Player Matchup

Ares
Ares
Elim11733
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Maxzombi3
Bakasura
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Janus
Janus
Sole56
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 144L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
TheWizardOfSouth
Ao Kuang
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
xXLaxness77Xx
Yemoja
Level 28
God Stats
2W - 2L
1,758 SR
Queue Stats
106W - 95L
1,310 Elo+
Solo
Team Averages
Level 12
1,552 SR
1,416 Elo+

VS

Team Averages
Level 19
1,518 SR
1,371 Elo+
Ra
Ra
Edson0103
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,707 Elo+
Solo
Artio
Artio
Finesseyes7
Artio
Level 19
God Stats
2W - 4L
1,591 SR
Queue Stats
23W - 19L
1,028 Elo+
Solo
Tiamat
Tiamat
J_NEZZY_35
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 202L
1,289 Elo+
Solo
Skadi
Skadi
MoneyFisha
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
429W - 427L
1,378 Elo+
Solo
Amaterasu
Amaterasu
hector_x07
Amaterasu
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
135W - 160L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 1 / 0
5,265
263
0
580
144
Bakasura
Maxzombi3
Bakasura
9
0 / 9 / 8
6,742
337
2,552
10,292
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Sole56
Janus
15
5 / 3 / 9
9,340
467
14,176
12,681
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
15 / 0 / 2
10,278
514
15,792
14,443
7,299
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 6
9,376
469
7,595
12,294
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 2
5,797
290
157
5,011
1,465
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 3 / 5
8,782
439
7,184
16,990
14,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
J_NEZZY_35
Tiamat
13
4 / 6 / 4
8,516
426
10,003
12,414
6,665
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
5 / 7 / 2
8,462
423
10,389
14,855
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
hector_x07
Amaterasu
12
1 / 2 / 4
8,026
401
6,266
9,899
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
22
Kills
14
15
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Ares
0
1
0
0
L
4
3
5
2.17
L
Tiamat
J_NEZZY_35
Tiamat
4
6
4
1
W
Bakasura
Maxzombi3
Bakasura
0
9
8
0.44
L
Skadi
5
7
2
0.86
W
Janus
Sole56
Janus
5
3
9
3.17
W
15
0
2
16
L
Amaterasu
hector_x07
Amaterasu
1
2
4
1.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,115
Damage
33,999
50,290
Taken
59,169
26,440
Mitigated
35,144
14,770
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
157
141
21
22
5,011
1,465
0
2,655
2,314
1,422
0
W
Ares
0
0
0
0
580
144
11
0
580
0
0
L
7,184
1,318
253
4,253
16,990
14,414
0
11,142
5,550
24,752
0
L
Tiamat
J_NEZZY_35
Tiamat
10,003
1,871
102
3,721
12,414
6,665
140
7,384
4,415
46,447
0
W
Bakasura
Maxzombi3
Bakasura
2,552
1,794
0
127
10,292
3,631
0
6,632
3,635
0
9,233
L
Skadi
10,389
6,429
0
2,493
14,855
4,919
580
9,866
4,767
0
45,455
W
Janus
Sole56
Janus
14,176
1,465
0
3,827
12,681
4,846
333
2,329
10,302
56,480
0
W
15,792
4,837
0
9,447
14,443
7,299
244
6,147
8,246
52,119
0
L
Amaterasu
hector_x07
Amaterasu
6,266
2,698
0
2,571
9,899
7,681
1,360
5,586
4,197
0
32,259
W
7,595
1,267
970
399
12,294
10,520
806
2,236
9,827
52,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
39,583
262
Minions Killed
248
0
Camps Cleared
0
1,266,074
Distance Traveled
1,543,649
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,797
290
1
0
0
215,603
0
W
Ares
5,265
263
0
0
0
16,584
1
L
Artio
8,782
439
33
2
0
398,791
0
L
Tiamat
8,516
426
75
4
0
266,937
0
W
Bakasura
6,742
337
18
1
0
249,562
2
L
Skadi
8,462
423
77
4
0
314,089
1
W
Janus
9,340
467
96
5
0
359,672
2
W
Ao Kuang
10,278
514
66
3
0
331,956
0
L
Amaterasu
8,026
401
62
3
0
348,229
0
W
Yemoja
9,376
469
82
4
0
308,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role