Player Matchup

Mercury
Mercury
El_Viejito_2000
Mercury
Level 79
God Stats
20W - 15L
1,549 SR
Queue Stats
440W - 449L
1,441 Elo+
Solo
Ah Puch
Ah Puch
MrMorgan69
Ah Puch
Level 47
God Stats
10W - 5L
1,746 SR
Queue Stats
127W - 146L
1,423 Elo+
Solo
Kukulkan
Kukulkan
TheDarkWarrior3
Kukulkan
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 43L
1,341 Elo+
Solo
Izanami
Izanami
drunkintuna
Izanami
Level 105
God Stats
33W - 21L
1,573 SR
Queue Stats
51W - 57L
1,427 Elo+
Solo
Yemoja
Yemoja
namasull00
Yemoja
Level 89
God Stats
6W - 6L
1,231 SR
Queue Stats
285W - 280L
1,448 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,416 Elo+

VS

Team Averages
Level 78
1,593 SR
1,428 Elo+
Cthulhu
Cthulhu
BADBR8THERS
Cthulhu
Level 52
God Stats
12W - 17L
1,631 SR
Queue Stats
395W - 458L
1,376 Elo+
Solo
Fafnir
Fafnir
Cryo Demon20
Fafnir
Level 47
God Stats
17W - 10L
1,751 SR
Queue Stats
398W - 453L
1,371 Elo+
Solo
Pele
Pele
Hawkling0808
Pele
Level 67
God Stats
8W - 18L
1,382 SR
Queue Stats
476W - 506L
1,387 Elo+
Solo
Tiamat
Tiamat
NativeMercy
Tiamat
Level 134
God Stats
0W - 1L
1,705 SR
Queue Stats
28W - 30L
1,394 Elo+
Solo
Heimdallr
Heimdallr
wopp7
Heimdallr
Level 88
God Stats
0W - 2L
1,494 SR
Queue Stats
205W - 185L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
16,312
652
18,940
20,807
9,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
MrMorgan69
Ah Puch
20
6 / 1 / 5
14,635
585
16,052
12,080
6,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
20
2 / 1 / 7
14,259
570
14,874
9,645
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
drunkintuna
Izanami
20
12 / 1 / 5
15,333
613
26,340
25,298
10,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
namasull00
Yemoja
18
2 / 0 / 13
13,394
536
4,824
9,306
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BADBR8THERS
Cthulhu
16
0 / 7 / 2
9,625
385
10,464
25,159
23,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
9
0 / 3 / 0
7,847
314
2,253
6,949
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
2 / 4 / 1
12,153
486
7,015
22,942
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
16
1 / 11 / 1
10,010
400
12,083
24,450
12,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
wopp7
Heimdallr
17
1 / 7 / 1
10,880
435
10,586
21,366
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
32
Kills
4
4
Deaths
32
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BADBR8THERS
Cthulhu
0
7
2
0.14
L
Fafnir
0
3
0
0
W
10
1
8
14
L
2
4
1
0.63
W
Ah Puch
MrMorgan69
Ah Puch
6
1
5
8.5
L
Tiamat
1
11
1
0.14
W
Kukulkan
2
1
7
5.5
W
Izanami
drunkintuna
Izanami
12
1
5
14.5
W
Yemoja
namasull00
Yemoja
2
0
13
8.5
L
Heimdallr
wopp7
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,030
Damage
42,401
77,136
Taken
100,866
43,099
Mitigated
56,580
42,680
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BADBR8THERS
Cthulhu
10,464
522
1,073
4,765
25,159
23,276
200
6,378
18,649
52,596
0
L
Fafnir
2,253
520
0
2,185
6,949
5,115
0
4,008
2,941
17,549
0
W
18,940
12,107
0
2,954
20,807
9,700
4,500
3,809
16,696
0
147,726
L
7,015
1,050
0
6,502
22,942
8,142
825
9,162
13,562
0
78,241
W
Ah Puch
MrMorgan69
Ah Puch
16,052
1,105
0
6,677
12,080
6,466
2,025
4,486
7,231
88,239
0
L
Tiamat
12,083
1,530
0
3,432
24,450
12,053
820
11,865
12,268
56,564
0
W
Kukulkan
14,874
443
0
2,621
9,645
4,624
1,493
4,828
4,489
100,183
0
W
Izanami
drunkintuna
Izanami
26,340
21,875
746
15,636
25,298
10,845
8,804
6,743
18,485
0
145,977
W
Yemoja
namasull00
Yemoja
4,824
1,274
9,875
4,171
9,306
11,464
1,180
3,837
5,435
23,387
0
L
Heimdallr
wopp7
Heimdallr
10,586
6,327
0
5,685
21,366
7,994
0
3,570
17,696
0
62,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,933
Gold Earned
50,515
801
Minions Killed
521
0
Camps Cleared
0
2,452,800
Distance Traveled
1,956,987
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,625
385
96
4
0
468,248
2
L
Fafnir
7,847
314
40
2
0
172,876
2
W
Mercury
16,312
652
173
7
0
672,025
6
L
Pele
12,153
486
160
6
0
537,765
6
W
Ah Puch
14,635
585
188
8
0
427,453
4
L
Tiamat
10,010
400
95
4
0
364,019
0
W
Kukulkan
14,259
570
192
8
0
445,984
4
W
Izanami
15,333
613
211
8
0
450,961
2
W
Yemoja
13,394
536
37
1
0
456,377
6
L
Heimdallr
10,880
435
130
5
0
414,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role