Player Matchup

Agni
Agni
SonikTheHedghorg
Agni
Level 92
God Stats
6W - 1L
1,620 SR
Queue Stats
18W - 10L
1,566 Elo+
Party 2
Nemesis
Nemesis
TTvT2kid
Nemesis
Level 65
God Stats
16W - 10L
1,593 SR
Queue Stats
36W - 23L
1,549 Elo+
Party 2
Ymir
Ymir
trujfc397
Ymir
Level 22
God Stats
9W - 21L
1,384 SR
Queue Stats
287W - 383L
1,428 Elo+
Solo
Team Averages
Level 60
1,533 SR
1,515 Elo+

VS

Team Averages
Level 76
1,628 SR
1,477 Elo+
Nemesis
Nemesis
FadedByGreen
Nemesis
Level 116
God Stats
20W - 27L
1,516 SR
Queue Stats
125W - 119L
1,506 Elo+
Party 1
Scylla
Scylla
Lentum
Scylla
Level 106
God Stats
20W - 27L
1,421 SR
Queue Stats
357W - 444L
1,471 Elo+
Party 1
Fenrir
Fenrir
SoManyIssues603
Fenrir
Level 6
God Stats
17W - 7L
1,945 SR
Queue Stats
70W - 87L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 7
9,960
711
10,232
8,900
3,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
TTvT2kid
Nemesis
15
13 / 2 / 5
11,362
812
13,876
10,836
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
0 / 3 / 13
9,670
691
3,734
10,743
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FadedByGreen
Nemesis
12
2 / 5 / 7
9,130
652
6,337
12,437
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Lentum
Scylla
11
3 / 6 / 2
8,788
628
5,220
7,630
2,393
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
4 / 8 / 3
9,227
659
5,667
12,582
7,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
9
9
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FadedByGreen
Nemesis
2
5
7
1.1
L
Scylla
Lentum
Scylla
3
6
2
0.67
L
4
8
3
0.69
W
6
4
7
2.38
W
Nemesis
TTvT2kid
Nemesis
13
2
5
7.75
W
Ymir
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,842
Damage
17,224
30,479
Taken
32,649
17,245
Mitigated
16,347
8,124
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FadedByGreen
Nemesis
6,337
2,344
0
1,287
12,437
6,294
0
4,248
8,189
0
27,701
L
Scylla
Lentum
Scylla
5,220
587
0
932
7,630
2,393
250
3,870
3,760
27,711
0
L
5,667
1,519
282
810
12,582
7,660
37
5,920
6,662
0
15,708
W
10,232
860
269
3,151
8,900
3,558
0
1,226
7,674
40,343
0
W
Nemesis
TTvT2kid
Nemesis
13,876
6,848
218
1,860
10,836
6,462
2,172
2,175
8,661
0
45,998
W
Ymir
3,734
115
773
1,853
10,743
7,225
213
2,126
8,617
15,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
27,145
134
Minions Killed
102
0
Camps Cleared
0
730,529
Distance Traveled
669,801
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,130
652
42
3
0
248,173
2
L
Scylla
8,788
628
43
3
0
194,298
0
L
Fenrir
9,227
659
17
1
0
227,330
1
W
Agni
9,960
711
50
4
0
211,112
0
W
Nemesis
11,362
812
47
3
0
277,206
0
W
Ymir
9,670
691
37
3
0
242,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role