Player Matchup

Neith
Neith
Acronvm
Neith
Level 8
God Stats
6W - 6L
1,354 SR
Queue Stats
78W - 65L
1,489 Elo+
Solo
Nemesis
Nemesis
GodLikeLevi
Nemesis
Level 6
God Stats
12W - 9L
1,647 SR
Queue Stats
33W - 29L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
JyväJemmari
Cthulhu
Level 27
God Stats
1W - 0L
1,306 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Izanami
Izanami
NotPapavas
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
Willfy
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,328 Elo+
Solo
Team Averages
Level 13
1,461 SR
1,410 Elo+

VS

Team Averages
Level 16
1,506 SR
1,450 Elo+
Kukulkan
Kukulkan
ArtesKren
Kukulkan
Level 7
God Stats
9W - 10L
1,434 SR
Queue Stats
15W - 18L
1,418 Elo+
Party 1
Ullr
Ullr
Jourin
Ullr
Level 24
God Stats
1W - 3L
1,550 SR
Queue Stats
31W - 20L
1,485 Elo+
Solo
Aphrodite
Aphrodite
KatTheWhiteFox
Aphrodite
Level 13
God Stats
19W - 11L
1,549 SR
Queue Stats
171W - 165L
1,377 Elo+
Solo
Terra
Terra
Minarie
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,468 Elo+
Party 1
Loki
Loki
TheBronxGamer
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acronvm
Neith
20
5 / 6 / 22
14,589
1,042
27,578
19,860
8,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
GodLikeLevi
Nemesis
20
8 / 3 / 18
15,275
1,091
23,879
24,574
11,025
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
JyväJemmari
Cthulhu
20
3 / 6 / 16
13,746
982
20,697
29,168
28,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
NotPapavas
Izanami
20
16 / 4 / 15
17,710
1,265
48,763
22,140
8,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Willfy
Amaterasu
20
5 / 10 / 16
13,551
968
15,698
27,142
25,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

100

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArtesKren
Kukulkan
20
9 / 11 / 12
15,341
1,096
37,011
23,939
10,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
Jourin
Ullr
20
8 / 3 / 14
15,297
1,093
35,755
34,554
18,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
KatTheWhiteFox
Aphrodite
20
0 / 5 / 20
13,229
945
12,332
23,257
20,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Minarie
Terra
20
3 / 10 / 18
14,971
1,069
10,230
37,666
59,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 8 / 9
15,248
1,089
20,104
22,654
10,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
102
37
Kills
29
29
Deaths
37
87
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Neith
Acronvm
Neith
5
6
22
2.67
L
Kukulkan
ArtesKren
Kukulkan
9
11
12
1.36
W
Nemesis
GodLikeLevi
Nemesis
8
3
18
5.67
L
Ullr
Jourin
Ullr
8
3
14
5
W
Cthulhu
JyväJemmari
Cthulhu
3
6
16
1.83
L
Aphrodite
KatTheWhiteFox
Aphrodite
0
5
20
2
L
Terra
Minarie
Terra
3
10
18
1.2
W
Izanami
NotPapavas
Izanami
16
4
15
5.88
L
9
8
9
1.69
W
Amaterasu
Willfy
Amaterasu
5
10
16
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,615
Damage
115,432
122,884
Taken
142,070
81,500
Mitigated
119,824
29,675
Healing
40,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Acronvm
Neith
27,578
16,884
0
4,117
19,860
8,028
0
8,563
11,297
0
47,064
L
Kukulkan
ArtesKren
Kukulkan
37,011
4,256
0
524
23,939
10,971
0
3,545
20,195
66,904
0
W
Nemesis
GodLikeLevi
Nemesis
23,879
10,179
0
4,714
24,574
11,025
0
14,393
10,181
0
44,889
L
Ullr
Jourin
Ullr
35,755
27,296
1,761
5,634
34,554
18,221
0
6,293
27,860
0
69,834
W
Cthulhu
JyväJemmari
Cthulhu
20,697
905
1,495
6,660
29,168
28,518
0
12,897
16,271
37,290
0
L
Aphrodite
KatTheWhiteFox
Aphrodite
12,332
3,509
9,819
7,351
23,257
20,817
0
3,716
19,366
24,179
0
L
Terra
Minarie
Terra
10,230
3,653
5,946
7,438
37,666
59,703
0
2,856
34,246
15,178
0
W
Izanami
NotPapavas
Izanami
48,763
39,991
0
8,683
22,140
8,819
0
10,187
11,953
0
90,445
L
20,104
6,465
0
1,764
22,654
10,112
0
3,452
18,959
0
38,371
W
Amaterasu
Willfy
Amaterasu
15,698
8,866
0
4,006
27,142
25,110
0
13,533
13,609
105
24,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,871
Gold Earned
74,086
255
Minions Killed
217
10
Camps Cleared
8
1,216,383
Distance Traveled
1,350,609
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,589
1,042
37
3
1
208,359
0
L
Kukulkan
15,341
1,096
96
7
0
249,625
1
W
Nemesis
15,275
1,091
49
4
4
317,125
1
L
Ullr
15,297
1,093
54
4
1
291,350
0
W
Cthulhu
13,746
982
42
3
2
251,728
1
L
Aphrodite
13,229
945
31
2
0
255,248
0
L
Terra
14,971
1,069
12
1
1
277,566
0
W
Izanami
17,710
1,265
112
8
3
224,211
3
L
Loki
15,248
1,089
24
2
6
276,820
2
W
Amaterasu
13,551
968
15
1
0
214,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role