Player Matchup

Zeus
Zeus
CharlionFR
Zeus
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 24L
1,679 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tanre
Cu Chulainn
Level 22
God Stats
15W - 4L
1,914 SR
Queue Stats
205W - 152L
1,738 Elo+
Solo
Izanami
Izanami
VCRPlayer01
Izanami
Level 13
God Stats
25W - 17L
1,515 SR
Queue Stats
101W - 94L
1,531 Elo+
Solo
Fenrir
Fenrir
songmingzzz
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,541 Elo+
Solo
Fafnir
Fafnir
toasty4327
Fafnir
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
101W - 97L
1,560 Elo+
Solo
Team Averages
Level 14
1,586 SR
1,610 Elo+

VS

Team Averages
Level 19
1,467 SR
1,584 Elo+
Anubis
Anubis
ALVDrCosta
Anubis
Level 26
God Stats
18W - 30L
1,212 SR
Queue Stats
100W - 102L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Odokuro
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Solo
Bellona
Bellona
Spatial72
Bellona
Level 24
God Stats
13W - 10L
1,623 SR
Queue Stats
26W - 18L
1,766 Elo+
Solo
Apollo
Apollo
collaredbeet
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
thebe1dam
Nox
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,122
702
8,374
7,628
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Tanre
Cu Chulainn
14
3 / 2 / 0
8,404
646
5,126
10,822
5,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
VCRPlayer01
Izanami
11
5 / 3 / 5
7,447
573
5,967
8,246
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
4 / 3 / 4
8,049
619
4,376
10,347
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
toasty4327
Fafnir
11
3 / 1 / 10
8,242
634
6,779
9,551
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ALVDrCosta
Anubis
12
3 / 5 / 1
6,702
516
5,762
8,183
4,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Odokuro
Cthulhu
9
1 / 7 / 4
6,128
471
4,514
10,761
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Spatial72
Bellona
10
3 / 4 / 3
6,319
486
5,930
7,433
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
2
0 / 2 / 0
4,088
314
939
2,029
221
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 1
7,292
561
3,768
8,890
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
21
Kills
9
11
Deaths
21
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
ALVDrCosta
Anubis
3
5
1
0.7
W
6
2
4
4
L
Cthulhu
Odokuro
Cthulhu
1
7
4
0.43
L
Bellona
Spatial72
Bellona
3
4
3
1.13
W
Cu Chulainn
Tanre
Cu Chulainn
3
2
0
1.5
W
Izanami
VCRPlayer01
Izanami
5
3
5
2.5
L
Apollo
0
2
0
0
W
Fenrir
4
3
4
2
L
2
3
1
0.83
W
Fafnir
toasty4327
Fafnir
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
20,913
46,594
Taken
37,296
20,505
Mitigated
19,520
17,473
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ALVDrCosta
Anubis
5,762
421
0
2,576
8,183
4,049
0
5,734
2,449
41,820
0
W
8,374
1,675
0
3,362
7,628
1,941
2,170
3,182
4,446
61,897
0
L
Cthulhu
Odokuro
Cthulhu
4,514
859
0
802
10,761
3,982
0
4,907
5,854
7,956
0
L
Bellona
Spatial72
Bellona
5,930
2,454
0
1,086
7,433
5,849
0
2,599
4,834
0
30,197
W
Cu Chulainn
Tanre
Cu Chulainn
5,126
969
0
2,860
10,822
5,123
158
3,024
7,798
1,004
55,697
W
Izanami
VCRPlayer01
Izanami
5,967
4,024
0
3,472
8,246
2,420
5,700
2,268
5,978
0
32,296
L
Apollo
939
718
0
708
2,029
221
0
357
1,672
0
4,647
W
Fenrir
4,376
710
0
4,388
10,347
3,796
0
1,206
9,141
0
36,141
L
3,768
623
0
2,441
8,890
5,419
320
1,556
7,334
36,141
0
W
Fafnir
toasty4327
Fafnir
6,779
2,178
0
3,391
9,551
7,225
322
4,364
5,187
17,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,264
Gold Earned
30,529
393
Minions Killed
223
0
Camps Cleared
0
1,112,893
Distance Traveled
904,003
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,702
516
68
5
0
229,158
2
W
Zeus
9,122
702
114
9
0
233,054
2
L
Cthulhu
6,128
471
7
1
0
236,389
0
L
Bellona
6,319
486
58
4
0
187,647
0
W
Cu Chulainn
8,404
646
123
9
0
234,982
1
W
Izanami
7,447
573
65
5
0
176,717
0
L
Apollo
4,088
314
10
1
0
45,129
0
W
Fenrir
8,049
619
67
5
0
229,605
4
L
Nox
7,292
561
80
6
0
205,680
7
W
Fafnir
8,242
634
24
2
0
238,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role