Player Matchup

Tsukuyomi
Tsukuyomi
DrCiCO7iC
Tsukuyomi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,596 Elo+
Party 2
Khepri
Khepri
Enk0r
Khepri
Level 86
God Stats
23W - 18L
1,632 SR
Queue Stats
386W - 368L
1,513 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDwight
Ah Muzen Cab
Level 127
God Stats
16W - 9L
1,428 SR
Queue Stats
702W - 702L
1,533 Elo+
Solo
Scylla
Scylla
supermisterchi2
Scylla
Level 141
God Stats
5W - 4L
1,827 SR
Queue Stats
168W - 160L
1,723 Elo+
Party 2
Bellona
Bellona
v2skeeder
Bellona
Level 152
God Stats
0W - 2L
1,504 SR
Queue Stats
322W - 313L
1,566 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,586 Elo+

VS

Team Averages
Level 115
1,482 SR
1,525 Elo+
Osiris
Osiris
Charliso
Osiris
Level 103
God Stats
5W - 4L
1,473 SR
Queue Stats
115W - 117L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Garrosh97
Sylvanus
Level 68
God Stats
5W - 0L
1,458 SR
Queue Stats
173W - 157L
1,536 Elo+
Solo
Cernunnos
Cernunnos
Hoku
Cernunnos
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
371W - 364L
1,527 Elo+
Solo
Achilles
Achilles
Martaah
Achilles
Level 125
God Stats
18W - 23L
1,481 SR
Queue Stats
493W - 506L
1,515 Elo+
Solo
Nu Wa
Nu Wa
PEDRONS
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrCiCO7iC
Tsukuyomi
14
5 / 7 / 4
9,326
491
10,831
15,096
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Enk0r
Khepri
12
0 / 4 / 3
7,897
416
3,315
12,275
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
TheDwight
Ah Muzen Cab
14
0 / 4 / 0
8,577
451
3,547
13,543
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 2
10,040
528
7,882
9,698
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
v2skeeder
Bellona
17
4 / 2 / 5
10,745
566
14,389
14,858
14,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Charliso
Osiris
16
1 / 6 / 3
9,965
524
7,140
12,340
11,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Garrosh97
Sylvanus
14
1 / 0 / 13
9,442
497
4,822
7,999
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Hoku
Cernunnos
19
7 / 1 / 3
11,767
619
14,338
15,754
7,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Martaah
Achilles
17
5 / 4 / 8
10,412
548
5,256
15,674
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
PEDRONS
Nu Wa
18
7 / 2 / 5
11,324
596
15,218
10,840
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
13
Kills
21
21
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
Charliso
Osiris
1
6
3
0.42
L
Tsukuyomi
DrCiCO7iC
Tsukuyomi
5
7
4
1
L
Khepri
Enk0r
Khepri
0
4
3
0.38
W
Sylvanus
Garrosh97
Sylvanus
1
0
13
7.5
W
Cernunnos
Hoku
Cernunnos
7
1
3
8.5
W
Achilles
Martaah
Achilles
5
4
8
2.25
W
Nu Wa
PEDRONS
Nu Wa
7
2
5
4.75
L
Ah Muzen Cab
TheDwight
Ah Muzen Cab
0
4
0
0
L
4
4
2
1.25
L
Bellona
v2skeeder
Bellona
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,964
Damage
46,774
65,470
Taken
62,607
36,049
Mitigated
39,939
17,384
Healing
28,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Charliso
Osiris
7,140
2,061
0
3,549
12,340
11,487
0
374
11,966
0
62,798
L
Tsukuyomi
DrCiCO7iC
Tsukuyomi
10,831
2,835
0
3,203
15,096
5,676
0
3,797
11,299
0
53,980
L
Khepri
Enk0r
Khepri
3,315
208
0
720
12,275
8,055
0
6,373
5,902
15,796
0
W
Sylvanus
Garrosh97
Sylvanus
4,822
1,114
2,749
3,667
7,999
7,476
56
2,172
5,749
21,130
0
W
Cernunnos
Hoku
Cernunnos
14,338
8,845
0
10,608
15,754
7,462
1,130
2,382
13,328
0
102,673
W
Achilles
Martaah
Achilles
5,256
2,065
0
4,955
15,674
8,759
0
2,498
13,062
0
72,961
W
Nu Wa
PEDRONS
Nu Wa
15,218
2,523
147
3,124
10,840
4,755
126
3,367
7,305
96,115
0
L
Ah Muzen Cab
TheDwight
Ah Muzen Cab
3,547
1,004
0
7,423
13,543
4,446
0
1,765
11,778
0
59,474
L
7,882
1,017
0
1,800
9,698
3,540
0
4,589
5,109
68,248
0
L
Bellona
v2skeeder
Bellona
14,389
7,843
0
4,238
14,858
14,332
116
3,516
11,342
0
74,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
52,910
513
Minions Killed
593
0
Camps Cleared
0
1,839,798
Distance Traveled
1,813,468
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,965
524
132
7
0
368,097
7
L
Tsukuyomi
9,326
491
82
4
0
378,357
1
L
Khepri
7,897
416
27
1
0
371,046
2
W
Sylvanus
9,442
497
26
1
0
387,377
12
W
Cernunnos
11,767
619
177
9
0
342,177
1
W
Achilles
10,412
548
114
6
0
353,041
4
W
Nu Wa
11,324
596
144
8
0
362,776
2
L
Ah Muzen Cab
8,577
451
115
6
0
331,645
3
L
Scylla
10,040
528
139
7
0
349,571
8
L
Bellona
10,745
566
150
8
0
409,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role