Player Matchup

Cerberus
Cerberus
JBran3
Cerberus
Level 64
God Stats
3W - 0L
1,634 SR
Queue Stats
77W - 62L
1,602 Elo+
Solo
Chang'e
Chang'e
Metrosmile
Chang'e
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,685 Elo+
Party 1
Hades
Hades
Raideyoh
Hades
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 111L
1,548 Elo+
Solo
Xbalanque
Xbalanque
TaitanPRO
Xbalanque
Level 148
God Stats
4W - 4L
1,285 SR
Queue Stats
60W - 59L
1,625 Elo+
Solo
Awilix
Awilix
otisTheBro
Awilix
Level 83
God Stats
6W - 3L
1,826 SR
Queue Stats
11W - 9L
1,780 Elo+
Party 1
Team Averages
Level 108
1,549 SR
1,648 Elo+

VS

Team Averages
Level 115
1,499 SR
1,458 Elo+
Ra
Ra
BananaJackSP
Ra
Level 126
God Stats
3W - 4L
1,490 SR
Queue Stats
192W - 157L
1,588 Elo+
Party 3
Chernobog
Chernobog
HowdyDonut
Chernobog
Level 119
God Stats
7W - 4L
1,288 SR
Queue Stats
88W - 104L
1,564 Elo+
Party 3
Nemesis
Nemesis
NinjaNick11
Nemesis
Level 126
God Stats
6W - 5L
1,500 SR
Queue Stats
107W - 101L
1,247 Elo+
Party 2
Bellona
Bellona
SniperZ00
Bellona
Level 81
God Stats
4W - 2L
1,715 SR
Queue Stats
6W - 8L
1,378 Elo+
Party 2
Athena
Athena
Telepathichamstr
Athena
Level 125
God Stats
10W - 14L
1,501 SR
Queue Stats
143W - 125L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JBran3
Cerberus
17
5 / 1 / 20
13,216
601
17,517
25,609
30,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Metrosmile
Chang'e
17
9 / 5 / 14
12,707
578
18,150
19,965
11,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Raideyoh
Hades
20
7 / 1 / 12
13,606
618
17,486
20,041
14,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
TaitanPRO
Xbalanque
19
7 / 3 / 9
13,567
617
13,942
14,184
5,608
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
otisTheBro
Awilix
17
5 / 3 / 11
12,078
549
12,034
16,292
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
10,119
460
12,199
15,269
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
HowdyDonut
Chernobog
18
5 / 5 / 3
11,836
538
11,781
22,529
8,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
NinjaNick11
Nemesis
15
3 / 6 / 3
10,334
470
12,646
20,995
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SniperZ00
Bellona
14
3 / 9 / 2
9,900
450
8,411
19,715
14,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 3
9,318
424
6,804
26,197
20,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
33
Kills
13
13
Deaths
33
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Chernobog
HowdyDonut
Chernobog
5
5
3
1.3
W
Cerberus
JBran3
Cerberus
5
1
20
15
W
Chang'e
Metrosmile
Chang'e
9
5
14
3.2
L
Nemesis
NinjaNick11
Nemesis
3
6
3
0.75
W
Hades
Raideyoh
Hades
7
1
12
13
L
Bellona
SniperZ00
Bellona
3
9
2
0.44
W
Xbalanque
TaitanPRO
Xbalanque
7
3
9
3.83
L
2
7
3
0.5
W
Awilix
otisTheBro
Awilix
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,129
Damage
51,841
96,091
Taken
104,705
72,257
Mitigated
57,662
52,523
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,199
1,038
2,727
5,384
15,269
5,667
0
10,978
4,255
87,115
0
L
Chernobog
HowdyDonut
Chernobog
11,781
8,220
0
7,628
22,529
8,998
878
8,703
13,695
0
99,396
W
Cerberus
JBran3
Cerberus
17,517
1,422
0
11,839
25,609
30,493
672
5,576
20,033
44,246
0
W
Chang'e
Metrosmile
Chang'e
18,150
1,513
5,267
10,753
19,965
11,994
765
2,126
17,839
53,698
0
L
Nemesis
NinjaNick11
Nemesis
12,646
5,908
0
4,773
20,995
7,343
0
11,726
9,095
0
53,787
W
Hades
Raideyoh
Hades
17,486
1,235
873
12,257
20,041
14,548
1,123
6,578
13,463
97,623
0
L
Bellona
SniperZ00
Bellona
8,411
2,665
0
2,389
19,715
14,825
1,200
11,436
7,839
0
48,769
W
Xbalanque
TaitanPRO
Xbalanque
13,942
8,475
0
7,205
14,184
5,608
9,770
3,456
10,728
0
113,364
L
6,804
3,299
0
1,444
26,197
20,829
0
9,251
16,668
22,627
0
W
Awilix
otisTheBro
Awilix
12,034
5,457
0
4,329
16,292
9,614
2,055
3,727
12,565
0
71,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,174
Gold Earned
51,507
567
Minions Killed
541
0
Camps Cleared
0
2,173,410
Distance Traveled
2,080,147
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,119
460
146
7
0
404,090
9
L
Chernobog
11,836
538
162
7
0
393,295
4
W
Cerberus
13,216
601
67
3
0
435,284
5
W
Chang'e
12,707
578
76
3
0
449,930
2
L
Nemesis
10,334
470
94
4
0
439,959
2
W
Hades
13,606
618
171
8
0
386,836
10
L
Bellona
9,900
450
108
5
0
410,333
2
W
Xbalanque
13,567
617
160
7
0
423,486
6
L
Athena
9,318
424
31
1
0
432,470
4
W
Awilix
12,078
549
93
4
0
477,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role