Player Matchup

Vamana
Vamana
Donakone
Vamana
Level 15
God Stats
3W - 2L
1,822 SR
Queue Stats
31W - 24L
1,527 Elo+
Solo
Olorun
Olorun
EeNaza14
Olorun
Level 21
God Stats
1W - 1L
1,708 SR
Queue Stats
186W - 204L
1,525 Elo+
Party 2
Fenrir
Fenrir
NnEvelyn1403
Fenrir
Level 29
God Stats
2W - 2L
1,482 SR
Queue Stats
98W - 116L
1,407 Elo+
Party 2
Anubis
Anubis
alecrin_tte
Anubis
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 12L
1,498 Elo+
Solo
Chernobog
Chernobog
dondeestou
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Team Averages
Level 17
1,649 SR
1,418 Elo+

VS

Team Averages
Level 22
1,553 SR
1,492 Elo+
Jormungandr
Jormungandr
F3l1p3Mestre
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 136L
1,398 Elo+
Solo
Anubis
Anubis
FLakoMuñoz
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Reagan_implacave
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 181L
1,481 Elo+
Solo
Arachne
Arachne
Zuninain
Arachne
Level 45
God Stats
16W - 16L
1,515 SR
Queue Stats
108W - 110L
1,559 Elo+
Party 1
Neith
Neith
sosa1305
Neith
Level 17
God Stats
3W - 1L
1,749 SR
Queue Stats
40W - 40L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Donakone
Vamana
20
4 / 3 / 5
12,763
473
14,082
19,606
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
EeNaza14
Olorun
19
6 / 4 / 5
13,141
487
19,348
20,853
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
19
10 / 3 / 4
13,052
483
10,441
16,141
10,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
9
1 / 2 / 0
8,542
316
3,269
4,040
1,783
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
dondeestou
Chernobog
20
7 / 4 / 3
13,884
514
17,423
24,131
10,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F3l1p3Mestre
Jormungandr
20
2 / 2 / 4
12,519
464
12,469
18,879
21,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
15
0 / 8 / 5
9,828
364
5,209
10,264
4,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
18
3 / 8 / 2
12,139
450
5,102
21,576
23,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Zuninain
Arachne
20
7 / 2 / 5
14,083
522
15,898
19,091
12,306
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
sosa1305
Neith
20
2 / 8 / 4
13,986
518
15,070
20,630
8,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
28
Kills
14
16
Deaths
28
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
Donakone
Vamana
4
3
5
2.17
L
Olorun
EeNaza14
Olorun
6
4
5
2.13
W
Jormungandr
F3l1p3Mestre
Jormungandr
2
2
4
2
W
Anubis
0
8
5
0.31
L
Fenrir
10
3
4
4
W
Amaterasu
3
8
2
0.5
W
Arachne
Zuninain
Arachne
7
2
5
4.75
L
Anubis
1
2
0
0.5
L
Chernobog
dondeestou
Chernobog
7
4
3
2.13
W
Neith
sosa1305
Neith
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,563
Damage
53,748
84,771
Taken
90,440
45,733
Mitigated
70,553
34,353
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Donakone
Vamana
14,082
7,181
0
5,523
19,606
13,236
232
5,650
13,956
0
74,293
L
Olorun
EeNaza14
Olorun
19,348
10,107
740
12,395
20,853
9,369
1,217
4,778
16,075
102,757
0
W
Jormungandr
F3l1p3Mestre
Jormungandr
12,469
3,162
0
2,843
18,879
21,513
371
5,217
13,250
88,639
0
W
Anubis
5,209
1,288
0
782
10,264
4,575
110
4,739
5,500
24,627
0
L
Fenrir
10,441
2,408
0
4,419
16,141
10,828
587
2,437
13,704
0
62,365
W
Amaterasu
5,102
2,387
0
6,851
21,576
23,491
200
4,666
16,840
0
66,654
W
Arachne
Zuninain
Arachne
15,898
11,072
0
4,984
19,091
12,306
0
6,506
12,475
0
111,879
L
Anubis
3,269
516
159
441
4,040
1,783
480
1,187
2,853
22,049
0
L
Chernobog
dondeestou
Chernobog
17,423
11,148
0
10,676
24,131
10,517
2,344
3,626
20,505
0
123,234
W
Neith
sosa1305
Neith
15,070
7,138
0
7,961
20,630
8,668
3,077
1,489
19,038
0
93,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,382
Gold Earned
62,555
585
Minions Killed
587
0
Camps Cleared
0
1,978,428
Distance Traveled
2,259,746
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,763
473
157
6
0
458,388
0
L
Olorun
13,141
487
142
5
0
385,320
2
W
Jormungandr
12,519
464
133
5
0
402,736
0
W
Anubis
9,828
364
46
2
0
399,348
1
L
Fenrir
13,052
483
100
4
0
510,626
1
W
Amaterasu
12,139
450
116
4
0
406,866
0
W
Arachne
14,083
522
142
5
0
596,192
3
L
Anubis
8,542
316
25
1
0
170,494
3
L
Chernobog
13,884
514
161
6
0
453,600
2
W
Neith
13,986
518
150
6
0
454,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role