Player Matchup

Susano
Susano
Cristofen79
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Naruto10Sama
Amaterasu
Level 22
God Stats
2W - 7L
1,284 SR
Queue Stats
343W - 420L
1,214 Elo+
Solo
Heimdallr
Heimdallr
RedAlpha127
Heimdallr
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 72L
1,226 Elo+
Solo
Hel
Hel
Skybirds45
Hel
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ymir
Ymir
gibsonh
Ymir
Level 7
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 5L
1,032 Elo+
Solo
Team Averages
Level 12
1,392 SR
1,294 Elo+

VS

Team Averages
Level 17
1,480 SR
1,346 Elo+
Yemoja
Yemoja
LargeFunbag
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,393 Elo+
Solo
Bakasura
Bakasura
RM_Uliana
Bakasura
Level 17
God Stats
5W - 11L
1,500 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo
Danzaburou
Danzaburou
fluguinna
Danzaburou
Level 11
God Stats
6W - 2L
1,582 SR
Queue Stats
9W - 14L
1,174 Elo+
Solo
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 29
God Stats
123W - 114L
1,477 SR
Queue Stats
296W - 327L
1,361 Elo+
Solo
Anhur
Anhur
monajm1
Anhur
Level 16
God Stats
1W - 1L
1,340 SR
Queue Stats
16W - 23L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 15 / 3
7,836
412
5,235
15,155
4,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Naruto10Sama
Amaterasu
14
7 / 1 / 4
8,492
447
8,497
19,770
14,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
RedAlpha127
Heimdallr
13
3 / 4 / 3
8,062
424
9,720
14,360
5,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
0 / 8 / 4
6,503
342
1,076
11,210
6,318
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
gibsonh
Ymir
5
0 / 2 / 0
5,434
286
133
5,615
1,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
5 / 0 / 12
10,583
557
9,608
6,825
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
RM_Uliana
Bakasura
12
4 / 10 / 2
9,283
489
5,398
14,982
5,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
fluguinna
Danzaburou
15
6 / 0 / 6
10,984
578
15,406
10,952
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 12
10,522
554
9,634
9,202
6,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
monajm1
Anhur
14
9 / 3 / 5
10,170
535
8,011
13,583
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
12
Kills
27
30
Deaths
13
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Susano
2
15
3
0.23
W
Yemoja
5
0
12
11
L
Amaterasu
Naruto10Sama
Amaterasu
7
1
4
9
W
Bakasura
RM_Uliana
Bakasura
4
10
2
0.5
L
Heimdallr
RedAlpha127
Heimdallr
3
4
3
1.13
L
0
8
4
0.25
W
Danzaburou
fluguinna
Danzaburou
6
0
6
9
L
Ymir
gibsonh
Ymir
0
2
0
0
W
3
0
12
9
W
Anhur
monajm1
Anhur
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,661
Damage
48,057
66,110
Taken
55,544
32,289
Mitigated
29,551
7,899
Healing
16,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,235
1,030
0
0
15,155
4,519
0
3,277
11,635
0
30,100
W
Yemoja
9,608
2,582
2,115
1,531
6,825
8,211
2,161
63
6,762
24,606
0
L
Amaterasu
Naruto10Sama
Amaterasu
8,497
3,057
0
5,638
19,770
14,049
0
5,140
14,550
0
30,593
W
Bakasura
RM_Uliana
Bakasura
5,398
3,746
0
2,515
14,982
5,640
1,527
266
14,716
0
26,128
L
Heimdallr
RedAlpha127
Heimdallr
9,720
3,800
0
0
14,360
5,508
0
5,837
8,403
0
45,088
L
1,076
726
1,082
1,179
11,210
6,318
0
2,787
8,383
14,260
0
W
Danzaburou
fluguinna
Danzaburou
15,406
5,919
0
4,665
10,952
4,664
8,697
292
10,660
0
71,579
L
Ymir
gibsonh
Ymir
133
78
0
0
5,615
1,895
0
2,201
3,414
3,522
0
W
9,634
3,412
0
1,833
9,202
6,059
964
186
9,016
47,923
0
W
Anhur
monajm1
Anhur
8,011
3,205
0
4,238
13,583
4,977
3,595
402
13,178
0
43,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,327
Gold Earned
51,542
181
Minions Killed
330
0
Camps Cleared
0
1,486,668
Distance Traveled
1,776,074
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,836
412
49
3
0
265,312
1
W
Yemoja
10,583
557
36
2
0
319,421
2
L
Amaterasu
8,492
447
47
2
0
425,194
0
W
Bakasura
9,283
489
61
3
0
429,630
0
L
Heimdallr
8,062
424
65
3
0
334,187
0
L
Hel
6,503
342
19
1
0
250,556
1
W
Danzaburou
10,984
578
116
6
0
353,714
0
L
Ymir
5,434
286
1
0
0
211,419
0
W
Nu Wa
10,522
554
46
2
0
314,372
2
W
Anhur
10,170
535
71
4
0
358,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role