Player Matchup

Medusa
Medusa
Laurole_10
Medusa
Level 29
God Stats
28W - 24L
1,565 SR
Queue Stats
29W - 27L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Monkey30000
Jormungandr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 162L
1,527 Elo+
Solo
Bakasura
Bakasura
Tomorikun
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,671 Elo+
Solo
Nox
Nox
a_o_n1
Nox
Level 14
God Stats
10W - 10L
1,232 SR
Queue Stats
468W - 459L
1,545 Elo+
Solo
Anubis
Anubis
eduvis2
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,317 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,504 Elo+

VS

Team Averages
Level 16
1,407 SR
1,506 Elo+
Bacchus
Bacchus
Haizakii
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 49L
1,187 Elo+
Solo
Cernunnos
Cernunnos
Korochum
Cernunnos
Level 9
God Stats
0W - 2L
1,246 SR
Queue Stats
6W - 5L
1,667 Elo+
Solo
Bellona
Bellona
LADY_GAGA--QUEEN
Bellona
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
14W - 15L
1,594 Elo+
Solo
Chang'e
Chang'e
kick01
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,541 Elo+
Solo
Awilix
Awilix
monogod3958
Awilix
Level 25
God Stats
7W - 5L
1,497 SR
Queue Stats
48W - 35L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Laurole_10
Medusa
17
5 / 4 / 4
11,530
549
8,999
16,205
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Monkey30000
Jormungandr
17
8 / 2 / 6
11,187
533
15,834
20,345
18,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Tomorikun
Bakasura
17
4 / 4 / 3
10,599
505
7,879
17,252
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
a_o_n1
Nox
20
5 / 3 / 2
11,996
571
9,230
10,100
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
eduvis2
Anubis
2
0 / 0 / 0
4,407
210
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Haizakii
Bacchus
16
3 / 4 / 5
10,131
482
6,873
12,573
13,609
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Korochum
Cernunnos
12
0 / 9 / 4
7,932
378
6,207
18,037
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 5 / 3
8,672
413
3,157
10,153
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
kick01
Chang'e
12
0 / 2 / 6
7,756
369
2,633
8,527
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
20
10 / 2 / 3
12,206
581
18,991
15,310
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
22
Kills
13
13
Deaths
22
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Haizakii
Bacchus
3
4
5
1.38
L
Cernunnos
Korochum
Cernunnos
0
9
4
0.22
L
0
5
3
0.3
W
Medusa
Laurole_10
Medusa
5
4
4
1.75
W
Jormungandr
Monkey30000
Jormungandr
8
2
6
5.5
W
Bakasura
Tomorikun
Bakasura
4
4
3
1.38
W
Nox
a_o_n1
Nox
5
3
2
2
W
Anubis
eduvis2
Anubis
0
0
0
0
L
Chang'e
kick01
Chang'e
0
2
6
1.5
L
Awilix
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,942
Damage
37,861
63,902
Taken
64,600
37,280
Mitigated
38,139
20,226
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Haizakii
Bacchus
6,873
1,431
1,286
2,331
12,573
13,609
0
6,535
5,496
33,611
0
L
Cernunnos
Korochum
Cernunnos
6,207
2,764
0
3,924
18,037
6,431
2,193
8,964
8,785
0
43,295
L
3,157
1,016
0
1,869
10,153
8,483
142
2,425
7,464
0
33,621
W
Medusa
Laurole_10
Medusa
8,999
5,570
0
5,697
16,205
6,305
1,157
1,293
14,812
0
90,652
W
Jormungandr
Monkey30000
Jormungandr
15,834
3,006
267
5,975
20,345
18,633
568
4,215
16,030
65,932
0
W
Bakasura
Tomorikun
Bakasura
7,879
5,762
0
7,711
17,252
7,515
0
3,477
13,700
0
41,649
W
Nox
a_o_n1
Nox
9,230
645
0
576
10,100
4,827
1,074
521
9,554
93,116
0
W
Anubis
eduvis2
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
kick01
Chang'e
2,633
119
1,538
3,681
8,527
2,734
0
1,931
6,424
33,300
0
L
Awilix
18,991
9,045
0
4,300
15,310
6,882
359
4,787
10,372
0
107,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,719
Gold Earned
46,697
471
Minions Killed
435
0
Camps Cleared
0
1,589,723
Distance Traveled
1,848,400
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,131
482
64
3
0
412,819
2
L
Cernunnos
7,932
378
76
4
0
334,144
2
L
Bellona
8,672
413
81
4
0
394,751
0
W
Medusa
11,530
549
130
6
0
357,406
0
W
Jormungandr
11,187
533
66
3
0
396,858
2
W
Bakasura
10,599
505
94
4
0
427,516
1
W
Nox
11,996
571
181
9
0
407,943
5
W
Anubis
4,407
210
0
0
0
0
0
L
Chang'e
7,756
369
45
2
0
264,730
0
L
Awilix
12,206
581
169
8
0
441,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role