Player Matchup

Cernunnos
Cernunnos
Bronze III
AllResolve7
Cernunnos
Bronze III
Level 112
God Stats
1W - 6L
1,496 SR
Queue Stats
7W - 11L
1,417 MMR
Solo
Guan Yu
Guan Yu
Gold IV
DEFENDMlDDLELANE
Guan Yu
Gold IV
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver II
DYEL
Aphrodite
Silver II
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 109L
1,408 MMR
Solo
Geb
Geb
Gold V
MadWorld5000
Geb
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
ScárletWitch
Bellona
Bronze III
Level 126
God Stats
1W - 2L
1,190 SR
Queue Stats
10W - 16L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,437 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,533 SR
1,408 MMR
Janus
Janus
Gold IV
ElSean
Janus
Gold IV
Level 149
God Stats
21W - 20L
1,461 SR
Queue Stats
109W - 106L
1,451 MMR
Party 1
Hun Batz
Hun Batz
Silver II
HatKid
Hun Batz
Silver II
Level 115
God Stats
16W - 25L
1,563 SR
Queue Stats
28W - 38L
1,393 MMR
Solo
Set
Set
Gold IV
TykerG
Set
Gold IV
Level 120
God Stats
1W - 1L
1,326 SR
Queue Stats
104W - 100L
1,451 MMR
Party 1
Izanami
Izanami
Gold IV
seatrend13
Izanami
Gold IV
Level 123
God Stats
22W - 16L
1,749 SR
Queue Stats
156W - 146L
1,347 MMR
Party 2
Yemoja
Yemoja
Silver I
thejewinator9000
Yemoja
Silver I
Level 87
God Stats
2W - 1L
1,564 SR
Queue Stats
109W - 126L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AllResolve7
Cernunnos
11
0 / 2 / 0
6,153
513
3,841
8,346
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 1
6,642
554
4,302
9,634
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
DYEL
Aphrodite
10
0 / 4 / 3
5,836
486
1,879
9,022
4,231
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 2
6,852
571
3,827
6,800
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
11
0 / 3 / 0
6,629
552
8,254
10,099
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ApolloDanzaburouScyllaPersephone

VS

Bans
Nu WaJing WeiTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElSean
Janus
12
3 / 1 / 3
6,996
583
7,341
3,974
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
HatKid
Hun Batz
12
2 / 2 / 5
6,964
580
3,304
6,782
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
TykerG
Set
13
3 / 0 / 0
7,292
608
6,694
10,360
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
seatrend13
Izanami
11
3 / 1 / 0
6,730
561
6,595
8,697
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 2
5,985
499
2,029
5,958
2,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AllResolve7
Cernunnos
0
2
0
0
L
3
1
1
3.5
L
Aphrodite
DYEL
Aphrodite
0
4
3
0.38
W
Janus
ElSean
Janus
3
1
3
4.5
W
Hun Batz
HatKid
Hun Batz
2
2
5
2.25
L
2
1
2
3
L
Bellona
0
3
0
0
W
Set
TykerG
Set
3
0
0
3
W
Izanami
seatrend13
Izanami
3
1
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
25,963
43,901
Taken
35,771
24,610
Mitigated
15,438
18,527
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AllResolve7
Cernunnos
3,841
1,690
0
4,389
8,346
2,222
0
206
8,140
0
37,461
L
4,302
486
304
4,047
9,634
4,597
0
2,199
7,311
0
41,326
L
Aphrodite
DYEL
Aphrodite
1,879
103
1,168
4,365
9,022
4,231
0
4,361
4,367
32,086
0
W
Janus
ElSean
Janus
7,341
880
0
715
3,974
999
0
841
3,133
44,071
0
W
Hun Batz
HatKid
Hun Batz
3,304
253
0
2,794
6,782
2,010
0
813
5,969
0
37,133
L
3,827
304
0
1,150
6,800
4,136
0
1,770
4,928
24,828
0
L
Bellona
8,254
2,848
0
3,104
10,099
9,424
0
291
9,433
0
44,762
W
Set
TykerG
Set
6,694
3,072
0
4,952
10,360
7,185
592
0
10,360
0
47,591
W
Izanami
seatrend13
Izanami
6,595
4,973
0
3,260
8,697
2,857
0
1,606
7,091
0
45,959
W
2,029
630
1,025
1,767
5,958
2,387
0
2,446
3,512
16,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
33,967
366
Minions Killed
374
0
Camps Cleared
0
1,245,374
Distance Traveled
1,165,148
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,153
513
78
7
0
205,251
5
L
Guan Yu
6,642
554
72
6
0
284,154
7
L
Aphrodite
5,836
486
76
6
0
206,360
5
W
Janus
6,996
583
88
7
0
254,253
6
W
Hun Batz
6,964
580
81
7
0
255,213
2
L
Geb
6,852
571
40
3
0
303,011
4
L
Bellona
6,629
552
100
8
0
246,598
2
W
Set
7,292
608
96
8
0
221,766
1
W
Izanami
6,730
561
71
6
0
213,864
2
W
Yemoja
5,985
499
38
3
0
220,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role