Player Matchup

Terra
Terra
DisciplinedGod
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,474 Elo+
Solo
Camazotz
Camazotz
Gogogor
Camazotz
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 107L
1,456 Elo+
Solo
Amaterasu
Amaterasu
Shadowmeditation
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,510 Elo+
Solo
Ra
Ra
lobruu
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,530 Elo+
Solo
Neith
Neith
tufty101
Neith
Level 28
God Stats
17W - 14L
1,164 SR
Queue Stats
238W - 271L
1,461 Elo+
Solo
Team Averages
Level 23
1,433 SR
1,486 Elo+

VS

Team Averages
Level 27
1,393 SR
1,463 Elo+
Heimdallr
Heimdallr
CanICallYouJimmy
Heimdallr
Level 23
God Stats
20W - 19L
1,362 SR
Queue Stats
243W - 280L
1,442 Elo+
Party 1
Persephone
Persephone
Orteriatte
Persephone
Level 27
God Stats
16W - 28L
1,364 SR
Queue Stats
195W - 255L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Pixelmgn
Cthulhu
Level 38
God Stats
5W - 9L
1,416 SR
Queue Stats
204W - 254L
1,454 Elo+
Party 1
Odin
Odin
Spuleg
Odin
Level 16
God Stats
1W - 4L
1,319 SR
Queue Stats
29W - 34L
1,361 Elo+
Party 1
Nemesis
Nemesis
Vehkula
Nemesis
Level 29
God Stats
7W - 3L
1,506 SR
Queue Stats
213W - 213L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
9,737
423
5,061
17,070
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Gogogor
Camazotz
19
8 / 1 / 1
11,812
514
13,443
15,405
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
14
1 / 5 / 4
9,574
416
10,836
17,182
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
20
4 / 4 / 2
12,354
537
17,868
15,754
7,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tufty101
Neith
16
4 / 5 / 5
9,973
434
16,405
18,024
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
2 / 6 / 6
10,030
436
10,407
15,918
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Orteriatte
Persephone
16
1 / 1 / 8
9,852
428
8,268
9,330
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pixelmgn
Cthulhu
16
5 / 4 / 8
9,882
430
13,998
22,463
15,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Spuleg
Odin
16
3 / 4 / 6
10,572
460
11,087
18,612
12,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Vehkula
Nemesis
18
6 / 3 / 5
11,833
514
16,160
22,253
8,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
18
Kills
17
17
Deaths
18
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
2
6
6
0.83
L
1
2
7
2.25
L
Camazotz
Gogogor
Camazotz
8
1
1
8.5
W
Persephone
Orteriatte
Persephone
1
1
8
5
W
Cthulhu
Pixelmgn
Cthulhu
5
4
8
2.25
L
Amaterasu
1
5
4
0.6
W
Odin
Spuleg
Odin
3
4
6
1.5
W
Nemesis
Vehkula
Nemesis
6
3
5
2.83
L
Ra
4
4
2
1.25
L
Neith
tufty101
Neith
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,613
Damage
59,920
83,435
Taken
88,576
54,532
Mitigated
46,501
32,587
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
10,407
5,097
0
4,045
15,918
6,382
2,133
5,522
10,301
0
63,531
L
5,061
810
2,231
4,858
17,070
17,405
42
5,335
11,661
23,010
0
L
Camazotz
Gogogor
Camazotz
13,443
2,414
311
7,914
15,405
6,523
1,179
1,938
13,317
0
76,577
W
Persephone
Orteriatte
Persephone
8,268
1,291
442
2,417
9,330
3,340
354
4,602
4,565
49,115
0
W
Cthulhu
Pixelmgn
Cthulhu
13,998
1,206
1,681
2,743
22,463
15,557
222
7,752
14,428
43,942
0
L
Amaterasu
10,836
5,981
0
2,687
17,182
14,971
810
2,509
14,171
0
37,761
W
Odin
Spuleg
Odin
11,087
2,570
1,165
3,823
18,612
12,798
0
2,453
15,681
630
43,413
W
Nemesis
Vehkula
Nemesis
16,160
8,445
0
8,178
22,253
8,424
0
2,748
19,184
0
70,308
L
Ra
17,868
2,199
1,270
6,740
15,754
7,742
1,039
5,330
10,374
109,055
0
L
Neith
tufty101
Neith
16,405
8,355
0
6,576
18,024
7,891
1,016
7,755
10,244
902
69,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
52,169
545
Minions Killed
410
0
Camps Cleared
0
2,128,843
Distance Traveled
2,018,340
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,030
436
118
5
0
377,187
2
L
Terra
9,737
423
35
2
0
453,765
1
L
Camazotz
11,812
514
139
6
0
465,510
0
W
Persephone
9,852
428
80
3
0
406,977
2
W
Cthulhu
9,882
430
44
2
0
434,973
8
L
Amaterasu
9,574
416
70
3
0
402,810
0
W
Odin
10,572
460
78
3
0
395,989
0
W
Nemesis
11,833
514
90
4
0
403,214
4
L
Ra
12,354
537
188
8
0
396,596
3
L
Neith
9,973
434
113
5
0
410,162
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role