Player Matchup

Arachne
Arachne
Alanoth
Arachne
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 76L
1,484 Elo+
Solo
Izanami
Izanami
Hynmz
Izanami
Level 137
God Stats
1W - 2L
1,685 SR
Queue Stats
63W - 65L
1,549 Elo+
Party 2
Merlin
Merlin
Melleven
Merlin
Level 87
God Stats
2W - 7L
1,258 SR
Queue Stats
407W - 387L
1,585 Elo+
Solo
Cthulhu
Cthulhu
TheHornyShrimp
Cthulhu
Level 25
God Stats
5W - 5L
1,500 SR
Queue Stats
69W - 70L
1,537 Elo+
Party 2
Bellona
Bellona
panzeraus4
Bellona
Level 77
God Stats
19W - 10L
1,622 SR
Queue Stats
395W - 357L
1,543 Elo+
Solo
Team Averages
Level 77
1,513 SR
1,540 Elo+

VS

Team Averages
Level 90
1,596 SR
1,557 Elo+
Erlang Shen
Erlang Shen
DjoLindienne
Erlang Shen
Level 146
God Stats
11W - 3L
1,736 SR
Queue Stats
253W - 210L
1,674 Elo+
Party 1
Eset
Eset
HYPOLATA
Eset
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
345W - 285L
1,614 Elo+
Party 1
Artemis
Artemis
JimBeamOo
Artemis
Level 74
God Stats
1W - 0L
1,304 SR
Queue Stats
3W - 1L
1,594 Elo+
Party 3
Zhong Kui
Zhong Kui
MrBernley
Zhong Kui
Level 82
God Stats
1W - 0L
1,641 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 3
Arachne
Arachne
midnight0992
Arachne
Level 109
God Stats
5W - 2L
1,799 SR
Queue Stats
126W - 120L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alanoth
Arachne
8
0 / 2 / 0
4,153
593
2,285
6,435
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Hynmz
Izanami
7
2 / 0 / 1
4,185
598
2,480
3,085
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Melleven
Merlin
2
0 / 2 / 0
3,052
436
175
1,193
256
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 1 / 2
4,111
587
2,733
5,914
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
panzeraus4
Bellona
7
0 / 2 / 0
4,247
607
3,586
3,988
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DjoLindienne
Erlang Shen
8
1 / 0 / 1
4,443
635
2,155
5,571
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
8
4 / 0 / 2
5,168
738
3,304
3,183
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Artemis
JimBeamOo
Artemis
5
0 / 2 / 1
3,411
487
2,012
2,507
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MrBernley
Zhong Kui
6
0 / 1 / 1
3,651
522
2,177
4,328
2,421
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Arachne
midnight0992
Arachne
8
2 / 0 / 1
4,556
651
2,642
4,815
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alanoth
Arachne
0
2
0
0
W
Erlang Shen
DjoLindienne
Erlang Shen
1
0
1
1.5
W
Eset
4
0
2
5
L
Izanami
Hynmz
Izanami
2
0
1
2.5
W
Artemis
JimBeamOo
Artemis
0
2
1
0.25
L
Merlin
Melleven
Merlin
0
2
0
0
W
Zhong Kui
MrBernley
Zhong Kui
0
1
1
0.5
L
1
1
2
2
W
Arachne
midnight0992
Arachne
2
0
1
2.5
L
Bellona
panzeraus4
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,259
Damage
12,290
20,615
Taken
20,404
9,456
Mitigated
6,775
8,144
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alanoth
Arachne
2,285
2,069
0
3,263
6,435
1,773
0
650
5,737
0
15,930
W
Erlang Shen
DjoLindienne
Erlang Shen
2,155
680
0
3,851
5,571
1,761
172
0
5,571
0
19,852
W
Eset
3,304
473
121
1,460
3,183
884
179
481
2,702
22,469
0
L
Izanami
Hynmz
Izanami
2,480
1,426
0
1,793
3,085
723
513
1,140
1,907
0
20,895
W
Artemis
JimBeamOo
Artemis
2,012
895
0
0
2,507
464
572
1,055
1,452
0
7,843
L
Merlin
Melleven
Merlin
175
66
0
190
1,193
256
0
517
610
2,212
0
W
Zhong Kui
MrBernley
Zhong Kui
2,177
102
54
2,233
4,328
2,421
190
1,105
3,223
15,597
0
L
2,733
738
0
1,792
5,914
3,689
0
2,119
3,729
7,949
0
W
Arachne
midnight0992
Arachne
2,642
2,113
0
2,366
4,815
1,245
0
267
4,548
0
17,007
L
Bellona
panzeraus4
Bellona
3,586
1,428
0
1,106
3,988
3,015
0
737
3,151
0
22,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,748
Gold Earned
21,229
151
Minions Killed
187
0
Camps Cleared
0
545,950
Distance Traveled
651,978
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,153
593
44
6
0
140,656
0
W
Erlang Shen
4,443
635
51
7
0
140,207
1
W
Eset
5,168
738
46
7
0
125,479
0
L
Izanami
4,185
598
49
7
0
117,103
1
W
Artemis
3,411
487
11
2
0
123,191
1
L
Merlin
3,052
436
6
1
0
32,565
0
W
Zhong Kui
3,651
522
29
4
0
119,897
0
L
Cthulhu
4,111
587
14
2
0
136,633
2
W
Arachne
4,556
651
50
7
0
143,204
2
L
Bellona
4,247
607
38
5
0
118,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role