Player Matchup

Anhur
Anhur
CptMefry
Anhur
Level 25
God Stats
0W - 1L
1,277 SR
Queue Stats
13W - 8L
1,858 Elo+
Solo
Nu Wa
Nu Wa
Japnationunite
Nu Wa
Level 56
God Stats
4W - 5L
1,468 SR
Queue Stats
50W - 75L
1,357 Elo+
Party 1
Sobek
Sobek
Kinglycoma1923
Sobek
Level 7
God Stats
3W - 3L
1,476 SR
Queue Stats
3W - 3L
1,416 Elo+
Party 1
Cupid
Cupid
MyPetGooseLarry
Cupid
Level 26
God Stats
26W - 16L
1,480 SR
Queue Stats
60W - 70L
1,313 Elo+
Party 1
Serqet
Serqet
RottingCoffin
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 39L
1,747 Elo+
Solo
Team Averages
Level 26
1,440 SR
1,538 Elo+

VS

Team Averages
Level 22
1,565 SR
1,594 Elo+
Olorun
Olorun
BoBoBeep
Olorun
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,631 Elo+
Solo
Anhur
Anhur
CoachPribble
Anhur
Level 16
God Stats
10W - 17L
1,539 SR
Queue Stats
15W - 20L
1,629 Elo+
Party 2
Ymir
Ymir
EJLtheboss
Ymir
Level 22
God Stats
27W - 22L
1,724 SR
Queue Stats
724W - 534L
1,629 Elo+
Party 2
Arachne
Arachne
MRniceguy02
Arachne
Level 21
God Stats
2W - 0L
1,720 SR
Queue Stats
37W - 29L
1,612 Elo+
Solo
Tyr
Tyr
PinkEwok
Tyr
Level 28
God Stats
3W - 1L
1,339 SR
Queue Stats
8W - 8L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CptMefry
Anhur
11
0 / 4 / 1
6,784
452
3,810
7,800
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
7,068
471
9,379
8,757
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 8 / 4
6,881
459
3,428
13,023
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 6 / 2
7,070
471
4,757
11,960
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 0
7,385
492
3,513
9,107
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BoBoBeep
Olorun
16
6 / 2 / 5
10,465
698
12,508
10,463
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 3 / 7
8,194
546
4,331
5,283
1,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
9 / 2 / 3
8,429
562
9,064
11,410
7,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
MRniceguy02
Arachne
17
10 / 0 / 3
10,152
677
7,173
9,691
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 3
7,596
506
4,155
8,432
4,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
26
26
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
BoBoBeep
Olorun
6
2
5
4.25
W
1
3
7
1.5
L
Anhur
CptMefry
Anhur
0
4
1
0.13
W
9
2
3
5.25
L
1
5
2
0.4
L
1
8
4
0.38
W
Arachne
MRniceguy02
Arachne
10
0
3
11.5
L
3
6
2
0.67
W
0
1
3
1.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
37,231
50,647
Taken
45,279
20,754
Mitigated
21,123
12,355
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BoBoBeep
Olorun
12,508
5,842
135
5,230
10,463
3,755
1,936
4,657
5,100
73,808
0
W
4,331
1,287
0
570
5,283
1,554
3,702
821
4,432
0
35,139
L
Anhur
CptMefry
Anhur
3,810
1,544
0
1,599
7,800
2,333
473
0
7,550
0
28,146
W
9,064
1,396
0
250
11,410
7,598
366
4,197
7,091
26,881
0
L
9,379
2,351
0
1,953
8,757
3,295
13
6,856
1,876
34,329
0
L
3,428
150
0
1,184
13,023
7,863
0
6,561
6,437
13,464
0
W
Arachne
MRniceguy02
Arachne
7,173
5,694
0
3,063
9,691
3,705
910
1,071
8,518
0
75,834
L
4,757
2,706
225
3,657
11,960
3,937
0
7,131
4,829
0
26,820
W
4,155
147
0
2,964
8,432
4,511
1,146
1,317
6,641
149
22,468
L
3,513
268
0
3,737
9,107
3,326
0
1,161
7,946
0
41,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,188
Gold Earned
44,836
284
Minions Killed
427
0
Camps Cleared
0
1,288,563
Distance Traveled
1,429,672
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,465
698
145
10
0
251,787
6
W
Anhur
8,194
546
72
5
0
233,372
3
L
Anhur
6,784
452
53
4
0
209,212
3
W
Ymir
8,429
562
41
3
0
290,550
3
L
Nu Wa
7,068
471
82
5
0
247,661
3
L
Sobek
6,881
459
20
1
0
304,923
0
W
Arachne
10,152
677
123
8
0
323,885
2
L
Cupid
7,070
471
48
3
0
239,463
0
W
Tyr
7,596
506
46
3
0
330,078
3
L
Serqet
7,385
492
81
5
0
287,304
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role