Player Matchup

Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Astragus
Vamana
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,712 Elo+
Solo
Scylla
Scylla
MurderKiller v2
Scylla
Level 160
God Stats
9W - 12L
1,505 SR
Queue Stats
850W - 916L
1,426 Elo+
Solo
Jormungandr
Jormungandr
RosettKilla
Jormungandr
Level 146
God Stats
10W - 8L
1,494 SR
Queue Stats
852W - 789L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iVanHelsing
Ah Muzen Cab
Level 114
God Stats
1W - 0L
1,333 SR
Queue Stats
62W - 60L
1,634 Elo+
Solo
Team Averages
Level 138
1,466 SR
1,571 Elo+

VS

Team Averages
Level 122
1,690 SR
1,599 Elo+
Medusa
Medusa
Redsierra
Medusa
Level 102
God Stats
2W - 3L
1,636 SR
Queue Stats
104W - 89L
1,622 Elo+
Solo
Kukulkan
Kukulkan
Tarons14
Kukulkan
Level 119
God Stats
3W - 2L
1,736 SR
Queue Stats
158W - 169L
1,638 Elo+
Party 1
Nox
Nox
TwinsBro
Nox
Level 132
God Stats
8W - 7L
1,847 SR
Queue Stats
350W - 375L
1,619 Elo+
Party 1
Hera
Hera
iCrAV3NDaL3
Hera
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
51W - 43L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
krissle
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 3 / 9
10,360
648
6,170
23,933
25,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
Astragus
Vamana
18
2 / 3 / 9
10,910
682
5,882
18,461
16,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
7 / 4 / 6
11,775
736
20,092
12,432
5,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
RosettKilla
Jormungandr
19
3 / 2 / 7
12,237
765
18,601
16,300
16,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
iVanHelsing
Ah Muzen Cab
20
4 / 3 / 8
11,785
737
20,645
16,161
8,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Redsierra
Medusa
20
7 / 4 / 6
12,199
762
17,382
16,181
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Tarons14
Kukulkan
17
2 / 3 / 8
11,041
690
18,838
10,751
4,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 9
10,851
678
10,493
10,645
4,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 2 / 13
9,835
615
12,152
12,220
5,066
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
krissle
Kuzenbo
17
3 / 4 / 7
11,389
712
9,854
24,706
33,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
58
17
Kills
15
15
Deaths
17
39
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
3
9
1.83
W
Vamana
Astragus
Vamana
2
3
9
2.17
W
7
4
6
2.5
L
Medusa
Redsierra
Medusa
7
4
6
2.5
W
Jormungandr
RosettKilla
Jormungandr
3
2
7
3.25
L
Kukulkan
Tarons14
Kukulkan
2
3
8
2
L
3
4
9
1.88
L
0
2
13
3.25
W
Ah Muzen Cab
iVanHelsing
Ah Muzen Cab
4
3
8
2.67
L
Kuzenbo
krissle
Kuzenbo
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,390
Damage
68,719
87,287
Taken
74,503
72,486
Mitigated
55,092
38,567
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,170
1,015
3,842
10,474
23,933
25,191
231
12,502
11,431
0
11,786
W
Vamana
Astragus
Vamana
5,882
2,908
1,095
4,709
18,461
16,491
226
13,102
5,359
0
21,355
W
20,092
2,566
2,793
1,860
12,432
5,926
322
8,270
4,162
40,950
0
L
Medusa
Redsierra
Medusa
17,382
6,211
2,990
5,389
16,181
7,089
866
8,764
7,417
0
38,653
W
Jormungandr
RosettKilla
Jormungandr
18,601
3,099
1,656
4,722
16,300
16,315
80
8,126
8,174
39,703
0
L
Kukulkan
Tarons14
Kukulkan
18,838
564
1,078
1,119
10,751
4,621
783
5,887
4,864
42,520
0
L
10,493
568
0
479
10,645
4,393
672
7,052
3,593
23,161
0
L
12,152
2,622
1,841
2,284
12,220
5,066
692
5,979
6,241
16,962
0
W
Ah Muzen Cab
iVanHelsing
Ah Muzen Cab
20,645
4,390
948
6,468
16,161
8,563
2,515
9,337
6,824
0
53,047
L
Kuzenbo
krissle
Kuzenbo
9,854
3,372
1,625
5,992
24,706
33,923
410
11,011
13,695
19,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
55,315
205
Minions Killed
202
0
Camps Cleared
0
1,489,442
Distance Traveled
1,377,602
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,360
648
17
1
0
308,590
1
W
Vamana
10,910
682
33
2
0
301,678
0
W
Scylla
11,775
736
52
3
0
270,965
3
L
Medusa
12,199
762
55
3
0
276,086
0
W
Jormungandr
12,237
765
34
2
0
300,086
0
L
Kukulkan
11,041
690
70
4
0
272,424
1
L
Nox
10,851
678
43
3
0
260,119
3
L
Hera
9,835
615
17
1
0
293,078
2
W
Ah Muzen Cab
11,785
737
69
4
0
308,123
0
L
Kuzenbo
11,389
712
17
1
0
275,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role