Player Matchup

Loki
Loki
bIasts
Loki
Level 14
God Stats
16W - 17L
1,362 SR
Queue Stats
26W - 26L
1,244 Elo+
Party 2
Scylla
Scylla
crymaj
Scylla
Level 112
God Stats
20W - 12L
1,681 SR
Queue Stats
173W - 156L
1,484 Elo+
Party 2
Cerberus
Cerberus
deathin3s
Cerberus
Level 7
God Stats
12W - 8L
1,577 SR
Queue Stats
92W - 74L
1,414 Elo+
Party 2
Fenrir
Fenrir
hibaritoken
Fenrir
Level 17
God Stats
9W - 11L
1,396 SR
Queue Stats
24W - 29L
1,326 Elo+
Party 2
Baron Samedi
Baron Samedi
suff33r
Baron Samedi
Level 18
God Stats
31W - 26L
1,279 SR
Queue Stats
203W - 194L
1,438 Elo+
Party 2
Team Averages
Level 34
1,459 SR
1,381 Elo+

VS

Team Averages
Level 25
1,500 SR
1,363 Elo+
Bellona
Bellona
DarkYokai64
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,403 Elo+
Party 1
Bakasura
Bakasura
InsanelyDeep
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,398 Elo+
Solo
Hera
Hera
Jioki_chann
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,241 Elo+
Party 1
Chang'e
Chang'e
Net12
Chang'e
Level 21
God Stats
20W - 13L
1,500 SR
Queue Stats
196W - 222L
1,513 Elo+
Solo
Ra
Ra
paynelord
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
bIasts
Loki
18
10 / 3 / 19
12,359
1,124
14,642
12,562
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
crymaj
Scylla
19
14 / 0 / 19
12,739
1,158
24,295
9,248
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
deathin3s
Cerberus
20
2 / 0 / 32
11,858
1,078
10,816
19,837
17,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
17
8 / 5 / 15
11,623
1,057
10,689
13,044
5,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
suff33r
Baron Samedi
19
10 / 0 / 25
12,670
1,152
23,607
9,437
4,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkYokai64
Bellona
16
1 / 12 / 5
10,178
925
17,103
22,066
10,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
InsanelyDeep
Bakasura
16
5 / 11 / 1
11,111
1,010
11,020
27,338
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 4 / 6
10,112
919
15,865
12,129
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Net12
Chang'e
16
0 / 8 / 5
9,564
869
4,581
15,876
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 9 / 3
9,484
862
9,210
14,319
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
28
44
Kills
8
8
Deaths
44
110
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
DarkYokai64
Bellona
1
12
5
0.29
L
Bakasura
InsanelyDeep
Bakasura
5
11
1
0.5
L
1
4
6
1
L
Chang'e
Net12
Chang'e
0
8
5
0.31
W
Loki
bIasts
Loki
10
3
19
6.5
W
Scylla
crymaj
Scylla
14
0
19
23.5
W
Cerberus
deathin3s
Cerberus
2
0
32
18
W
Fenrir
8
5
15
3.1
L
1
9
3
0.28
W
Baron Samedi
suff33r
Baron Samedi
10
0
25
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,049
Damage
57,779
64,128
Taken
91,728
35,592
Mitigated
31,881
18,274
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DarkYokai64
Bellona
17,103
5,545
0
1,166
22,066
10,825
0
13,054
9,012
0
31,767
L
Bakasura
InsanelyDeep
Bakasura
11,020
6,969
0
1,929
27,338
8,617
0
18,645
8,693
0
26,903
L
15,865
3,756
0
141
12,129
3,308
0
8,767
3,362
43,243
0
L
Chang'e
Net12
Chang'e
4,581
338
2,850
1,924
15,876
4,592
0
9,287
6,589
17,214
0
W
Loki
bIasts
Loki
14,642
4,869
946
2,417
12,562
4,841
0
5,936
6,346
0
36,156
W
Scylla
crymaj
Scylla
24,295
1,463
279
2,426
9,248
3,508
0
4,351
4,802
41,764
0
W
Cerberus
deathin3s
Cerberus
10,816
1,229
19
5,001
19,837
17,155
0
6,199
12,839
44,229
0
W
Fenrir
10,689
2,649
0
1,181
13,044
5,318
0
7,695
4,951
0
13,113
L
9,210
195
2,262
1,464
14,319
4,539
0
8,965
5,354
24,647
0
W
Baron Samedi
suff33r
Baron Samedi
23,607
2,024
3,625
2,380
9,437
4,770
0
5,475
3,807
48,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,249
Gold Earned
50,449
245
Minions Killed
195
3
Camps Cleared
6
1,076,779
Distance Traveled
943,589
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,178
925
33
3
5
173,500
2
L
Bakasura
11,111
1,010
47
4
1
202,559
0
L
Hera
10,112
919
61
6
0
204,812
0
L
Chang'e
9,564
869
31
3
0
185,453
0
W
Loki
12,359
1,124
49
4
0
222,303
2
W
Scylla
12,739
1,158
33
3
1
206,786
0
W
Cerberus
11,858
1,078
102
9
0
224,095
5
W
Fenrir
11,623
1,057
6
1
1
190,901
0
L
Ra
9,484
862
23
2
0
177,265
0
W
Baron Samedi
12,670
1,152
55
5
1
232,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role