Player Matchup

Cabrakan
Cabrakan
DOGAO_MECANICO
Cabrakan
Level 125
God Stats
24W - 14L
1,668 SR
Queue Stats
64W - 50L
1,539 Elo+
Solo
Tiamat
Tiamat
Duran99_CR
Tiamat
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
IputThisRandomly
Zhong Kui
Level 69
God Stats
36W - 26L
1,847 SR
Queue Stats
265W - 246L
1,577 Elo+
Solo
Danzaburou
Danzaburou
KillerKraptor
Danzaburou
Level 102
God Stats
7W - 2L
1,691 SR
Queue Stats
140W - 134L
1,414 Elo+
Solo
Arachne
Arachne
XxXPickles77XxX
Arachne
Level 147
God Stats
11W - 12L
1,478 SR
Queue Stats
83W - 80L
1,468 Elo+
Solo
Team Averages
Level 110
1,637 SR
1,509 Elo+

VS

Team Averages
Level 116
1,469 SR
1,475 Elo+
Cthulhu
Cthulhu
ChikenLojos
Cthulhu
Level 107
God Stats
8W - 5L
1,563 SR
Queue Stats
156W - 147L
1,512 Elo+
Party 1
Thanatos
Thanatos
DemonicCream
Thanatos
Level 133
God Stats
24W - 24L
1,425 SR
Queue Stats
70W - 81L
1,390 Elo+
Party 2
Zeus
Zeus
MrTeeeeeeSPOON1
Zeus
Level 137
God Stats
6W - 15L
1,121 SR
Queue Stats
71W - 80L
1,430 Elo+
Party 2
Apollo
Apollo
TrueJFranco13
Apollo
Level 118
God Stats
8W - 3L
1,735 SR
Queue Stats
192W - 161L
1,608 Elo+
Party 1
Athena
Athena
sjackX2
Athena
Level 86
God Stats
1W - 4L
1,503 SR
Queue Stats
65W - 70L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 3 / 10
8,859
492
10,383
12,881
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Duran99_CR
Tiamat
15
3 / 2 / 1
9,198
511
7,107
9,452
5,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
16
8 / 3 / 4
10,315
573
13,056
13,790
8,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
KillerKraptor
Danzaburou
17
8 / 1 / 2
11,082
616
15,233
10,073
3,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 5
8,214
456
3,833
12,001
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChikenLojos
Cthulhu
14
0 / 2 / 4
8,859
492
4,070
10,871
8,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
DemonicCream
Thanatos
16
6 / 5 / 5
9,786
544
11,320
17,925
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 3
9,075
504
8,989
12,250
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 3 / 2
10,451
581
7,850
12,971
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
sjackX2
Athena
12
1 / 5 / 4
8,034
446
3,135
14,554
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
22
Kills
12
12
Deaths
22
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChikenLojos
Cthulhu
0
2
4
1
W
Cabrakan
1
3
10
2
L
Thanatos
DemonicCream
Thanatos
6
5
5
1.7
W
Tiamat
Duran99_CR
Tiamat
3
2
1
1.75
W
Zhong Kui
8
3
4
3.33
W
Danzaburou
KillerKraptor
Danzaburou
8
1
2
9
L
1
7
3
0.36
L
4
3
2
1.67
W
2
3
5
1.5
L
Athena
sjackX2
Athena
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,612
Damage
35,364
58,197
Taken
68,571
28,582
Mitigated
32,855
26,373
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChikenLojos
Cthulhu
4,070
275
64
4,016
10,871
8,289
0
4,279
6,100
44,790
0
W
Cabrakan
10,383
1,440
0
4,855
12,881
6,651
0
4,563
8,318
35,824
0
L
Thanatos
DemonicCream
Thanatos
11,320
4,548
99
12,635
17,925
7,086
1,122
7,671
9,850
0
61,819
W
Tiamat
Duran99_CR
Tiamat
7,107
1,526
0
3,681
9,452
5,883
168
2,924
6,528
45,728
0
W
Zhong Kui
13,056
1,754
0
6,714
13,790
8,795
1,810
5,112
8,678
53,556
0
W
Danzaburou
KillerKraptor
Danzaburou
15,233
5,979
0
5,746
10,073
3,402
5,032
1,218
8,855
0
71,937
L
8,989
662
430
3,650
12,250
4,278
674
7,301
4,511
56,950
0
L
7,850
5,442
0
5,022
12,971
4,797
2,603
2,843
10,016
0
79,462
W
3,833
2,575
0
5,377
12,001
3,851
67
2,377
9,624
0
38,481
L
Athena
sjackX2
Athena
3,135
578
0
1,276
14,554
8,405
0
6,796
7,548
13,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
46,205
458
Minions Killed
513
0
Camps Cleared
0
1,614,347
Distance Traveled
1,565,786
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,859
492
111
6
0
274,934
7
W
Cabrakan
8,859
492
65
4
0
340,669
3
L
Thanatos
9,786
544
118
7
0
326,587
1
W
Tiamat
9,198
511
107
6
0
281,034
3
W
Zhong Kui
10,315
573
101
6
0
315,510
5
W
Danzaburou
11,082
616
131
7
0
316,509
3
L
Zeus
9,075
504
123
7
0
271,459
6
L
Apollo
10,451
581
136
8
0
349,395
4
W
Arachne
8,214
456
54
3
0
360,625
1
L
Athena
8,034
446
25
1
0
343,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role