Player Matchup

King Arthur
King Arthur
R3Cluse
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Ares
Ares
The03XHunter11
Ares
Level 18
God Stats
2W - 6L
1,312 SR
Queue Stats
17W - 22L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Zestiel0
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 126L
1,492 Elo+
Party 1
Anubis
Anubis
Zullt
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,521 Elo+
Solo
Amaterasu
Amaterasu
sergibodipalmer
Amaterasu
Level 8
God Stats
3W - 6L
1,760 SR
Queue Stats
8W - 14L
1,442 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,469 Elo+

VS

Team Averages
Level 25
1,624 SR
1,513 Elo+
Rama
Rama
EvilKiwi92
Rama
Level 29
God Stats
3W - 0L
1,748 SR
Queue Stats
233W - 260L
1,523 Elo+
Solo
Loki
Loki
TywOoLeDozo
Loki
Level 10
God Stats
3W - 0L
1,778 SR
Queue Stats
10W - 5L
1,549 Elo+
Party 2
Ra
Ra
nojuszlt
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,549 Elo+
Solo
Chaac
Chaac
oupsimdead
Chaac
Level 41
God Stats
6W - 4L
1,550 SR
Queue Stats
25W - 17L
1,470 Elo+
Party 2
Fafnir
Fafnir
zeziok
Fafnir
Level 22
God Stats
5W - 3L
1,544 SR
Queue Stats
30W - 30L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
R3Cluse
King Arthur
8
1 / 2 / 1
4,920
447
3,603
6,493
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 2 / 0
5,077
462
1,176
3,073
1,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Zestiel0
Jing Wei
8
0 / 2 / 0
4,726
430
2,210
5,970
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Zullt
Anubis
10
2 / 4 / 1
5,828
530
4,849
5,365
2,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
sergibodipalmer
Amaterasu
5
0 / 3 / 0
4,353
396
1,226
7,733
2,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,706
610
4,805
4,027
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 2
5,685
517
3,036
5,329
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,831
530
2,329
3,724
873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
3 / 1 / 2
6,630
603
6,819
9,071
3,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
zeziok
Fafnir
10
0 / 0 / 3
6,695
609
2,006
4,948
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
12
13
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
King Arthur
R3Cluse
King Arthur
1
2
1
0.75
L
0
2
0
0
W
2
1
2
3
L
Jing Wei
Zestiel0
Jing Wei
0
2
0
0
L
Anubis
Zullt
Anubis
2
4
1
0.63
W
2
1
0
2
W
Chaac
3
1
2
4
L
Amaterasu
sergibodipalmer
Amaterasu
0
3
0
0
W
Fafnir
zeziok
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
18,995
28,634
Taken
27,099
11,360
Mitigated
9,480
5,450
Healing
12,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,805
3,979
0
2,525
4,027
1,032
0
403
3,624
0
38,460
L
King Arthur
R3Cluse
King Arthur
3,603
938
0
820
6,493
3,501
0
829
5,664
0
11,027
L
1,176
92
0
247
3,073
1,597
0
549
2,524
6,427
0
W
3,036
882
0
1,875
5,329
1,305
0
722
4,532
0
24,005
L
Jing Wei
Zestiel0
Jing Wei
2,210
924
0
2,399
5,970
1,427
0
1,457
4,513
0
26,325
L
Anubis
Zullt
Anubis
4,849
299
0
1,505
5,365
2,206
266
1,326
4,039
26,023
0
W
2,329
266
34
1,123
3,724
873
802
1,826
1,873
26,300
0
W
Chaac
6,819
870
0
5,013
9,071
3,140
214
2,252
6,569
0
34,001
L
Amaterasu
sergibodipalmer
Amaterasu
1,226
506
0
479
7,733
2,629
0
174
7,559
0
15,023
W
Fafnir
zeziok
Fafnir
2,006
463
0
2,327
4,948
3,130
0
822
4,126
12,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
31,547
164
Minions Killed
296
0
Camps Cleared
0
996,079
Distance Traveled
1,024,410
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,706
610
83
8
0
187,957
0
L
King Arthur
4,920
447
14
1
0
229,737
2
L
Ares
5,077
462
12
1
0
188,925
0
W
Loki
5,685
517
48
4
0
248,117
0
L
Jing Wei
4,726
430
52
5
0
179,563
3
L
Anubis
5,828
530
55
5
0
178,322
3
W
Ra
5,831
530
54
5
0
196,218
1
W
Chaac
6,630
603
87
8
0
205,430
4
L
Amaterasu
4,353
396
31
3
0
219,532
0
W
Fafnir
6,695
609
24
2
0
186,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role