Player Matchup

Yemoja
Yemoja
EveSiren
Yemoja
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,208 Elo+
Party 2
Cupid
Cupid
MineiroPrax
Cupid
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
333W - 373L
1,461 Elo+
Solo
Loki
Loki
NettoEscobar
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Sunmii
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Wild-Leviathan
Thoth
Level 53
God Stats
9W - 8L
1,230 SR
Queue Stats
267W - 258L
1,467 Elo+
Solo
Team Averages
Level 54
1,446 SR
1,427 Elo+

VS

Team Averages
Level 53
1,454 SR
1,376 Elo+
Fenrir
Fenrir
CALANGOTANK
Fenrir
Level 27
God Stats
74W - 58L
1,483 SR
Queue Stats
660W - 654L
1,364 Elo+
Party 1
Athena
Athena
R4T0 1MUND0
Athena
Level 24
God Stats
30W - 25L
1,500 SR
Queue Stats
390W - 428L
1,359 Elo+
Party 1
Skadi
Skadi
alberto_kenpachi
Skadi
Level 87
God Stats
7W - 8L
1,500 SR
Queue Stats
280W - 302L
1,485 Elo+
Solo
Tiamat
Tiamat
gardoquesabmk
Tiamat
Level 66
God Stats
10W - 14L
1,543 SR
Queue Stats
160W - 199L
1,368 Elo+
Solo
Chang'e
Chang'e
zAthenaOfArt
Chang'e
Level 62
God Stats
6W - 7L
1,245 SR
Queue Stats
159W - 242L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EveSiren
Yemoja
15
0 / 1 / 9
10,530
458
2,834
9,182
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 0 / 3
12,812
557
9,336
17,590
7,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 2 / 7
13,133
571
16,884
19,474
9,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Sunmii
Amaterasu
20
11 / 2 / 4
13,984
608
22,384
38,055
22,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 2 / 9
12,806
557
16,034
13,075
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 6 / 2
11,097
482
6,149
18,795
9,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
13
0 / 6 / 2
7,831
340
5,979
22,187
14,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
1 / 5 / 0
10,450
454
12,215
13,720
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
1 / 6 / 4
10,985
478
18,613
17,826
15,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
zAthenaOfArt
Chang'e
18
2 / 5 / 1
10,964
477
13,753
16,290
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
28
Kills
7
7
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
2
0.67
W
Yemoja
EveSiren
Yemoja
0
1
9
4.5
W
2
0
3
3.5
W
11
2
7
7.25
L
Athena
0
6
2
0.17
W
Amaterasu
Sunmii
Amaterasu
11
2
4
6.5
W
4
2
9
4.25
L
1
5
0
0.2
L
1
6
4
0.5
L
Chang'e
zAthenaOfArt
Chang'e
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,472
Damage
56,709
97,376
Taken
88,818
52,225
Mitigated
50,451
57,030
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,149
581
0
6,361
18,795
9,573
0
2,328
16,293
0
70,532
W
Yemoja
EveSiren
Yemoja
2,834
1,001
4,876
2,865
9,182
8,757
438
3,112
6,011
13,502
0
W
9,336
4,482
68
12,381
17,590
7,253
4,024
1,761
15,733
0
131,475
W
16,884
4,987
0
8,711
19,474
9,077
998
5,171
14,016
0
86,567
L
Athena
5,979
2,244
931
1,318
22,187
14,626
273
5,409
16,666
25,700
0
W
Amaterasu
Sunmii
Amaterasu
22,384
13,213
0
24,731
38,055
22,130
4,114
19,493
17,681
0
101,713
W
16,034
1,285
79
3,319
13,075
5,008
0
7,117
5,590
85,121
0
L
12,215
4,514
0
2,015
13,720
5,162
1,105
985
12,727
0
91,433
L
18,613
2,938
0
5,580
17,826
15,900
408
3,003
14,717
65,863
0
L
Chang'e
zAthenaOfArt
Chang'e
13,753
360
1,498
6,966
16,290
5,190
0
6,273
9,547
70,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
51,327
676
Minions Killed
558
0
Camps Cleared
0
2,152,574
Distance Traveled
2,082,366
32
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,097
482
103
4
0
461,447
0
W
Yemoja
10,530
458
19
1
0
387,841
12
W
Cupid
12,812
557
199
9
0
406,632
7
W
Loki
13,133
571
124
5
0
524,947
4
L
Athena
7,831
340
35
2
0
442,433
2
W
Amaterasu
13,984
608
173
8
0
437,202
0
W
Thoth
12,806
557
161
7
0
395,952
9
L
Skadi
10,450
454
160
7
0
413,028
3
L
Tiamat
10,985
478
137
6
0
373,984
1
L
Chang'e
10,964
477
123
5
0
391,474
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role