Player Matchup

Hel
Hel
Mirgolo
Hel
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
253W - 251L
1,491 Elo+
Party 3
Susano
Susano
Seaninator26
Susano
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,727 Elo+
Party 4
Anhur
Anhur
Ziilla
Anhur
Level 89
God Stats
1W - 1L
1,373 SR
Queue Stats
13W - 13L
1,393 Elo+
Party 4
Scylla
Scylla
bbinnie855
Scylla
Level 110
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 26L
1,603 Elo+
Party 4
Skadi
Skadi
elrro
Skadi
Level 125
God Stats
28W - 21L
1,589 SR
Queue Stats
246W - 257L
1,451 Elo+
Party 3
Team Averages
Level 99
1,493 SR
1,533 Elo+

VS

Team Averages
Level 45
1,542 SR
1,490 Elo+
Anubis
Anubis
Apallyon
Anubis
Level 69
God Stats
17W - 9L
1,632 SR
Queue Stats
28W - 23L
1,514 Elo+
Party 1
Sobek
Sobek
Comic97
Sobek
Level 28
God Stats
13W - 9L
1,476 SR
Queue Stats
107W - 106L
1,446 Elo+
Party 2
Neith
Neith
Drasbill
Neith
Level 22
God Stats
4W - 1L
1,799 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 1
King Arthur
King Arthur
Kanaras1
King Arthur
Level 24
God Stats
19W - 20L
1,545 SR
Queue Stats
69W - 79L
1,449 Elo+
Party 2
Ra
Ra
konwosz
Ra
Level 84
God Stats
3W - 7L
1,259 SR
Queue Stats
165W - 183L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 6 / 9
8,979
898
8,190
13,450
6,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
15
2 / 8 / 6
9,360
936
6,403
17,296
6,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Ziilla
Anhur
16
2 / 6 / 8
10,068
1,007
11,790
14,098
4,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
bbinnie855
Scylla
16
5 / 0 / 5
10,530
1,053
16,168
5,826
2,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
elrro
Skadi
15
3 / 7 / 7
10,192
1,019
10,223
14,069
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

89

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Apallyon
Anubis
17
7 / 1 / 12
11,357
1,136
14,208
9,061
5,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Comic97
Sobek
16
3 / 2 / 18
10,147
1,015
8,752
13,876
14,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Drasbill
Neith
17
1 / 2 / 17
10,041
1,004
11,910
8,648
3,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Kanaras1
King Arthur
17
10 / 4 / 10
11,117
1,112
14,825
20,191
16,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 3 / 15
11,169
1,117
12,106
7,354
3,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
12
Kills
27
27
Deaths
12
35
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anubis
Apallyon
Anubis
7
1
12
13
W
Sobek
Comic97
Sobek
3
2
18
6
W
Neith
Drasbill
Neith
1
2
17
4.75
W
King Arthur
Kanaras1
King Arthur
10
4
10
3.75
L
Hel
0
6
9
0.75
L
Susano
2
8
6
0.63
L
Anhur
Ziilla
Anhur
2
6
8
1
L
Scylla
bbinnie855
Scylla
5
0
5
7.5
L
Skadi
elrro
Skadi
3
7
7
0.93
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,774
Damage
61,801
64,739
Taken
59,130
23,854
Mitigated
43,314
11,551
Healing
16,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Apallyon
Anubis
14,208
563
0
4,217
9,061
5,309
0
1,240
7,763
36,353
0
W
Sobek
Comic97
Sobek
8,752
581
0
2,870
13,876
14,294
0
7,224
6,472
12,571
0
W
Neith
Drasbill
Neith
11,910
5,002
0
1,107
8,648
3,472
0
3,208
5,380
0
36,575
W
King Arthur
Kanaras1
King Arthur
14,825
1,644
0
3,286
20,191
16,910
0
9,314
10,525
0
20,412
L
Hel
8,190
504
4,861
5,264
13,450
6,604
0
5,404
7,971
22,196
0
L
Susano
6,403
735
0
31
17,296
6,498
0
8,173
8,923
0
9,428
L
Anhur
Ziilla
Anhur
11,790
7,722
0
0
14,098
4,763
0
9,079
4,774
0
36,293
L
Scylla
bbinnie855
Scylla
16,168
2,609
0
503
5,826
2,083
0
2,989
2,787
34,725
0
L
Skadi
elrro
Skadi
10,223
4,914
0
892
14,069
3,906
0
9,421
4,573
0
28,561
W
12,106
1,360
2,953
2,341
7,354
3,329
0
2,668
4,632
42,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,129
Gold Earned
53,831
160
Minions Killed
204
7
Camps Cleared
4
906,842
Distance Traveled
954,534
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,357
1,136
51
5
1
186,186
2
W
Sobek
10,147
1,015
6
1
1
209,842
0
W
Neith
10,041
1,004
68
7
0
176,347
3
W
King Arthur
11,117
1,112
10
1
0
187,227
0
L
Hel
8,979
898
20
2
0
191,360
1
L
Susano
9,360
936
6
1
0
177,428
1
L
Anhur
10,068
1,007
56
6
5
183,411
0
L
Scylla
10,530
1,053
51
5
1
199,302
0
L
Skadi
10,192
1,019
27
3
1
155,341
0
W
Ra
11,169
1,117
69
7
2
194,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role