Player Matchup

Pele
Pele
I_2803_Tod
Pele
Level 28
God Stats
72W - 74L
1,357 SR
Queue Stats
300W - 317L
1,437 Elo+
Solo
Skadi
Skadi
Pedroriq02
Skadi
Level 24
God Stats
12W - 16L
1,471 SR
Queue Stats
19W - 30L
1,337 Elo+
Solo
Cabrakan
Cabrakan
Royal Julz
Cabrakan
Level 28
God Stats
4W - 3L
1,630 SR
Queue Stats
50W - 54L
1,349 Elo+
Solo
Neith
Neith
W5R__39
Neith
Level 18
God Stats
56W - 97L
1,367 SR
Queue Stats
178W - 258L
1,249 Elo+
Party 1
Scylla
Scylla
turkiturki33
Scylla
Level 19
God Stats
5W - 11L
1,195 SR
Queue Stats
81W - 114L
1,293 Elo+
Party 1
Team Averages
Level 23
1,404 SR
1,333 Elo+

VS

Team Averages
Level 18
1,402 SR
1,281 Elo+
Yemoja
Yemoja
Lovely_Death_91
Yemoja
Level 6
God Stats
1W - 3L
1,276 SR
Queue Stats
3W - 9L
1,026 Elo+
Party 2
Janus
Janus
LucasLedger
Janus
Level 25
God Stats
9W - 3L
1,780 SR
Queue Stats
41W - 54L
1,357 Elo+
Party 2
Nemesis
Nemesis
Shiriyu_Ps
Nemesis
Level 25
God Stats
0W - 2L
1,306 SR
Queue Stats
48W - 62L
1,365 Elo+
Party 2
Ymir
Ymir
grown-logo9
Ymir
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Chaac
Chaac
juanm11
Chaac
Level 28
God Stats
7W - 21L
1,355 SR
Queue Stats
113W - 165L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 8
10,856
603
14,039
9,050
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
14
5 / 0 / 4
9,017
501
6,556
4,973
1,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
Royal Julz
Cabrakan
16
6 / 0 / 9
9,587
533
7,450
11,047
8,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
W5R__39
Neith
15
1 / 2 / 5
9,202
511
6,701
7,988
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
16
5 / 1 / 5
9,509
528
12,164
9,337
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
6,550
364
998
11,420
4,454
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 0
7,844
436
5,072
11,587
2,875
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Shiriyu_Ps
Nemesis
10
0 / 7 / 0
6,596
366
5,095
14,338
4,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 4 / 0
5,213
290
30
2,771
710
Chaac
juanm11
Chaac
16
3 / 4 / 0
9,506
528
10,458
19,254
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
28
Kills
3
3
Deaths
30
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
0
8
15
L
0
8
0
0
L
0
7
0
0
W
Skadi
5
0
4
7
W
Cabrakan
Royal Julz
Cabrakan
6
0
9
10.5
L
Nemesis
Shiriyu_Ps
Nemesis
0
7
0
0
W
Neith
W5R__39
Neith
1
2
5
1.75
L
0
4
0
0
L
Chaac
juanm11
Chaac
3
4
0
0.75
W
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,910
Damage
21,653
42,395
Taken
59,370
19,515
Mitigated
25,244
14,384
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,039
3,799
0
5,239
9,050
3,386
198
1,577
7,448
0
79,460
L
998
472
1,627
76
11,420
4,454
0
3,712
7,598
4,821
0
L
5,072
273
198
926
11,587
2,875
2,192
2,028
9,419
55,949
0
W
Skadi
6,556
2,670
0
0
4,973
1,661
2,314
2,301
2,672
0
45,641
W
Cabrakan
Royal Julz
Cabrakan
7,450
1,090
397
4,160
11,047
8,237
1,185
1,212
9,787
44,628
0
L
Nemesis
Shiriyu_Ps
Nemesis
5,095
2,392
459
4,049
14,338
4,354
803
4,412
9,752
0
28,140
W
Neith
W5R__39
Neith
6,701
2,616
0
3,751
7,988
2,940
1,244
188
7,375
0
42,002
L
30
30
0
0
2,771
710
0
153
2,618
1,094
0
L
Chaac
juanm11
Chaac
10,458
1,334
0
7,483
19,254
12,851
417
8,573
10,369
0
56,957
W
Scylla
12,164
1,112
0
837
9,337
3,291
1,121
822
8,340
44,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,171
Gold Earned
35,709
413
Minions Killed
269
0
Camps Cleared
0
1,625,635
Distance Traveled
1,220,534
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,856
603
127
7
0
400,051
1
L
Yemoja
6,550
364
8
0
0
273,313
3
L
Janus
7,844
436
97
5
0
277,865
3
W
Skadi
9,017
501
70
4
0
329,700
2
W
Cabrakan
9,587
533
64
4
0
310,500
1
L
Nemesis
6,596
366
40
2
0
321,609
0
W
Neith
9,202
511
85
5
0
275,633
0
L
Ymir
5,213
290
2
0
0
91,531
0
L
Chaac
9,506
528
122
7
0
256,216
2
W
Scylla
9,509
528
67
4
0
309,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role