Player Matchup

Tiamat
Tiamat
DFA Wolfey
Tiamat
Level 29
God Stats
3W - 2L
1,644 SR
Queue Stats
17W - 14L
1,559 Elo+
Solo
Artemis
Artemis
FraaancoWife
Artemis
Level 18
God Stats
23W - 32L
1,500 SR
Queue Stats
297W - 321L
1,500 Elo+
Solo
Ymir
Ymir
MarcoStills6409
Ymir
Level 8
God Stats
60W - 74L
1,528 SR
Queue Stats
67W - 79L
1,520 Elo+
Solo
Cerberus
Cerberus
Moe_Money365
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
TetchyGnu056111
Sun Wukong
Level 17
God Stats
15W - 11L
1,579 SR
Queue Stats
27W - 31L
1,591 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,544 Elo+

VS

Team Averages
Level 8
1,570 SR
1,346 Elo+
Geb
Geb
Die_Bongokatze
Geb
Level 18
God Stats
5W - 3L
1,938 SR
Queue Stats
6W - 3L
1,929 Elo+
Solo
Fenrir
Fenrir
GuiG1006
Fenrir
Level 5
God Stats
1W - 4L
1,213 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 1
Medusa
Medusa
LorenzoTNT88
Medusa
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
3W - 10L
1,181 Elo+
Party 1
Ra
Ra
filipe871
Ra
Level 6
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 8L
1,202 Elo+
Party 1
Anubis
Anubis
orange25106
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DFA Wolfey
Tiamat
20
14 / 3 / 30
15,117
1,260
33,281
16,015
13,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
FraaancoWife
Artemis
20
17 / 1 / 22
14,915
1,243
34,140
13,365
5,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 4 / 35
14,340
1,195
23,745
21,687
22,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Moe_Money365
Cerberus
20
17 / 4 / 26
15,190
1,266
21,004
19,103
20,712
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TetchyGnu056111
Sun Wukong
13
0 / 0 / 0
7,730
644
0
0
0
Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 7
12,341
1,028
8,918
23,806
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GuiG1006
Fenrir
17
4 / 13 / 4
11,768
981
13,837
31,381
13,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
17
5 / 13 / 4
12,432
1,036
17,679
24,335
8,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 15 / 6
11,377
948
13,696
20,613
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
18
0 / 15 / 6
11,549
962
8,978
23,166
10,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
39
57
Kills
12
12
Deaths
57
113
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DFA Wolfey
Tiamat
14
3
30
9.67
L
2
1
7
5.5
W
Artemis
FraaancoWife
Artemis
17
1
22
28
L
Fenrir
GuiG1006
Fenrir
4
13
4
0.46
L
Medusa
5
13
4
0.54
W
9
4
35
6.63
W
Cerberus
Moe_Money365
Cerberus
17
4
26
7.5
W
Sun Wukong
TetchyGnu056111
Sun Wukong
0
0
0
0
L
1
15
6
0.27
L
Anubis
0
15
6
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,170
Damage
63,108
70,170
Taken
123,301
62,578
Mitigated
63,389
17,325
Healing
14,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DFA Wolfey
Tiamat
33,281
4,185
853
7,300
16,015
13,814
0
8,126
7,889
58,165
0
L
8,918
754
0
4,162
23,806
21,968
0
14,925
8,881
19,470
0
W
Artemis
FraaancoWife
Artemis
34,140
18,218
0
2,595
13,365
5,403
0
6,284
7,081
0
60,956
L
Fenrir
GuiG1006
Fenrir
13,837
3,907
0
1,505
31,381
13,940
0
20,928
10,453
0
22,956
L
Medusa
17,679
10,252
185
1,821
24,335
8,963
0
16,189
8,146
0
31,556
W
23,745
2,987
1,044
1,923
21,687
22,649
0
8,512
13,175
34,984
0
W
Cerberus
Moe_Money365
Cerberus
21,004
2,782
0
3,610
19,103
20,712
0
8,670
10,433
30,516
0
W
Sun Wukong
TetchyGnu056111
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
13,696
1,384
1,578
787
20,613
7,534
0
13,933
6,680
38,634
0
L
Anubis
8,978
2,380
0
4,629
23,166
10,984
0
12,055
11,111
41,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,292
Gold Earned
59,467
161
Minions Killed
173
5
Camps Cleared
4
859,746
Distance Traveled
1,084,427
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,117
1,260
59
5
3
225,535
0
L
Geb
12,341
1,028
19
2
0
260,094
0
W
Artemis
14,915
1,243
61
5
0
198,757
0
L
Fenrir
11,768
981
10
1
2
250,260
0
L
Medusa
12,432
1,036
16
1
1
199,981
0
W
Ymir
14,340
1,195
20
2
2
219,941
3
W
Cerberus
15,190
1,266
21
2
0
215,513
0
W
Sun Wukong
7,730
644
0
0
0
0
0
L
Ra
11,377
948
49
4
0
211,626
0
L
Anubis
11,549
962
79
7
1
162,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role