Player Matchup

Amaterasu
Amaterasu
KTAxbow
Amaterasu
Level 8
God Stats
8W - 13L
1,433 SR
Queue Stats
115W - 110L
1,250 Elo+
Solo
Erlang Shen
Erlang Shen
SK8ERkid50
Erlang Shen
Level 31
God Stats
10W - 14L
1,552 SR
Queue Stats
54W - 58L
1,458 Elo+
Party 2
Bakasura
Bakasura
SomthingClever
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 111L
1,535 Elo+
Party 2
Chernobog
Chernobog
joa_vt13
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
jpjuliaocn
Cthulhu
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 15
1,463 SR
1,449 Elo+

VS

Team Averages
Level 17
1,434 SR
1,414 Elo+
Tiamat
Tiamat
Kevinhemiari
Tiamat
Level 22
God Stats
39W - 28L
1,500 SR
Queue Stats
216W - 240L
1,398 Elo+
Party 1
Artemis
Artemis
MChermont_
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 95L
1,453 Elo+
Party 3
Amaterasu
Amaterasu
Zach Harseno12
Amaterasu
Level 16
God Stats
1W - 1L
1,296 SR
Queue Stats
76W - 98L
1,326 Elo+
Solo
Yemoja
Yemoja
princesachorume
Yemoja
Level 7
God Stats
60W - 63L
1,380 SR
Queue Stats
78W - 95L
1,453 Elo+
Party 3
Izanami
Izanami
zapexzpx
Izanami
Level 28
God Stats
28W - 14L
1,494 SR
Queue Stats
217W - 241L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KTAxbow
Amaterasu
8
1 / 2 / 1
5,375
448
4,388
8,915
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
SK8ERkid50
Erlang Shen
10
4 / 7 / 1
6,830
569
5,392
8,063
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
10
2 / 1 / 1
6,069
506
3,756
8,308
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
joa_vt13
Chernobog
7
2 / 5 / 2
5,446
454
2,828
8,749
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jpjuliaocn
Cthulhu
8
1 / 3 / 2
5,616
468
3,852
9,103
3,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 0 / 2
5,967
497
2,902
5,017
3,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
MChermont_
Artemis
9
2 / 1 / 1
5,520
460
4,556
8,436
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Zach Harseno12
Amaterasu
10
3 / 4 / 5
6,400
533
4,428
8,721
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,668
472
2,005
3,598
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
zapexzpx
Izanami
12
9 / 3 / 0
7,602
634
6,120
6,207
1,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
15
18
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
KTAxbow
Amaterasu
1
2
1
0.75
W
Tiamat
1
0
2
2
W
Artemis
MChermont_
Artemis
2
1
1
2.5
L
Erlang Shen
SK8ERkid50
Erlang Shen
4
7
1
0.64
L
Bakasura
2
1
1
2.5
W
Amaterasu
Zach Harseno12
Amaterasu
3
4
5
1.38
L
Chernobog
joa_vt13
Chernobog
2
5
2
0.6
L
Cthulhu
jpjuliaocn
Cthulhu
1
3
2
0.67
W
0
2
2
0.5
W
Izanami
zapexzpx
Izanami
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
20,011
43,138
Taken
31,979
17,316
Mitigated
14,647
8,301
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
KTAxbow
Amaterasu
4,388
1,696
0
2,544
8,915
3,200
826
1,224
7,691
0
20,904
W
Tiamat
2,902
1,485
0
1,628
5,017
3,771
306
1,265
3,674
19,123
0
W
Artemis
MChermont_
Artemis
4,556
2,233
0
2,688
8,436
2,122
1,118
1,021
7,415
0
20,342
L
Erlang Shen
SK8ERkid50
Erlang Shen
5,392
3,189
0
286
8,063
5,610
1,198
428
7,635
0
29,920
L
Bakasura
3,756
3,078
0
3,647
8,308
2,552
0
144
8,164
0
24,089
W
Amaterasu
Zach Harseno12
Amaterasu
4,428
2,289
0
3,292
8,721
5,637
0
421
8,008
0
28,396
L
Chernobog
joa_vt13
Chernobog
2,828
1,945
0
1,661
8,749
2,334
64
1,381
7,368
0
16,758
L
Cthulhu
jpjuliaocn
Cthulhu
3,852
395
0
163
9,103
3,620
0
1,730
7,373
18,598
0
W
2,005
990
2,083
660
3,598
1,349
821
1,071
2,527
8,596
0
W
Izanami
zapexzpx
Izanami
6,120
4,857
0
1,332
6,207
1,768
1,250
74
6,113
0
37,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
31,157
224
Minions Killed
197
0
Camps Cleared
0
1,183,717
Distance Traveled
961,323
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,375
448
29
2
0
229,142
0
W
Tiamat
5,967
497
37
3
0
177,898
4
W
Artemis
5,520
460
28
2
0
188,387
0
L
Erlang Shen
6,830
569
59
5
0
220,794
0
L
Bakasura
6,069
506
76
6
0
269,880
0
W
Amaterasu
6,400
533
39
3
0
180,817
0
L
Chernobog
5,446
454
26
2
0
233,068
0
L
Cthulhu
5,616
468
34
3
0
230,833
1
W
Yemoja
5,668
472
16
1
0
208,022
0
W
Izanami
7,602
634
77
6
0
206,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role