Player Matchup

Ganesha
Ganesha
Majunor
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,589 Elo+
Party 2
Amaterasu
Amaterasu
StingSS
Amaterasu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 126L
1,415 Elo+
Solo
Chiron
Chiron
Yewk
Chiron
Level 17
God Stats
12W - 3L
1,688 SR
Queue Stats
32W - 19L
1,603 Elo+
Party 2
Anhur
Anhur
boland118
Anhur
Level 6
God Stats
11W - 5L
1,662 SR
Queue Stats
12W - 8L
1,508 Elo+
Party 2
Neith
Neith
owen11
Neith
Level 26
God Stats
4W - 1L
1,745 SR
Queue Stats
37W - 26L
1,594 Elo+
Party 2
Team Averages
Level 21
1,619 SR
1,542 Elo+

VS

Team Averages
Level 17
1,470 SR
1,401 Elo+
King Arthur
King Arthur
Aoofa
King Arthur
Level 23
God Stats
3W - 4L
1,398 SR
Queue Stats
4W - 7L
1,440 Elo+
Party 3
Neith
Neith
Brian5254
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Apollo
Apollo
MrMigue
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 87L
1,318 Elo+
Party 1
He Bo
He Bo
Narlems
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,371 Elo+
Solo
Merlin
Merlin
TheWichux
Merlin
Level 29
God Stats
3W - 1L
1,451 SR
Queue Stats
68W - 111L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Majunor
Ganesha
18
0 / 2 / 26
10,302
1,030
8,852
12,186
11,100
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
StingSS
Amaterasu
17
5 / 1 / 17
10,969
1,097
10,752
14,188
12,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Yewk
Chiron
18
16 / 0 / 12
13,244
1,324
19,927
9,911
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
boland118
Anhur
18
3 / 1 / 22
10,684
1,068
16,028
10,152
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
owen11
Neith
19
11 / 1 / 12
11,935
1,194
16,524
8,347
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aoofa
King Arthur
15
1 / 7 / 1
9,234
923
8,551
17,659
17,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Brian5254
Neith
15
0 / 7 / 2
8,826
883
7,714
11,392
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
MrMigue
Apollo
14
0 / 7 / 1
8,624
862
2,400
13,123
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

He Bo
Narlems
He Bo
16
3 / 9 / 2
10,628
1,063
13,047
16,941
4,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TheWichux
Merlin
15
1 / 5 / 4
9,411
941
17,302
17,939
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
15
35
Kills
5
5
Deaths
35
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aoofa
King Arthur
1
7
1
0.21
L
Neith
Brian5254
Neith
0
7
2
0.14
W
Ganesha
Majunor
Ganesha
0
2
26
6.5
L
Apollo
MrMigue
Apollo
0
7
1
0.07
L
He Bo
Narlems
He Bo
3
9
2
0.44
W
Amaterasu
StingSS
Amaterasu
5
1
17
13.5
L
Merlin
TheWichux
Merlin
1
5
4
0.6
W
Chiron
Yewk
Chiron
16
0
12
22
W
Anhur
boland118
Anhur
3
1
22
14
W
Neith
owen11
Neith
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,083
Damage
49,014
54,784
Taken
77,054
36,893
Mitigated
35,182
17,394
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aoofa
King Arthur
8,551
799
0
181
17,659
17,001
0
2,503
15,032
0
23,940
L
Neith
Brian5254
Neith
7,714
4,992
0
1,312
11,392
3,714
0
710
10,577
0
15,311
W
Ganesha
Majunor
Ganesha
8,852
839
0
390
12,186
11,100
0
7,858
4,328
10,743
0
L
Apollo
MrMigue
Apollo
2,400
1,805
0
967
13,123
4,955
0
612
12,459
0
9,302
L
He Bo
Narlems
He Bo
13,047
691
0
1,594
16,941
4,459
0
2,650
14,141
42,455
0
W
Amaterasu
StingSS
Amaterasu
10,752
4,386
0
5,421
14,188
12,023
0
5,016
9,172
246
17,079
L
Merlin
TheWichux
Merlin
17,302
1,444
456
1,684
17,939
5,053
0
2,623
15,215
32,545
0
W
Chiron
Yewk
Chiron
19,927
13,395
1,647
4,065
9,911
4,814
0
7,254
2,657
0
44,243
W
Anhur
boland118
Anhur
16,028
8,035
0
1,685
10,152
4,876
0
6,280
3,872
0
28,971
W
Neith
owen11
Neith
16,524
9,857
0
4,186
8,347
4,080
0
3,941
4,406
0
40,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,134
Gold Earned
46,723
173
Minions Killed
160
8
Camps Cleared
3
964,082
Distance Traveled
843,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,234
923
25
3
0
164,743
0
L
Neith
8,826
883
16
2
0
149,083
1
W
Ganesha
10,302
1,030
0
0
0
179,671
0
L
Apollo
8,624
862
8
1
2
149,073
1
L
He Bo
10,628
1,063
88
9
1
191,405
0
W
Amaterasu
10,969
1,097
15
2
2
217,746
2
L
Merlin
9,411
941
23
2
0
189,174
0
W
Chiron
13,244
1,324
66
7
5
213,617
0
W
Anhur
10,684
1,068
39
4
0
169,035
0
W
Neith
11,935
1,194
53
5
1
184,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role