Player Matchup

Bakasura
Bakasura
JPKingx
Bakasura
Level 25
God Stats
5W - 4L
1,397 SR
Queue Stats
29W - 33L
1,564 Elo+
Solo
Anubis
Anubis
Kingkotsu
Anubis
Level 29
God Stats
5W - 4L
1,612 SR
Queue Stats
43W - 33L
1,641 Elo+
Solo
Set
Set
KitamiOvO
Set
Level 14
God Stats
0W - 2L
1,233 SR
Queue Stats
10W - 9L
1,595 Elo+
Solo
Cabrakan
Cabrakan
Vertuwas
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,526 Elo+
Solo
Izanami
Izanami
WastedRon
Izanami
Level 26
God Stats
14W - 15L
1,521 SR
Queue Stats
206W - 185L
1,550 Elo+
Solo
Team Averages
Level 25
1,453 SR
1,575 Elo+

VS

Team Averages
Level 20
1,597 SR
1,608 Elo+
Neith
Neith
EyESmOk3D0P3420
Neith
Level 11
God Stats
3W - 0L
1,855 SR
Queue Stats
19W - 13L
1,645 Elo+
Solo
Tiamat
Tiamat
Frost544126
Tiamat
Level 25
God Stats
3W - 1L
1,240 SR
Queue Stats
173W - 213L
1,500 Elo+
Solo
Ra
Ra
Greysten
Ra
Level 18
God Stats
12W - 6L
1,817 SR
Queue Stats
263W - 223L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
Iced_Nipps
Sun Wukong
Level 26
God Stats
6W - 3L
1,745 SR
Queue Stats
30W - 18L
1,681 Elo+
Solo
Thanatos
Thanatos
Wayy2rare
Thanatos
Level 18
God Stats
4W - 2L
1,327 SR
Queue Stats
40W - 31L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JPKingx
Bakasura
10
4 / 5 / 3
6,551
546
2,906
9,545
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Kingkotsu
Anubis
10
1 / 8 / 2
6,088
507
5,084
10,524
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 2
5,425
452
3,370
7,434
2,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Cabrakan
Vertuwas
Cabrakan
7
2 / 2 / 2
5,567
464
2,989
6,202
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
WastedRon
Izanami
10
0 / 1 / 0
5,464
455
1,985
6,162
1,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
6,647
554
4,322
6,720
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tiamat
12
2 / 3 / 0
6,891
574
3,496
5,867
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 2 / 6
8,192
683
8,845
7,093
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Iced_Nipps
Sun Wukong
13
2 / 0 / 2
7,612
634
5,285
4,610
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Wayy2rare
Thanatos
13
7 / 3 / 5
8,151
679
7,042
9,125
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
19
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Tiamat
2
3
0
0.67
W
7
2
6
5
W
Sun Wukong
Iced_Nipps
Sun Wukong
2
0
2
3
L
Bakasura
JPKingx
Bakasura
4
5
3
1.1
L
Anubis
Kingkotsu
Anubis
1
8
2
0.25
L
1
3
2
0.67
L
Cabrakan
Vertuwas
Cabrakan
2
2
2
1.5
L
Izanami
WastedRon
Izanami
0
1
0
0
W
Thanatos
Wayy2rare
Thanatos
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,334
Damage
28,990
39,867
Taken
33,415
16,581
Mitigated
12,112
7,759
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,322
1,580
0
4,444
6,720
1,780
1,762
1,538
5,040
0
25,219
W
Tiamat
3,496
367
70
1,688
5,867
2,827
1,047
0
5,852
30,827
0
W
8,845
1,761
990
4,241
7,093
1,993
1,362
3,570
3,213
47,015
0
W
Sun Wukong
Iced_Nipps
Sun Wukong
5,285
1,354
0
1,108
4,610
2,490
1,394
191
4,419
0
39,082
L
Bakasura
JPKingx
Bakasura
2,906
1,905
0
1,001
9,545
2,906
0
2,157
7,268
0
24,922
L
Anubis
Kingkotsu
Anubis
5,084
76
0
2,060
10,524
4,011
0
3,378
7,002
34,006
0
L
3,370
1,458
0
2,358
7,434
2,617
0
3,358
3,814
0
19,867
L
Cabrakan
Vertuwas
Cabrakan
2,989
636
0
884
6,202
5,475
0
2,361
3,597
10,430
0
L
Izanami
WastedRon
Izanami
1,985
1,402
0
1,456
6,162
1,572
0
368
5,546
0
24,767
W
Thanatos
Wayy2rare
Thanatos
7,042
2,439
0
8,814
9,125
3,022
121
2,270
6,747
0
44,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
37,493
212
Minions Killed
368
0
Camps Cleared
0
1,060,003
Distance Traveled
1,210,651
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,647
554
44
4
0
194,328
0
W
Tiamat
6,891
574
67
6
0
232,157
2
W
Ra
8,192
683
90
8
0
229,849
3
W
Sun Wukong
7,612
634
87
7
0
268,412
6
L
Bakasura
6,551
546
50
4
0
242,734
3
L
Anubis
6,088
507
74
6
0
177,218
5
L
Set
5,425
452
23
2
0
206,767
2
L
Cabrakan
5,567
464
15
1
0
231,807
2
L
Izanami
5,464
455
50
4
0
201,477
2
W
Thanatos
8,151
679
80
7
0
285,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role