Player Matchup

Hera
Hera
BansheeVipher
Hera
Level 13
God Stats
5W - 6L
1,613 SR
Queue Stats
13W - 30L
1,321 Elo+
Solo
Osiris
Osiris
DiPaolo
Osiris
Level 28
God Stats
4W - 11L
1,412 SR
Queue Stats
79W - 79L
1,430 Elo+
Solo
Horus
Horus
Educr
Horus
Level 27
God Stats
8W - 1L
1,893 SR
Queue Stats
80W - 93L
1,433 Elo+
Party 1
Ymir
Ymir
lludgero
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,261 Elo+
Party 1
Fenrir
Fenrir
xRicharDiex
Fenrir
Level 9
God Stats
3W - 0L
1,715 SR
Queue Stats
26W - 22L
1,561 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,401 Elo+

VS

Team Averages
Level 23
1,555 SR
1,522 Elo+
Yemoja
Yemoja
Belphethur
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,589 Elo+
Solo
Chernobog
Chernobog
JPMZOLI
Chernobog
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 112L
1,529 Elo+
Solo
Sol
Sol
ManuXhao
Sol
Level 23
God Stats
8W - 20L
1,307 SR
Queue Stats
149W - 176L
1,415 Elo+
Solo
Thor
Thor
hippiineitor
Thor
Level 26
God Stats
5W - 3L
1,772 SR
Queue Stats
102W - 122L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
tantocadabra
Sun Wukong
Level 16
God Stats
3W - 3L
1,694 SR
Queue Stats
43W - 42L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 16
13,624
470
22,029
17,708
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
DiPaolo
Osiris
20
9 / 3 / 10
16,072
554
19,560
21,615
21,384
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
Educr
Horus
20
8 / 4 / 16
14,519
501
21,471
25,652
9,396
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
20
6 / 6 / 15
14,345
495
12,378
21,073
9,798
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Fenrir
20
6 / 7 / 12
15,193
524
18,064
22,523
11,010
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Belphethur
Yemoja
19
2 / 6 / 12
12,495
431
13,812
30,615
35,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
JPMZOLI
Chernobog
3
0 / 0 / 0
5,834
201
0
0
0
20
16 / 13 / 6
15,327
529
33,744
28,891
9,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
13 / 9 / 10
13,309
459
15,620
23,671
10,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
tantocadabra
Sun Wukong
20
1 / 4 / 6
12,604
435
7,297
29,060
21,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
66
32
Kills
32
32
Deaths
32
69
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
12
16
0.92
L
Yemoja
Belphethur
Yemoja
2
6
12
1.33
W
Osiris
DiPaolo
Osiris
9
3
10
4.67
W
Horus
Educr
Horus
8
4
16
4
L
Chernobog
JPMZOLI
Chernobog
0
0
0
0
L
16
13
6
1.46
L
13
9
10
2
W
Ymir
6
6
15
2.25
L
Sun Wukong
tantocadabra
Sun Wukong
1
4
6
1
W
Fenrir
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,502
Damage
70,473
108,571
Taken
112,237
58,057
Mitigated
76,817
18,796
Healing
20,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,029
4,684
0
648
17,708
6,469
1,665
10,388
7,320
72,408
0
L
Yemoja
Belphethur
Yemoja
13,812
1,149
1,661
5,371
30,615
35,119
694
9,617
20,017
56,029
0
W
Osiris
DiPaolo
Osiris
19,560
6,544
0
1,329
21,615
21,384
6,747
11,212
10,403
0
91,452
W
Horus
Educr
Horus
21,471
11,577
3,095
7,493
25,652
9,396
2,718
7,815
17,837
0
78,993
L
Chernobog
JPMZOLI
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
33,744
3,725
412
7,359
28,891
9,559
2,156
7,676
20,832
86,528
0
L
15,620
2,853
0
120
23,671
10,561
0
8,425
14,934
0
60,264
W
Ymir
12,378
2,919
0
1,853
21,073
9,798
884
11,450
9,623
79,614
0
L
Sun Wukong
tantocadabra
Sun Wukong
7,297
1,499
0
5,322
29,060
21,578
560
8,062
20,322
0
68,715
W
Fenrir
18,064
3,910
0
4,378
22,523
11,010
2,387
6,691
15,832
0
99,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,753
Gold Earned
59,569
585
Minions Killed
397
0
Camps Cleared
0
2,617,017
Distance Traveled
1,717,243
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,624
470
100
3
0
505,498
0
L
Yemoja
12,495
431
73
3
0
411,182
2
W
Osiris
16,072
554
143
5
0
559,577
3
W
Horus
14,519
501
90
3
0
566,214
2
L
Chernobog
5,834
201
0
0
0
9,814
0
L
Sol
15,327
529
113
4
0
401,669
2
L
Thor
13,309
459
94
3
0
437,880
1
W
Ymir
14,345
495
110
4
0
427,123
2
L
Sun Wukong
12,604
435
117
4
0
456,698
2
W
Fenrir
15,193
524
142
5
0
558,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role