Player Matchup

Aphrodite
Aphrodite
Diamond V
EndlessHera
Aphrodite
Diamond V
Level 160
God Stats
22W - 16L
1,668 SR
Queue Stats
56W - 45L
2,047 MMR
Solo
Awilix
Awilix
Diamond IV
Fade NadeZ
Awilix
Diamond IV
Level 121
God Stats
13W - 16L
1,718 SR
Queue Stats
96W - 86L
2,013 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Guan don
Sun Wukong
Silver I
Level 66
God Stats
1W - 1L
1,818 SR
Queue Stats
12W - 5L
2,002 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
LeChefcito
Danzaburou
Platinum IV
Level 156
God Stats
1W - 4L
1,560 SR
Queue Stats
96W - 88L
1,995 MMR
Solo
Ares
Ares
Diamond V
zCryptic5910
Ares
Diamond V
Level 160
God Stats
3W - 3L
1,734 SR
Queue Stats
433W - 411L
1,996 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,700 SR
2,011 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,685 SR
2,011 MMR
Nemesis
Nemesis
Platinum I
Bilenciaga
Nemesis
Platinum I
Level 148
God Stats
3W - 8L
1,362 SR
Queue Stats
234W - 201L
2,022 MMR
Solo
Scylla
Scylla
Diamond V
Ioooptime
Scylla
Diamond V
Level 112
God Stats
8W - 7L
1,603 SR
Queue Stats
352W - 330L
2,009 MMR
Party 1
Anhur
Anhur
Platinum I
JAGERWAIT
Anhur
Platinum I
Level 158
God Stats
3W - 14L
1,909 SR
Queue Stats
521W - 470L
1,980 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
LumpyNuts5935
Cu Chulainn
Platinum III
Level 119
God Stats
27W - 25L
1,571 SR
Queue Stats
254W - 228L
2,034 MMR
Solo
Geb
Geb
Platinum I
SecretUnderdog
Geb
Platinum I
Level 132
God Stats
34W - 23L
1,981 SR
Queue Stats
327W - 316L
2,009 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EndlessHera
Aphrodite
16
0 / 5 / 4
9,564
435
8,094
13,807
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Fade NadeZ
Awilix
16
5 / 5 / 3
10,469
476
7,842
17,622
5,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Guan don
Sun Wukong
18
2 / 6 / 4
11,155
507
13,416
26,036
17,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
LeChefcito
Danzaburou
19
3 / 4 / 4
11,810
537
11,873
13,156
4,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 8 / 4
8,238
374
10,758
22,061
12,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ApolloSetSobekJanus

VS

Bans
TsukuyomiCthulhuPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bilenciaga
Nemesis
20
14 / 1 / 8
14,364
653
20,102
18,399
9,554
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Ioooptime
Scylla
20
3 / 0 / 7
12,991
591
11,575
8,484
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
JAGERWAIT
Anhur
19
6 / 3 / 8
12,376
563
12,761
15,310
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
LumpyNuts5935
Cu Chulainn
20
5 / 3 / 9
13,337
606
21,011
18,824
21,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 15
10,244
466
5,660
19,244
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
28
28
Deaths
12
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Bilenciaga
Nemesis
14
1
8
18
L
Aphrodite
EndlessHera
Aphrodite
0
5
4
0.4
L
Awilix
Fade NadeZ
Awilix
5
5
3
1.3
L
Sun Wukong
Guan don
Sun Wukong
2
6
4
0.67
W
Scylla
Ioooptime
Scylla
3
0
7
6.5
W
Anhur
JAGERWAIT
Anhur
6
3
8
3.33
L
Danzaburou
LeChefcito
Danzaburou
3
4
4
1.25
W
Cu Chulainn
LumpyNuts5935
Cu Chulainn
5
3
9
3.17
W
0
5
15
1.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,983
Damage
71,109
92,682
Taken
80,261
46,015
Mitigated
57,064
29,692
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Bilenciaga
Nemesis
20,102
9,175
0
9,460
18,399
9,554
1,850
3,793
14,501
0
134,751
L
Aphrodite
EndlessHera
Aphrodite
8,094
104
4,261
5,621
13,807
6,211
0
2,493
11,101
71,936
0
L
Awilix
Fade NadeZ
Awilix
7,842
1,909
0
3,635
17,622
5,329
0
3,451
14,040
0
68,468
L
Sun Wukong
Guan don
Sun Wukong
13,416
2,000
0
9,164
26,036
17,299
0
4,755
20,672
0
87,521
W
Scylla
Ioooptime
Scylla
11,575
1,358
0
3,299
8,484
3,164
1,183
2,441
5,925
104,118
0
W
Anhur
JAGERWAIT
Anhur
12,761
6,277
0
6,188
15,310
5,657
2,256
1,840
13,442
0
94,991
L
Danzaburou
LeChefcito
Danzaburou
11,873
4,811
0
3,914
13,156
4,538
27
2,560
10,534
0
94,612
W
Cu Chulainn
LumpyNuts5935
Cu Chulainn
21,011
3,241
0
3,939
18,824
21,816
560
3,300
15,438
9,117
86,063
W
5,660
463
0
2,092
19,244
16,873
196
6,961
12,103
17,152
0
L
10,758
178
640
2,457
22,061
12,638
0
5,739
16,117
32,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,236
Gold Earned
63,312
634
Minions Killed
706
0
Camps Cleared
0
2,061,937
Distance Traveled
2,211,013
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,364
653
172
8
0
501,373
4
L
Aphrodite
9,564
435
181
8
0
395,907
2
L
Awilix
10,469
476
108
5
0
471,018
9
L
Sun Wukong
11,155
507
164
7
0
414,778
3
W
Scylla
12,991
591
197
9
0
458,257
7
W
Anhur
12,376
563
141
6
0
411,974
4
L
Danzaburou
11,810
537
164
7
0
395,547
8
W
Cu Chulainn
13,337
606
186
8
0
401,265
6
W
Geb
10,244
466
10
0
0
438,144
4
L
Ares
8,238
374
17
1
0
384,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role