBrock
Camazotz
18,007
5,512
0
9,600
24,286
10,673
0
4,878
19,155
0
39,596
W
Thanatos
InsanelyDeep
Thanatos
22,649
9,127
0
8,234
15,722
7,681
0
898
14,824
0
33,212
W
Ratatoskr
Joshawott200
Ratatoskr
21,630
5,640
0
919
16,530
9,569
0
2,760
13,770
0
31,508
W
Bellona
Petinsky
Bellona
21,202
8,522
0
1,246
18,668
19,634
0
2,212
16,456
0
38,526
L
Izanami
14,530
9,507
267
1,364
17,303
6,119
0
6,557
10,465
0
35,870
L
Fenrir
g4zeik
Fenrir
12,741
2,987
0
664
26,888
14,344
0
7,051
19,559
314
23,416
W
Scylla
x-Tomeeu
Scylla
14,257
686
123
1,054
8,501
2,796
0
1,717
6,784
38,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,106
Gold Earned
66,292
175
Minions Killed
193
3
Camps Cleared
5
1,104,891
Distance Traveled
1,113,703
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,802
900
10
1
0
202,243
2
L
Tiamat
11,779
982
47
4
2
228,046
0
W
Agni
13,091
1,091
33
3
1
198,022
0
L
Camazotz
13,468
1,122
36
3
1
257,942
0
W
Thanatos
13,984
1,165
26
2
0
183,428
0
W
Ratatoskr
13,179
1,098
20
2
1
246,344
1
W
Bellona
13,760
1,147
48
4
1
261,517
0
L
Izanami
11,784
982
56
5
0
178,501
1
L
Fenrir
12,273
1,023
26
2
0
238,159
0
W
Scylla
12,278
1,023
66
6
2
224,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role