Player Matchup

Bakasura
Bakasura
MoonThoughts
Bakasura
Level 29
God Stats
1W - 4L
1,345 SR
Queue Stats
48W - 44L
1,313 Elo+
Party 2
Tiamat
Tiamat
Rasiee
Tiamat
Level 28
God Stats
7W - 13L
1,401 SR
Queue Stats
52W - 51L
1,359 Elo+
Party 2
Ra
Ra
erhuevomio16
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,227 Elo+
Solo
Team Averages
Level 21
1,415 SR
1,300 Elo+

VS

Team Averages
Level 27
1,397 SR
1,254 Elo+
Janus
Janus
LevyTheKid_
Janus
Level 26
God Stats
19W - 28L
1,375 SR
Queue Stats
31W - 63L
1,281 Elo+
Party 1
Cernunnos
Cernunnos
alvarodelcarpio
Cernunnos
Level 28
God Stats
47W - 50L
1,423 SR
Queue Stats
51W - 66L
1,319 Elo+
Party 1
Bellona
Bellona
eziofranco
Bellona
Level 26
God Stats
12W - 14L
1,393 SR
Queue Stats
19W - 34L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MoonThoughts
Bakasura
13
4 / 9 / 3
10,081
672
11,081
20,555
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Rasiee
Tiamat
13
4 / 8 / 1
9,379
625
7,370
13,727
8,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
8,524
568
2,198
8,136
2,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 8
12,285
819
13,101
7,834
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
alvarodelcarpio
Cernunnos
15
8 / 3 / 9
11,625
775
13,612
12,215
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
eziofranco
Bellona
13
4 / 4 / 11
10,690
713
8,494
10,016
7,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
22
22
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
L
Bakasura
MoonThoughts
Bakasura
4
9
3
0.61
L
Tiamat
Rasiee
Tiamat
4
8
1
0.56
W
Cernunnos
alvarodelcarpio
Cernunnos
8
3
9
4.17
L
0
5
2
0.2
W
Bellona
eziofranco
Bellona
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
35,207
42,418
Taken
30,065
19,414
Mitigated
15,095
8,547
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,101
519
0
671
7,834
2,524
0
2,415
4,972
62,607
0
L
Bakasura
MoonThoughts
Bakasura
11,081
7,633
0
5,444
20,555
7,998
0
4,789
15,504
0
37,354
L
Tiamat
Rasiee
Tiamat
7,370
554
295
2,808
13,727
8,923
0
4,527
8,930
20,582
0
W
Cernunnos
alvarodelcarpio
Cernunnos
13,612
7,124
397
2,866
12,215
5,125
2,181
3,316
7,655
0
58,810
L
2,198
454
0
0
8,136
2,493
0
3,163
4,823
22,029
0
W
Bellona
eziofranco
Bellona
8,494
3,357
0
996
10,016
7,446
1,127
3,947
5,644
0
27,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
34,600
119
Minions Killed
183
0
Camps Cleared
0
659,425
Distance Traveled
839,107
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,285
819
88
6
0
321,358
0
L
Bakasura
10,081
672
60
4
0
234,327
3
L
Tiamat
9,379
625
18
1
0
242,755
1
W
Cernunnos
11,625
775
61
4
0
253,688
1
L
Ra
8,524
568
41
3
0
182,343
0
W
Bellona
10,690
713
34
2
0
264,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role