Player Matchup

Kukulkan
Kukulkan
Darmoad
Kukulkan
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 70L
1,439 Elo+
Solo
Hel
Hel
FoxFoxFoxy
Hel
Level 14
God Stats
11W - 1L
1,899 SR
Queue Stats
16W - 12L
1,439 Elo+
Solo
Xing Tian
Xing Tian
HugeWillyMan
Xing Tian
Level 39
God Stats
13W - 4L
1,500 SR
Queue Stats
20W - 14L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
LimpWillyMan
Amaterasu
Level 4
God Stats
3W - 5L
1,357 SR
Queue Stats
19W - 15L
1,274 Elo+
Party 1
Set
Set
LuluchRoar
Set
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,458 Elo+

VS

Team Averages
Level 11
1,543 SR
1,384 Elo+
Ra
Ra
Exibos
Ra
Level 8
God Stats
3W - 4L
1,510 SR
Queue Stats
4W - 6L
1,266 Elo+
Solo
Amaterasu
Amaterasu
GrandAuberge
Amaterasu
Level 11
God Stats
2W - 1L
1,761 SR
Queue Stats
12W - 24L
1,305 Elo+
Solo
Kukulkan
Kukulkan
Masha18
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Renexim
Tiamat
Level 6
God Stats
3W - 4L
1,243 SR
Queue Stats
10W - 12L
1,435 Elo+
Solo
Skadi
Skadi
Streyd
Skadi
Level 12
God Stats
1W - 1L
1,703 SR
Queue Stats
22W - 27L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darmoad
Kukulkan
19
8 / 0 / 27
12,485
1,135
23,824
7,441
3,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
8 / 3 / 30
12,328
1,121
16,195
17,496
9,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
HugeWillyMan
Xing Tian
19
10 / 0 / 28
14,080
1,280
13,122
13,183
19,480
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
LimpWillyMan
Amaterasu
20
8 / 2 / 30
12,997
1,182
18,801
21,386
19,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
15 / 5 / 17
13,059
1,187
22,380
16,272
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

201

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
4 / 10 / 3
11,202
1,018
12,514
16,909
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GrandAuberge
Amaterasu
17
0 / 12 / 6
10,325
939
5,286
30,209
32,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Masha18
Kukulkan
17
3 / 6 / 5
11,259
1,024
17,694
14,140
5,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Renexim
Tiamat
17
1 / 8 / 6
10,492
954
15,808
16,734
17,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Streyd
Skadi
17
2 / 13 / 4
10,703
973
17,079
26,315
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
34
49
Kills
10
10
Deaths
49
132
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Darmoad
Kukulkan
8
0
27
21.5
L
Ra
4
10
3
0.55
W
8
3
30
7.67
L
Amaterasu
GrandAuberge
Amaterasu
0
12
6
0.25
W
Xing Tian
HugeWillyMan
Xing Tian
10
0
28
24
W
Amaterasu
LimpWillyMan
Amaterasu
8
2
30
11.5
W
15
5
17
4.7
L
Kukulkan
Masha18
Kukulkan
3
6
5
0.92
L
Tiamat
Renexim
Tiamat
1
8
6
0.5
L
Skadi
Streyd
Skadi
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,322
Damage
68,381
75,778
Taken
104,307
61,110
Mitigated
72,946
30,061
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Darmoad
Kukulkan
23,824
1,468
0
675
7,441
3,659
0
3,910
3,531
64,663
0
L
Ra
12,514
868
757
394
16,909
6,681
0
7,773
9,011
31,787
0
W
16,195
963
8,227
7,466
17,496
9,759
0
10,168
7,328
28,834
0
L
Amaterasu
GrandAuberge
Amaterasu
5,286
2,485
0
4,409
30,209
32,900
0
16,288
13,616
187
17,517
W
Xing Tian
HugeWillyMan
Xing Tian
13,122
1,417
2,569
2,646
13,183
19,480
0
8,999
4,184
26,553
0
W
Amaterasu
LimpWillyMan
Amaterasu
18,801
9,183
0
6,043
21,386
19,861
0
13,381
8,005
233
25,352
W
22,380
11,443
0
2,435
16,272
8,351
0
9,745
6,527
0
35,988
L
Kukulkan
Masha18
Kukulkan
17,694
1,634
0
0
14,140
5,616
0
3,983
10,082
54,070
0
L
Tiamat
Renexim
Tiamat
15,808
729
0
2,437
16,734
17,619
0
8,249
8,340
39,695
0
L
Skadi
Streyd
Skadi
17,079
8,106
0
2,974
26,315
10,130
0
17,063
9,152
0
34,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,949
Gold Earned
53,981
191
Minions Killed
228
4
Camps Cleared
6
1,046,058
Distance Traveled
930,139
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,485
1,135
95
9
1
201,045
0
L
Ra
11,202
1,018
46
4
2
190,365
0
W
Hel
12,328
1,121
39
4
1
206,417
0
L
Amaterasu
10,325
939
24
2
3
200,287
3
W
Xing Tian
14,080
1,280
16
1
1
231,989
0
W
Amaterasu
12,997
1,182
11
1
0
245,325
0
W
Set
13,059
1,187
30
3
1
161,282
0
L
Kukulkan
11,259
1,024
74
7
0
180,229
1
L
Tiamat
10,492
954
52
5
1
185,658
3
L
Skadi
10,703
973
32
3
0
173,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role