Player Matchup

Olorun
Olorun
AERTEIRO
Olorun
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 9L
1,435 Elo+
Solo
Nu Wa
Nu Wa
AchLoko
Nu Wa
Level 29
God Stats
17W - 18L
1,545 SR
Queue Stats
66W - 68L
1,567 Elo+
Solo
Anhur
Anhur
Destrovian
Anhur
Level 27
God Stats
3W - 1L
1,271 SR
Queue Stats
102W - 114L
1,456 Elo+
Solo
Amaterasu
Amaterasu
Sahatsu
Amaterasu
Level 14
God Stats
7W - 3L
1,898 SR
Queue Stats
20W - 13L
1,517 Elo+
Solo
Bellona
Bellona
SorScyth
Bellona
Level 12
God Stats
29W - 23L
1,668 SR
Queue Stats
42W - 39L
1,524 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,500 Elo+

VS

Team Averages
Level 29
1,491 SR
1,646 Elo+
Ra
Ra
ColtX
Ra
Level 25
God Stats
1W - 1L
1,887 SR
Queue Stats
19W - 19L
1,790 Elo+
Solo
Chernobog
Chernobog
Vicreme
Chernobog
Level 8
God Stats
0W - 2L
1,250 SR
Queue Stats
23W - 9L
1,619 Elo+
Party 1
Susano
Susano
VixcondeLexk
Susano
Level 79
God Stats
1W - 2L
1,415 SR
Queue Stats
26W - 12L
1,592 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yotchuco
Kumbhakarna
Level 27
God Stats
1W - 6L
1,143 SR
Queue Stats
130W - 129L
1,533 Elo+
Solo
Guan Yu
Guan Yu
kir4_j-j
Guan Yu
Level 4
God Stats
1W - 1L
1,759 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AERTEIRO
Olorun
20
24 / 3 / 21
16,657
1,514
45,798
20,567
11,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
AchLoko
Nu Wa
20
7 / 3 / 25
13,213
1,201
22,638
8,763
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
18
5 / 4 / 22
11,698
1,063
16,446
11,095
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Sahatsu
Amaterasu
18
10 / 2 / 16
12,777
1,162
12,518
14,391
9,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
SorScyth
Bellona
18
1 / 5 / 27
11,364
1,033
9,398
12,862
11,414
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
7 / 12 / 6
12,761
1,160
13,946
19,918
12,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Vicreme
Chernobog
17
5 / 10 / 6
11,553
1,050
14,222
23,572
9,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
18
2 / 8 / 11
11,769
1,070
18,391
22,254
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Yotchuco
Kumbhakarna
17
1 / 5 / 10
11,441
1,040
8,302
22,114
22,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
kir4_j-j
Guan Yu
17
2 / 12 / 10
10,870
988
5,303
24,996
26,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
60
47
Kills
17
17
Deaths
47
111
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Olorun
AERTEIRO
Olorun
24
3
21
11.5
W
Nu Wa
AchLoko
Nu Wa
7
3
25
6.5
L
Ra
7
12
6
0.83
W
Anhur
5
4
22
4
W
Amaterasu
Sahatsu
Amaterasu
10
2
16
9
W
Bellona
SorScyth
Bellona
1
5
27
2.9
L
Chernobog
Vicreme
Chernobog
5
10
6
0.8
L
Susano
2
8
11
0.94
L
Kumbhakarna
Yotchuco
Kumbhakarna
1
5
10
1.2
L
Guan Yu
kir4_j-j
Guan Yu
2
12
10
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,798
Damage
60,164
67,678
Taken
112,854
40,821
Mitigated
78,621
19,698
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AERTEIRO
Olorun
45,798
27,260
773
12,830
20,567
11,137
0
4,590
15,852
75,420
0
W
Nu Wa
AchLoko
Nu Wa
22,638
8,591
366
1,053
8,763
3,913
0
4,143
4,620
36,780
0
L
Ra
13,946
1,421
2,326
2,516
19,918
12,125
0
12,237
7,427
44,526
0
W
Anhur
16,446
12,266
0
153
11,095
4,746
0
3,892
7,126
0
28,581
W
Amaterasu
Sahatsu
Amaterasu
12,518
5,799
0
3,414
14,391
9,611
0
5,285
8,982
0
25,350
W
Bellona
SorScyth
Bellona
9,398
2,252
0
1,109
12,862
11,414
0
4,338
8,474
0
22,896
L
Chernobog
Vicreme
Chernobog
14,222
7,796
0
4,247
23,572
9,077
0
17,234
6,018
0
45,245
L
Susano
18,391
3,155
0
797
22,254
8,724
0
14,004
7,969
0
43,848
L
Kumbhakarna
Yotchuco
Kumbhakarna
8,302
817
0
1,013
22,114
22,230
0
11,299
10,449
18,402
0
L
Guan Yu
kir4_j-j
Guan Yu
5,303
2,539
1,262
1,794
24,996
26,465
0
11,904
12,555
0
13,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,709
Gold Earned
58,394
193
Minions Killed
189
8
Camps Cleared
6
954,276
Distance Traveled
1,024,163
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,657
1,514
72
7
2
174,956
1
W
Nu Wa
13,213
1,201
40
4
2
189,907
0
L
Ra
12,761
1,160
62
6
2
192,709
0
W
Anhur
11,698
1,063
40
4
0
162,492
0
W
Amaterasu
12,777
1,162
21
2
1
224,748
0
W
Bellona
11,364
1,033
20
2
3
202,173
0
L
Chernobog
11,553
1,050
54
5
1
167,819
0
L
Susano
11,769
1,070
35
3
1
230,862
0
L
Kumbhakarna
11,441
1,040
19
2
1
236,185
1
L
Guan Yu
10,870
988
19
2
1
196,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role