Player Matchup

Achilles
Achilles
Askenwinge
Achilles
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 42L
1,564 Elo+
Solo
Ymir
Ymir
BanzaiPsix
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Neith
Neith
BlackSTaP
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,495 Elo+
Party 1
Thanatos
Thanatos
xImOrienT
Thanatos
Level 29
God Stats
3W - 1L
1,299 SR
Queue Stats
309W - 284L
1,587 Elo+
Solo
Anubis
Anubis
сосиxуй
Anubis
Level 2
God Stats
56W - 42L
1,500 SR
Queue Stats
82W - 76L
1,713 Elo+
Solo
Team Averages
Level 9
1,460 SR
1,572 Elo+

VS

Team Averages
Level 14
1,500 SR
1,466 Elo+
Ratatoskr
Ratatoskr
DukeOfIsrael
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,555 Elo+
Solo
Cerberus
Cerberus
JaegerX
Cerberus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,601 Elo+
Solo
Olorun
Olorun
Odingrad
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Solo
Medusa
Medusa
Shadowmeditation
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,373 Elo+
Solo
Fenrir
Fenrir
zzzASHUzzz
Fenrir
Level 15
God Stats
8W - 7L
1,500 SR
Queue Stats
38W - 34L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Askenwinge
Achilles
11
1 / 4 / 3
6,937
534
3,787
7,424
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 4
6,399
492
2,995
6,795
2,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
BlackSTaP
Neith
10
1 / 2 / 4
6,216
478
6,282
6,738
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xImOrienT
Thanatos
14
14 / 2 / 2
8,914
686
12,854
9,101
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 2 / 5
8,574
660
6,843
5,600
3,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DukeOfIsrael
Ratatoskr
8
1 / 3 / 5
5,440
418
3,908
6,139
2,614
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JaegerX
Cerberus
8
3 / 3 / 2
6,073
467
4,540
9,366
6,189
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Odingrad
Olorun
7
0 / 9 / 2
4,956
381
2,103
9,206
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 5 / 3
7,045
542
8,313
11,185
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
zzzASHUzzz
Fenrir
13
7 / 3 / 2
8,020
617
4,061
10,770
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
22
Kills
14
14
Deaths
23
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Askenwinge
Achilles
1
4
3
0.63
W
1
4
4
0.75
W
Neith
BlackSTaP
Neith
1
2
4
1.5
L
Ratatoskr
DukeOfIsrael
Ratatoskr
1
3
5
1.17
L
Cerberus
JaegerX
Cerberus
3
3
2
1.33
L
Olorun
Odingrad
Olorun
0
9
2
0.11
L
3
5
3
0.9
W
Thanatos
xImOrienT
Thanatos
14
2
2
7.5
L
Fenrir
zzzASHUzzz
Fenrir
7
3
2
2.67
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
22,925
35,658
Taken
46,666
18,309
Mitigated
17,270
14,947
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Askenwinge
Achilles
3,787
722
0
571
7,424
5,500
656
643
6,756
0
20,181
W
2,995
399
0
552
6,795
2,548
448
2,308
4,312
13,328
0
W
Neith
BlackSTaP
Neith
6,282
2,521
0
2,996
6,738
1,719
1,233
1,873
4,715
0
34,635
L
Ratatoskr
DukeOfIsrael
Ratatoskr
3,908
521
0
1,265
6,139
2,614
567
2,213
3,926
0
12,481
L
Cerberus
JaegerX
Cerberus
4,540
476
0
3,023
9,366
6,189
257
1,838
7,503
15,845
0
L
Olorun
Odingrad
Olorun
2,103
1,200
105
1,550
9,206
1,938
398
2,741
6,440
12,920
0
L
8,313
4,370
0
3,360
11,185
2,837
913
1,434
9,401
0
28,943
W
Thanatos
xImOrienT
Thanatos
12,854
5,474
0
8,028
9,101
5,296
0
1,189
7,868
0
43,767
L
Fenrir
zzzASHUzzz
Fenrir
4,061
1,357
0
4,382
10,770
3,692
0
1,612
9,158
0
41,893
W
6,843
639
0
2,800
5,600
3,246
1,918
630
4,920
55,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
31,534
303
Minions Killed
192
0
Camps Cleared
0
1,166,099
Distance Traveled
1,049,683
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,937
534
47
4
0
230,770
0
W
Ymir
6,399
492
24
2
0
253,960
0
W
Neith
6,216
478
55
4
0
219,890
3
L
Ratatoskr
5,440
418
26
2
0
195,714
0
L
Cerberus
6,073
467
26
2
0
235,955
4
L
Olorun
4,956
381
23
2
0
194,717
1
L
Medusa
7,045
542
44
3
0
202,597
1
W
Thanatos
8,914
686
65
5
0
270,439
0
L
Fenrir
8,020
617
73
6
0
220,700
2
W
Anubis
8,574
660
112
9
0
191,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role