Player Matchup

Heimdallr
Heimdallr
Ev0__Poseidon
Heimdallr
Level 16
God Stats
1W - 8L
1,233 SR
Queue Stats
4W - 11L
1,476 Elo+
Solo
Ymir
Ymir
Fatt-Mack-803
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,517 Elo+
Solo
Poseidon
Poseidon
bloodcenturion
Poseidon
Level 13
God Stats
1W - 1L
1,688 SR
Queue Stats
15W - 12L
1,565 Elo+
Solo
Set
Set
matteox974
Set
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,533 Elo+
Solo
Tiamat
Tiamat
seepagedriplet
Tiamat
Level 24
God Stats
4W - 11L
1,121 SR
Queue Stats
52W - 56L
1,552 Elo+
Solo
Team Averages
Level 13
1,409 SR
1,529 Elo+

VS

Team Averages
Level 9
1,463 SR
1,518 Elo+
Anhur
Anhur
EastAmoeba4560
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 131L
1,505 Elo+
Solo
Cupid
Cupid
EubanksAsylum
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,725 Elo+
Solo
Olorun
Olorun
JeRmZ4203777
Olorun
Level 3
God Stats
9W - 10L
1,500 SR
Queue Stats
139W - 160L
1,483 Elo+
Solo
Tiamat
Tiamat
Northcoastmurr24
Tiamat
Level 6
God Stats
9W - 7L
1,315 SR
Queue Stats
121W - 127L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Whatnowmom94
Sun Wukong
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ev0__Poseidon
Heimdallr
3
0 / 1 / 0
7,797
269
0
593
95
Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 0 / 0
7,938
274
0
264
92
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
20
8 / 4 / 5
14,609
504
14,641
20,791
10,535
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 0 / 0
7,797
269
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
15 / 1 / 4
20,018
690
39,800
29,859
21,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 0
15,357
530
14,989
29,371
16,341
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 3
10,724
370
4,027
12,633
5,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
20
2 / 4 / 0
14,756
509
4,777
20,757
7,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
1 / 7 / 0
13,876
478
10,295
16,374
8,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Whatnowmom94
Sun Wukong
20
0 / 2 / 1
13,523
466
2,112
15,820
8,018
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
23
Kills
5
6
Deaths
24
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
6
0
0.33
W
0
5
3
0.3
L
Heimdallr
Ev0__Poseidon
Heimdallr
0
1
0
0
L
0
0
0
0
W
Olorun
2
4
0
0.5
W
1
7
0
0.14
W
Sun Wukong
Whatnowmom94
Sun Wukong
0
2
1
0.25
L
Poseidon
8
4
5
2.63
L
0
0
0
0
L
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,441
Damage
36,200
51,507
Taken
94,955
32,562
Mitigated
45,540
28,856
Healing
30,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,989
7,659
0
10,179
29,371
16,341
4,031
18,846
10,079
0
137,175
W
4,027
2,846
535
3,123
12,633
5,249
1,255
9,244
3,135
0
22,185
L
Heimdallr
Ev0__Poseidon
Heimdallr
0
0
0
0
593
95
0
0
593
0
0
L
0
0
0
96
264
92
0
0
264
981
0
W
Olorun
4,777
1,845
0
9,550
20,757
7,683
2,279
8,844
11,786
122,140
0
W
10,295
1,220
155
4,639
16,374
8,249
3,450
11,708
4,397
95,780
0
W
Sun Wukong
Whatnowmom94
Sun Wukong
2,112
222
0
2,397
15,820
8,018
3,689
4,403
11,117
0
94,132
L
Poseidon
14,641
1,880
837
5,986
20,791
10,535
529
9,292
11,499
84,928
0
L
0
0
0
0
0
0
0
0
0
0
0
L
39,800
6,216
0
21,937
29,859
21,840
12,274
5,780
24,079
178,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,159
Gold Earned
68,236
459
Minions Killed
880
0
Camps Cleared
0
1,098,584
Distance Traveled
2,358,375
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,357
530
251
9
0
408,634
2
W
Cupid
10,724
370
41
1
0
445,405
2
L
Heimdallr
7,797
269
0
0
0
9,845
0
L
Ymir
7,938
274
0
0
0
34,009
0
W
Olorun
14,756
509
223
8
0
440,987
3
W
Tiamat
13,876
478
195
7
0
515,299
1
W
Sun Wukong
13,523
466
170
6
0
548,050
0
L
Poseidon
14,609
504
130
4
0
510,782
1
L
Set
7,797
269
0
0
0
0
0
L
Tiamat
20,018
690
329
11
0
543,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role