Player Matchup

Chang'e
Chang'e
BakaChamPigmeu
Chang'e
Level 6
God Stats
13W - 12L
1,618 SR
Queue Stats
34W - 32L
1,550 Elo+
Party 1
Hera
Hera
Luuffy1
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,550 Elo+
Party 1
Tiamat
Tiamat
SamuraiTrollX
Tiamat
Level 13
God Stats
9W - 6L
1,608 SR
Queue Stats
76W - 70L
1,528 Elo+
Solo
Neith
Neith
dakte
Neith
Level 7
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 2L
1,299 Elo+
Solo
Ymir
Ymir
kinprooo3
Ymir
Level 29
God Stats
3W - 2L
1,254 SR
Queue Stats
11W - 13L
1,395 Elo+
Solo
Team Averages
Level 24
1,455 SR
1,464 Elo+

VS

Team Averages
Level 22
1,425 SR
1,502 Elo+
Nox
Nox
Ereztor
Nox
Level 37
God Stats
1W - 4L
1,262 SR
Queue Stats
58W - 49L
1,634 Elo+
Party 2
Vamana
Vamana
ZoeKrueger
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,433 Elo+
Party 2
Ra
Ra
beteru
Ra
Level 29
God Stats
4W - 6L
1,360 SR
Queue Stats
100W - 108L
1,543 Elo+
Solo
Zeus
Zeus
leandroballz11
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,300 Elo+
Solo
He Bo
He Bo
n11nN-
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 10
7,686
961
3,462
8,586
2,914
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Luuffy1
Hera
15
5 / 0 / 9
9,519
1,190
16,121
3,533
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 7
9,123
1,140
10,714
9,033
6,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
dakte
Neith
14
5 / 0 / 5
8,610
1,076
8,697
4,340
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
14
2 / 2 / 10
8,977
1,122
3,674
12,136
6,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

306

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
5 / 4 / 2
8,682
1,085
9,143
10,552
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
ZoeKrueger
Vamana
13
0 / 4 / 3
7,116
890
6,940
16,932
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
14
3 / 5 / 4
8,482
1,060
9,532
8,618
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,516
815
410
248
64
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
n11nN-
He Bo
14
0 / 4 / 7
7,701
963
5,846
10,354
3,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
17
Kills
8
8
Deaths
17
41
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
10
1.25
L
Nox
5
4
2
1.5
W
Hera
Luuffy1
Hera
5
0
9
9.5
W
5
2
7
4.25
L
Vamana
ZoeKrueger
Vamana
0
4
3
0.38
L
Ra
3
5
4
1
W
Neith
dakte
Neith
5
0
5
7.5
W
Ymir
2
2
10
3.5
L
0
0
0
0
L
He Bo
n11nN-
He Bo
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,668
Damage
31,871
37,628
Taken
46,704
19,118
Mitigated
19,911
10,971
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,462
107
3,245
2,248
8,586
2,914
0
6,519
1,630
12,356
0
L
Nox
9,143
686
0
339
10,552
3,716
0
8,935
1,485
19,865
0
W
Hera
Luuffy1
Hera
16,121
3,341
0
0
3,533
1,180
0
1,878
1,544
38,313
0
W
10,714
1,209
0
1,572
9,033
6,574
0
5,696
3,142
27,816
0
L
Vamana
ZoeKrueger
Vamana
6,940
2,770
0
3,017
16,932
8,753
0
11,012
5,714
66
13,018
L
Ra
9,532
810
1,226
1,471
8,618
3,537
0
5,742
2,696
42,334
0
W
Neith
dakte
Neith
8,697
4,006
0
194
4,340
1,538
0
2,758
1,454
0
18,222
W
Ymir
3,674
508
0
3,712
12,136
6,912
0
7,582
4,152
8,475
0
L
410
124
0
10
248
64
0
199
49
1,376
0
L
He Bo
n11nN-
He Bo
5,846
534
0
902
10,354
3,841
0
7,461
2,789
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
38,497
160
Minions Killed
152
7
Camps Cleared
3
740,521
Distance Traveled
594,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,686
961
17
2
0
162,193
0
L
Nox
8,682
1,085
35
4
1
156,534
0
W
Hera
9,519
1,190
54
7
1
152,460
0
W
Tiamat
9,123
1,140
50
6
4
149,778
0
L
Vamana
7,116
890
9
1
0
169,992
0
L
Ra
8,482
1,060
84
11
0
114,708
0
W
Neith
8,610
1,076
24
3
1
121,051
1
W
Ymir
8,977
1,122
15
2
1
155,039
0
L
Zeus
6,516
815
2
0
2
17,579
0
L
He Bo
7,701
963
22
3
0
135,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role