Player Matchup

Ao Kuang
Ao Kuang
Buttergolem32
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,265 Elo+
Solo
Cthulhu
Cthulhu
DivineRelic
Cthulhu
Level 59
God Stats
3W - 3L
1,721 SR
Queue Stats
97W - 108L
1,425 Elo+
Solo
Artio
Artio
GoonsquadJr
Artio
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,637 Elo+
Party 1
Vulcan
Vulcan
Staevin
Vulcan
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,501 Elo+
Party 1
Ullr
Ullr
wonkiestchunky
Ullr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,654 Elo+
Party 1
Team Averages
Level 70
1,544 SR
1,497 Elo+

VS

Team Averages
Level 97
1,556 SR
1,477 Elo+
Cthulhu
Cthulhu
CmdrFancyPants
Cthulhu
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
287W - 283L
1,505 Elo+
Party 2
Zeus
Zeus
Dyefat
Zeus
Level 95
God Stats
6W - 3L
1,833 SR
Queue Stats
444W - 477L
1,503 Elo+
Party 2
Tyr
Tyr
HansLandaaa
Tyr
Level 79
God Stats
3W - 1L
1,445 SR
Queue Stats
232W - 253L
1,498 Elo+
Solo
Athena
Athena
JoeTheDecimator
Athena
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
312W - 338L
1,547 Elo+
Party 3
Neith
Neith
MassBeNimble
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Buttergolem32
Ao Kuang
6
0 / 2 / 0
7,230
516
0
1,709
419
Cthulhu
DivineRelic
Cthulhu
17
5 / 10 / 14
10,834
774
12,452
22,649
17,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 5 / 16
11,923
852
9,748
19,941
23,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Staevin
Vulcan
20
12 / 5 / 9
13,004
929
33,868
13,958
7,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 9 / 9
10,898
778
10,400
16,066
6,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 7 / 16
12,342
882
15,393
19,764
14,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Dyefat
Zeus
19
10 / 6 / 16
12,373
884
27,432
11,537
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 12
10,490
749
5,350
14,847
9,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 7 / 20
11,472
819
9,592
24,322
25,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
8 / 3 / 11
12,424
887
11,057
11,998
5,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
27
Kills
31
31
Deaths
29
48
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Buttergolem32
Ao Kuang
0
2
0
0
W
7
7
16
2.14
L
Cthulhu
DivineRelic
Cthulhu
5
10
14
1.2
W
Zeus
Dyefat
Zeus
10
6
16
3
L
6
5
16
2.8
W
3
6
12
1.5
W
3
7
20
1.86
W
8
3
11
4.5
L
Vulcan
Staevin
Vulcan
12
5
9
3.3
L
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,468
Damage
68,824
74,323
Taken
82,468
55,032
Mitigated
58,666
21,686
Healing
21,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Buttergolem32
Ao Kuang
0
0
0
0
1,709
419
0
1,709
0
0
0
W
15,393
922
2,639
1,951
19,764
14,449
950
14,009
5,453
42,690
0
L
Cthulhu
DivineRelic
Cthulhu
12,452
459
993
1,779
22,649
17,063
0
16,213
6,436
24,386
0
W
Zeus
Dyefat
Zeus
27,432
1,816
3,257
2,456
11,537
4,221
1,033
7,865
3,565
46,119
0
L
9,748
1,712
5,056
5,880
19,941
23,644
606
12,198
7,743
19,844
0
W
5,350
1,021
2,177
2,792
14,847
9,234
1,207
10,468
4,213
0
18,898
W
9,592
2,877
1,124
2,311
24,322
25,713
600
13,107
10,823
22,015
0
W
11,057
5,554
645
2,409
11,998
5,049
2,188
9,526
2,346
0
26,774
L
Vulcan
Staevin
Vulcan
33,868
13,473
3,614
3,334
13,958
7,898
478
11,481
2,477
61,813
0
L
10,400
6,712
0
1,030
16,066
6,008
1,940
10,816
5,250
0
18,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
59,101
130
Minions Killed
170
0
Camps Cleared
0
966,629
Distance Traveled
1,221,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,230
516
0
0
0
178
0
W
Cthulhu
12,342
882
52
4
0
249,528
0
L
Cthulhu
10,834
774
25
2
0
216,414
0
W
Zeus
12,373
884
48
3
0
205,837
0
L
Artio
11,923
852
14
1
0
250,777
0
W
Tyr
10,490
749
23
2
0
240,944
0
W
Athena
11,472
819
17
1
0
260,217
0
W
Neith
12,424
887
30
2
0
264,716
0
L
Vulcan
13,004
929
63
5
0
281,381
0
L
Ullr
10,898
778
28
2
0
217,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role