Player Matchup

Hel
Hel
o SO Schwifty
Hel
Level 143
God Stats
8W - 8L
1,512 SR
Queue Stats
108W - 108L
1,542 Elo+
Party 2
Neith
Neith
oTropicz
Neith
Level 139
God Stats
3W - 3L
1,436 SR
Queue Stats
130W - 86L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
rundiesel97
Cthulhu
Level 85
God Stats
20W - 26L
1,461 SR
Queue Stats
57W - 68L
1,415 Elo+
Party 2
Team Averages
Level 122
1,470 SR
1,543 Elo+

VS

Team Averages
Level 84
1,421 SR
1,561 Elo+
Zeus
Zeus
Killer-Steve98
Zeus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 31L
1,536 Elo+
Party 1
Kuzenbo
Kuzenbo
TrippinOnTae
Kuzenbo
Level 128
God Stats
6W - 5L
1,263 SR
Queue Stats
159W - 141L
1,685 Elo+
Solo
Chaac
Chaac
niceguybosch
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
11,831
696
11,720
12,419
7,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
oTropicz
Neith
16
6 / 1 / 7
12,273
722
22,035
15,640
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
rundiesel97
Cthulhu
14
3 / 2 / 7
10,866
639
10,237
15,417
9,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
10,708
630
10,250
11,183
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
TrippinOnTae
Kuzenbo
14
3 / 4 / 3
11,088
652
11,395
22,194
25,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 2
9,365
551
6,030
19,502
17,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
6
6
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
Kuzenbo
TrippinOnTae
Kuzenbo
3
4
3
1.13
L
0
5
2
0.2
W
5
3
8
3
W
Neith
oTropicz
Neith
6
1
7
9.5
W
Cthulhu
rundiesel97
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
27,675
43,476
Taken
52,879
22,935
Mitigated
46,283
22,603
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,250
809
0
647
11,183
3,630
0
6,774
4,409
41,658
0
L
Kuzenbo
TrippinOnTae
Kuzenbo
11,395
2,650
294
2,571
22,194
25,584
39
8,492
13,702
45,042
0
L
6,030
671
0
4,141
19,502
17,069
0
6,731
12,771
0
28,827
W
11,720
403
5,824
6,590
12,419
7,010
290
6,206
5,787
57,493
0
W
Neith
oTropicz
Neith
22,035
14,389
0
7,574
15,640
6,225
2,172
9,222
6,011
0
69,003
W
Cthulhu
rundiesel97
Cthulhu
10,237
351
0
2,615
15,417
9,700
0
5,684
9,361
36,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
31,161
213
Minions Killed
160
0
Camps Cleared
0
996,421
Distance Traveled
812,291
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,708
630
75
4
0
252,795
3
L
Kuzenbo
11,088
652
48
3
0
273,333
5
L
Chaac
9,365
551
37
2
0
286,163
1
W
Hel
11,831
696
87
5
0
345,802
3
W
Neith
12,273
722
75
4
0
314,565
2
W
Cthulhu
10,866
639
51
3
0
336,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role