Player Matchup

Nemesis
Nemesis
Elizabeth2206
Nemesis
Level 16
God Stats
7W - 11L
1,500 SR
Queue Stats
216W - 252L
1,500 Elo+
Solo
Bellona
Bellona
H8mySkills
Bellona
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 20L
1,512 Elo+
Solo
Fenrir
Fenrir
NKP116
Fenrir
Level 18
God Stats
6W - 6L
1,525 SR
Queue Stats
142W - 144L
1,439 Elo+
Solo
Sylvanus
Sylvanus
bacura2k
Sylvanus
Level 8
God Stats
1W - 2L
1,318 SR
Queue Stats
40W - 57L
1,584 Elo+
Solo
Zeus
Zeus
crowangry666
Zeus
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,561 Elo+
Solo
Team Averages
Level 11
1,469 SR
1,519 Elo+

VS

Team Averages
Level 11
1,451 SR
1,376 Elo+
Cthulhu
Cthulhu
Caalixtos
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,047 Elo+
Solo
Amaterasu
Amaterasu
Danielronto123
Amaterasu
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 83L
1,678 Elo+
Solo
Discordia
Discordia
Helix_200714
Discordia
Level 12
God Stats
4W - 5L
1,460 SR
Queue Stats
6W - 8L
1,432 Elo+
Solo
Kukulkan
Kukulkan
SwordArt2002
Kukulkan
Level 18
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,261 Elo+
Solo
He Bo
He Bo
へろじゃが
He Bo
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 16L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
2 / 2 / 14
10,620
965
3,587
8,885
4,127
Bellona
H8mySkills
Bellona
17
3 / 2 / 15
10,725
975
16,237
16,364
13,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
NKP116
Fenrir
17
15 / 4 / 4
12,912
1,174
20,858
16,728
7,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
bacura2k
Sylvanus
18
0 / 0 / 21
11,676
1,061
8,292
18,900
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
10 / 2 / 5
12,155
1,105
15,275
6,937
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

236

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caalixtos
Cthulhu
17
1 / 8 / 5
10,344
940
10,761
20,797
17,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
Danielronto123
Amaterasu
16
2 / 7 / 4
10,324
939
13,477
21,392
18,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Helix_200714
Discordia
16
4 / 3 / 2
10,950
995
21,039
9,494
3,580
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
SwordArt2002
Kukulkan
15
1 / 4 / 2
9,733
885
3,671
5,640
2,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 8 / 1
9,611
874
7,833
14,594
5,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
30
Kills
10
10
Deaths
30
59
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Caalixtos
Cthulhu
1
8
5
0.44
L
Amaterasu
Danielronto123
Amaterasu
2
7
4
0.57
W
Nemesis
2
2
14
4.5
W
Bellona
H8mySkills
Bellona
3
2
15
5.25
L
Discordia
Helix_200714
Discordia
4
3
2
1.67
W
Fenrir
NKP116
Fenrir
15
4
4
4.25
L
Kukulkan
SwordArt2002
Kukulkan
1
4
2
0.5
W
Sylvanus
bacura2k
Sylvanus
0
0
21
10.5
W
10
2
5
6.25
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,249
Damage
56,781
67,814
Taken
71,917
48,507
Mitigated
47,492
12,879
Healing
6,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Caalixtos
Cthulhu
10,761
1,240
224
600
20,797
17,134
0
6,483
14,314
29,873
0
L
Amaterasu
Danielronto123
Amaterasu
13,477
7,570
0
3,294
21,392
18,459
0
5,176
16,216
0
19,184
W
Nemesis
3,587
323
0
47
8,885
4,127
0
6,764
1,921
0
14,475
W
Bellona
H8mySkills
Bellona
16,237
7,823
0
1,248
16,364
13,327
0
10,092
5,832
0
31,251
L
Discordia
Helix_200714
Discordia
21,039
2,104
372
1,232
9,494
3,580
0
4,336
5,158
45,864
0
W
Fenrir
NKP116
Fenrir
20,858
14,073
0
1,508
16,728
7,582
0
7,393
9,007
0
43,079
L
Kukulkan
SwordArt2002
Kukulkan
3,671
663
0
0
5,640
2,776
0
200
5,440
20,290
0
W
Sylvanus
bacura2k
Sylvanus
8,292
2,708
4,566
5,510
18,900
20,641
0
14,076
4,493
17,519
0
W
15,275
3,402
0
0
6,937
2,830
0
4,323
2,514
34,088
0
L
7,833
686
0
718
14,594
5,543
0
7,372
7,222
14,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,088
Gold Earned
50,962
154
Minions Killed
182
8
Camps Cleared
2
938,675
Distance Traveled
901,124
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,344
940
38
3
0
194,694
1
L
Amaterasu
10,324
939
14
1
2
231,328
0
W
Nemesis
10,620
965
30
3
1
192,118
6
W
Bellona
10,725
975
26
2
3
214,094
0
L
Discordia
10,950
995
71
6
0
174,241
0
W
Fenrir
12,912
1,174
39
4
0
199,091
0
L
Kukulkan
9,733
885
45
4
0
109,991
0
W
Sylvanus
11,676
1,061
17
2
0
161,372
0
W
Zeus
12,155
1,105
42
4
4
172,000
1
L
He Bo
9,611
874
14
1
0
190,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role