Player Matchup

Arachne
Arachne
ActualChowda
Arachne
Level 21
God Stats
29W - 36L
1,414 SR
Queue Stats
61W - 86L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
Scorbord2010
Nu Wa
Level 31
God Stats
4W - 4L
1,403 SR
Queue Stats
101W - 130L
1,313 Elo+
Party 2
Jing Wei
Jing Wei
Starplayxo
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 40L
1,265 Elo+
Solo
Hera
Hera
js13685
Hera
Level 36
God Stats
13W - 22L
1,491 SR
Queue Stats
134W - 167L
1,314 Elo+
Party 2
Sobek
Sobek
peely001
Sobek
Level 8
God Stats
6W - 6L
1,084 SR
Queue Stats
8W - 17L
1,062 Elo+
Solo
Team Averages
Level 21
1,378 SR
1,250 Elo+

VS

Team Averages
Level 14
1,459 SR
1,382 Elo+
Ymir
Ymir
Aquakay6610
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,162 Elo+
Party 3
Vamana
Vamana
NiNjaaMaSoN
Vamana
Level 13
God Stats
0W - 2L
1,247 SR
Queue Stats
5W - 10L
1,415 Elo+
Party 3
Raijin
Raijin
TOXIC_DADDY71
Raijin
Level 14
God Stats
9W - 5L
1,556 SR
Queue Stats
46W - 26L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
Tristin03_10
Jormungandr
Level 29
God Stats
2W - 2L
1,447 SR
Queue Stats
33W - 31L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
jcwhite_22
Cthulhu
Level 13
God Stats
7W - 6L
1,544 SR
Queue Stats
9W - 8L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ActualChowda
Arachne
16
7 / 1 / 10
10,663
1,066
13,345
6,627
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 0 / 12
10,947
1,095
10,633
2,568
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Starplayxo
Jing Wei
15
6 / 0 / 4
10,236
1,024
3,887
1,875
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
js13685
Hera
15
0 / 1 / 8
9,666
967
2,318
2,942
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sobek
peely001
Sobek
16
5 / 1 / 9
9,947
995
7,508
9,071
8,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

442

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
9,203
920
6,600
19,303
15,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
14
1 / 8 / 2
9,025
903
8,918
20,628
15,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 0
7,976
798
343
950
251
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Tristin03_10
Jormungandr
12
1 / 0 / 0
8,270
827
440
279
101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
jcwhite_22
Cthulhu
13
0 / 1 / 0
8,025
803
1,129
2,320
812
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
6
21
Kills
3
3
Deaths
21
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
ActualChowda
Arachne
7
1
10
12
L
1
11
1
0.14
L
Vamana
1
8
2
0.25
W
3
0
12
9
W
Jing Wei
Starplayxo
Jing Wei
6
0
4
8
L
0
1
0
0
L
Jormungandr
Tristin03_10
Jormungandr
1
0
0
1
L
Cthulhu
jcwhite_22
Cthulhu
0
1
0
0
W
Hera
js13685
Hera
0
1
8
4
W
Sobek
peely001
Sobek
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,691
Damage
17,430
23,083
Taken
43,480
14,281
Mitigated
32,344
4,299
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ActualChowda
Arachne
13,345
12,807
0
0
6,627
2,542
0
2,201
4,201
0
20,288
L
6,600
1,395
0
149
19,303
15,823
0
8,826
10,239
27,000
0
L
Vamana
8,918
4,917
0
3,230
20,628
15,357
0
9,580
10,727
18
21,841
W
10,633
6,757
0
789
2,568
1,047
0
570
1,973
32,566
0
W
Jing Wei
Starplayxo
Jing Wei
3,887
3,150
0
225
1,875
592
0
1,088
737
0
11,190
L
343
68
0
0
950
251
0
484
466
1,830
0
L
Jormungandr
Tristin03_10
Jormungandr
440
217
0
0
279
101
0
156
123
440
0
L
Cthulhu
jcwhite_22
Cthulhu
1,129
0
0
0
2,320
812
0
829
1,466
2,302
0
W
Hera
js13685
Hera
2,318
1,170
91
858
2,942
1,574
0
843
2,049
14,820
0
W
Sobek
peely001
Sobek
7,508
1,098
0
2,336
9,071
8,526
0
3,810
5,036
16,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
42,499
153
Minions Killed
62
1
Camps Cleared
1
753,703
Distance Traveled
445,015
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,663
1,066
24
2
0
198,900
0
L
Ymir
9,203
920
31
3
1
151,407
0
L
Vamana
9,025
903
30
3
0
200,185
0
W
Nu Wa
10,947
1,095
64
6
0
133,564
0
W
Jing Wei
10,236
1,024
13
1
1
179,077
1
L
Raijin
7,976
798
0
0
0
29,079
0
L
Jormungandr
8,270
827
0
0
0
16,040
0
L
Cthulhu
8,025
803
1
0
0
48,304
0
W
Hera
9,666
967
24
2
0
94,707
0
W
Sobek
9,947
995
28
3
0
147,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role