Player Matchup

Cerberus
Cerberus
Gary18101999
Cerberus
Level 17
God Stats
7W - 8L
1,697 SR
Queue Stats
7W - 9L
1,403 Elo+
Solo
Nike
Nike
OUT FOR BLOOD51
Nike
Level 17
God Stats
8W - 6L
1,233 SR
Queue Stats
153W - 180L
1,238 Elo+
Solo
Loki
Loki
Tomikcrack1089
Loki
Level 15
God Stats
22W - 24L
1,250 SR
Queue Stats
141W - 165L
1,217 Elo+
Solo
Cupid
Cupid
meliodasシ
Cupid
Level 28
God Stats
15W - 11L
1,559 SR
Queue Stats
46W - 54L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
soysauceklan
Sun Wukong
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 19L
1,312 Elo+
Solo
Team Averages
Level 20
1,448 SR
1,309 Elo+

VS

Team Averages
Level 24
1,441 SR
1,349 Elo+
Jormungandr
Jormungandr
Ninjaninjago14
Jormungandr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,256 Elo+
Solo
Tiamat
Tiamat
Osirx X Nite
Tiamat
Level 29
God Stats
7W - 9L
1,499 SR
Queue Stats
34W - 38L
1,385 Elo+
Solo
Medusa
Medusa
aleexvalves
Medusa
Level 23
God Stats
3W - 5L
1,414 SR
Queue Stats
7W - 12L
1,258 Elo+
Solo
Da Ji
Da Ji
beast2671
Da Ji
Level 17
God Stats
35W - 44L
1,611 SR
Queue Stats
176W - 234L
1,238 Elo+
Solo
Jing Wei
Jing Wei
mOnEy916MiKe530
Jing Wei
Level 28
God Stats
3W - 3L
1,182 SR
Queue Stats
19W - 47L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gary18101999
Cerberus
16
5 / 6 / 3
10,450
523
3,561
14,647
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 1 / 3
9,951
498
4,741
9,326
4,950
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 3 / 1
10,481
524
7,638
11,781
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 4 / 7
11,161
558
11,140
12,584
7,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
soysauceklan
Sun Wukong
15
7 / 5 / 8
10,258
513
9,638
16,766
10,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ninjaninjago14
Jormungandr
11
2 / 15 / 0
7,810
391
1,772
13,735
3,816
Tiamat
3
0 / 0 / 1
5,680
284
685
906
360
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
17
10 / 3 / 1
11,138
557
14,142
12,197
4,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
beast2671
Da Ji
13
1 / 9 / 1
8,071
404
4,058
14,197
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
14
2 / 9 / 4
8,656
433
7,432
17,249
5,376
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
33
Kills
15
19
Deaths
36
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Gary18101999
Cerberus
5
6
3
1.08
L
Jormungandr
Ninjaninjago14
Jormungandr
2
15
0
0.13
W
5
1
3
6.5
L
Tiamat
0
0
1
0.5
W
8
3
1
2.83
L
Medusa
10
3
1
3.5
L
Da Ji
beast2671
Da Ji
1
9
1
0.17
L
Jing Wei
2
9
4
0.44
W
8
4
7
2.88
W
Sun Wukong
soysauceklan
Sun Wukong
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,718
Damage
28,089
65,104
Taken
58,284
40,644
Mitigated
19,513
10,836
Healing
3,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Gary18101999
Cerberus
3,561
283
0
1,888
14,647
13,912
2,852
424
14,223
41,726
0
L
Jormungandr
Ninjaninjago14
Jormungandr
1,772
601
0
0
13,735
3,816
156
1,341
12,394
14,417
0
W
4,741
1,000
0
0
9,326
4,950
1,187
368
8,958
0
42,013
L
Tiamat
685
137
0
248
906
360
192
0
906
2,149
0
W
7,638
3,040
0
3,272
11,781
4,407
2,341
238
11,543
0
63,832
L
Medusa
14,142
8,311
0
1,844
12,197
4,601
436
1,001
11,196
0
52,852
L
Da Ji
beast2671
Da Ji
4,058
755
0
212
14,197
5,360
682
609
13,588
0
30,854
L
Jing Wei
7,432
4,707
99
1,252
17,249
5,376
1,056
610
16,639
0
40,939
W
11,140
5,658
833
2,582
12,584
7,189
930
691
11,827
0
53,093
W
Sun Wukong
soysauceklan
Sun Wukong
9,638
2,729
552
1,709
16,766
10,186
2,017
590
16,096
0
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
41,355
399
Minions Killed
215
0
Camps Cleared
0
1,806,351
Distance Traveled
1,344,484
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,450
523
114
6
0
326,726
3
L
Jormungandr
7,810
391
12
1
0
307,138
2
W
Nike
9,951
498
86
4
0
333,073
0
L
Tiamat
5,680
284
3
0
0
33,284
0
W
Loki
10,481
524
79
4
0
405,974
4
L
Medusa
11,138
557
78
4
0
328,164
0
L
Da Ji
8,071
404
52
3
0
305,271
0
L
Jing Wei
8,656
433
70
4
0
370,627
0
W
Cupid
11,161
558
78
4
0
297,866
0
W
Sun Wukong
10,258
513
42
2
0
442,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role