Player Matchup

Medusa
Medusa
 
Medusa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Redzone99Z
Set
Level 65
God Stats
0W - 3L
1,258 SR
Queue Stats
75W - 90L
1,278 Elo+
Solo
Hun Batz
Hun Batz
X_SteelMonkey_X
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
baltek13
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,420 Elo+
Solo
Ah Puch
Ah Puch
吾乃诸神之首
Ah Puch
Level 86
God Stats
6W - 1L
1,897 SR
Queue Stats
118W - 129L
1,372 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,388 Elo+

VS

Team Averages
Level 68
1,429 SR
1,424 Elo+
Thoth
Thoth
Iduna0o
Thoth
Level 104
God Stats
2W - 1L
1,264 SR
Queue Stats
176W - 188L
1,432 Elo+
Solo
Bacchus
Bacchus
Narkolea
Bacchus
Level 53
God Stats
3W - 1L
1,419 SR
Queue Stats
31W - 23L
1,480 Elo+
Solo
Danzaburou
Danzaburou
THE6LAST6DRAGON6
Danzaburou
Level 75
God Stats
1W - 7L
1,464 SR
Queue Stats
272W - 273L
1,391 Elo+
Party 1
Janus
Janus
Tiboucz_yt
Janus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,318 Elo+
Party 1
Khepri
Khepri
ПОЛОМНИК
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 7 / 6
8,319
640
6,094
10,130
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 6 / 4
8,828
679
6,775
12,035
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
16
3 / 3 / 7
9,143
703
6,949
9,802
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
baltek13
Sun Wukong
14
1 / 4 / 7
9,151
704
7,313
17,092
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 5
10,963
843
32,069
11,058
4,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Iduna0o
Thoth
15
1 / 3 / 10
9,448
727
7,221
11,799
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Narkolea
Bacchus
16
2 / 3 / 14
9,522
732
10,849
17,027
27,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
THE6LAST6DRAGON6
Danzaburou
19
8 / 2 / 10
11,560
889
15,879
12,339
9,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
19
10 / 3 / 8
11,463
882
14,485
10,594
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 2 / 13
8,975
690
5,574
16,887
17,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
13
Kills
22
22
Deaths
13
29
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
7
6
0.57
W
Thoth
Iduna0o
Thoth
1
3
10
2
W
Bacchus
Narkolea
Bacchus
2
3
14
3
L
2
6
4
0.67
W
Danzaburou
THE6LAST6DRAGON6
Danzaburou
8
2
10
6.5
W
Janus
10
3
8
4.67
L
Hun Batz
3
3
7
2.17
L
Sun Wukong
baltek13
Sun Wukong
1
4
7
1.13
W
1
2
13
3.75
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,200
Damage
54,008
60,117
Taken
68,646
32,853
Mitigated
66,980
23,378
Healing
26,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,094
2,489
613
722
10,130
3,684
0
6,119
4,011
0
12,025
W
Thoth
Iduna0o
Thoth
7,221
324
2,564
3,126
11,799
6,021
318
5,228
6,571
28,601
0
W
Bacchus
Narkolea
Bacchus
10,849
1,278
1,740
1,924
17,027
27,696
98
6,938
10,089
16,095
0
L
6,775
3,123
1,867
1,607
12,035
5,699
739
7,941
4,094
0
12,901
W
Danzaburou
THE6LAST6DRAGON6
Danzaburou
15,879
6,669
2,615
4,050
12,339
9,337
2,052
6,065
6,274
0
29,148
W
Janus
14,485
376
1,184
1,916
10,594
6,218
442
5,618
4,976
28,377
0
L
Hun Batz
6,949
1,225
2,447
2,397
9,802
4,015
177
6,118
3,684
0
15,684
L
Sun Wukong
baltek13
Sun Wukong
7,313
1,043
1,890
5,516
17,092
14,856
301
10,525
6,567
0
14,174
W
5,574
254
3,935
3,860
16,887
17,708
101
8,220
8,667
14,426
0
L
32,069
710
1,300
5,019
11,058
4,599
460
7,426
3,632
60,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
50,968
132
Minions Killed
160
0
Camps Cleared
0
1,173,532
Distance Traveled
1,290,149
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,319
640
20
2
0
197,725
0
W
Thoth
9,448
727
58
4
0
254,049
0
W
Bacchus
9,522
732
15
1
0
262,610
1
L
Set
8,828
679
15
1
0
257,204
0
W
Danzaburou
11,560
889
47
4
0
243,316
1
W
Janus
11,463
882
30
2
0
270,939
0
L
Hun Batz
9,143
703
14
1
0
242,516
2
L
Sun Wukong
9,151
704
9
1
0
225,633
0
W
Khepri
8,975
690
10
1
0
259,235
1
L
Ah Puch
10,963
843
74
6
0
250,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role