Player Matchup

Scylla
Scylla
Amalie21
Scylla
Level 27
God Stats
29W - 21L
1,150 SR
Queue Stats
290W - 265L
1,310 Elo+
Solo
Loki
Loki
MEKEMEKE KEEPER
Loki
Level 22
God Stats
25W - 18L
1,249 SR
Queue Stats
159W - 168L
1,205 Elo+
Solo
Neith
Neith
RebellFighter21
Neith
Level 8
God Stats
5W - 3L
1,462 SR
Queue Stats
7W - 8L
1,298 Elo+
Solo
Cernunnos
Cernunnos
VNFFER
Cernunnos
Level 19
God Stats
18W - 12L
1,401 SR
Queue Stats
54W - 43L
1,273 Elo+
Solo
Ratatoskr
Ratatoskr
nes-jar13
Ratatoskr
Level 16
God Stats
3W - 2L
1,293 SR
Queue Stats
23W - 32L
1,164 Elo+
Solo
Team Averages
Level 18
1,311 SR
1,250 Elo+

VS

Team Averages
Level 15
1,500 SR
1,361 Elo+
Thor
Thor
Lobo-Asiatico
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 67L
1,451 Elo+
Solo
Jormungandr
Jormungandr
Nimany
Jormungandr
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 134L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowWolfie757
Baron Samedi
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 37L
1,335 Elo+
Solo
Fenrir
Fenrir
jaypanda13
Fenrir
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 108L
1,212 Elo+
Solo
Artemis
Artemis
pineappleman578
Artemis
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amalie21
Scylla
20
12 / 6 / 13
16,766
1,048
17,931
25,869
10,478
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 8 / 18
17,251
1,078
27,848
24,642
12,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 15
17,065
1,067
26,689
19,370
8,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cernunnos
VNFFER
Cernunnos
20
19 / 4 / 22
20,089
1,256
53,906
23,188
14,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
nes-jar13
Ratatoskr
16
0 / 2 / 2
11,436
715
1,984
3,236
839
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 11
17,461
1,091
22,943
29,033
24,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
Nimany
Jormungandr
20
1 / 12 / 11
14,564
910
8,541
34,683
46,803
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
ShadowWolfie757
Baron Samedi
20
9 / 12 / 13
17,651
1,103
30,968
33,911
24,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
jaypanda13
Fenrir
16
1 / 4 / 3
11,937
746
3,313
6,732
2,380
20
3 / 17 / 11
15,018
939
21,130
32,497
15,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
74
53
Kills
25
25
Deaths
53
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Scylla
Amalie21
Scylla
12
6
13
3.08
L
11
8
11
2.06
W
11
8
18
2.5
L
Jormungandr
Nimany
Jormungandr
1
12
11
0.54
W
11
5
15
3.7
L
Baron Samedi
ShadowWolfie757
Baron Samedi
9
12
13
1.29
W
Cernunnos
VNFFER
Cernunnos
19
4
22
7.5
L
Fenrir
jaypanda13
Fenrir
1
4
3
0.63
W
Ratatoskr
nes-jar13
Ratatoskr
0
2
2
0.5
L
3
17
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,358
Damage
86,895
96,305
Taken
136,856
46,466
Mitigated
113,569
12,915
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Amalie21
Scylla
17,931
4,852
230
3,038
25,869
10,478
0
12,340
13,334
40,084
0
L
22,943
7,418
0
3,933
29,033
24,688
0
5,425
23,608
0
39,662
W
27,848
17,176
0
4,857
24,642
12,029
0
8,175
16,347
0
42,593
L
Jormungandr
Nimany
Jormungandr
8,541
1,025
0
594
34,683
46,803
0
3,448
31,235
35,575
0
W
26,689
14,210
0
3,653
19,370
8,789
0
8,703
10,415
0
41,024
L
Baron Samedi
ShadowWolfie757
Baron Samedi
30,968
10,579
1,896
4,298
33,911
24,439
0
6,826
27,085
57,525
0
W
Cernunnos
VNFFER
Cernunnos
53,906
35,192
0
944
23,188
14,331
0
8,709
14,354
0
91,876
L
Fenrir
jaypanda13
Fenrir
3,313
1,426
0
148
6,732
2,380
0
205
6,527
0
5,124
W
Ratatoskr
nes-jar13
Ratatoskr
1,984
1,329
0
193
3,236
839
0
865
2,346
0
1,984
L
21,130
12,949
0
3,225
32,497
15,259
0
2,027
30,470
0
60,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,607
Gold Earned
76,631
187
Minions Killed
221
7
Camps Cleared
4
1,039,931
Distance Traveled
1,048,454
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,766
1,048
49
3
5
270,034
0
L
Thor
17,461
1,091
35
2
1
270,295
0
W
Loki
17,251
1,078
23
1
1
249,396
1
L
Jormungandr
14,564
910
57
4
0
175,160
0
W
Neith
17,065
1,067
23
1
1
228,769
0
L
Baron Samedi
17,651
1,103
49
3
0
254,118
0
W
Cernunnos
20,089
1,256
92
6
0
254,808
0
L
Fenrir
11,937
746
2
0
0
106,352
0
W
Ratatoskr
11,436
715
0
0
0
36,924
0
L
Artemis
15,018
939
78
5
3
242,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role