Player Matchup

Cthulhu
Cthulhu
AlvaroMtnez
Cthulhu
Level 160
God Stats
5W - 2L
1,857 SR
Queue Stats
219W - 56L
1,893 Elo+
Party 1
Apollo
Apollo
HaDesStyle
Apollo
Level 36
God Stats
6W - 2L
1,771 SR
Queue Stats
13W - 12L
1,520 Elo+
Solo
Scylla
Scylla
Nau15
Scylla
Level 17
God Stats
2W - 2L
1,883 SR
Queue Stats
75W - 4L
1,916 Elo+
Party 1
Merlin
Merlin
joni300000
Merlin
Level 160
God Stats
16W - 0L
1,837 SR
Queue Stats
402W - 90L
1,870 Elo+
Party 1
Hun Batz
Hun Batz
Üruk
Hun Batz
Level 159
God Stats
3W - 0L
1,733 SR
Queue Stats
311W - 78L
1,832 Elo+
Party 1
Team Averages
Level 106
1,816 SR
1,806 Elo+

VS

Team Averages
Level 78
1,499 SR
1,410 Elo+
Vamana
Vamana
Chipses
Vamana
Level 128
God Stats
0W - 1L
1,544 SR
Queue Stats
93W - 89L
1,530 Elo+
Party 3
Cthulhu
Cthulhu
HungKiPu
Cthulhu
Level 28
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 2
Anubis
Anubis
Sosban
Anubis
Level 25
God Stats
0W - 1L
1,524 SR
Queue Stats
6W - 11L
1,450 Elo+
Solo
Tiamat
Tiamat
keep65
Tiamat
Level 85
God Stats
8W - 9L
1,459 SR
Queue Stats
92W - 86L
1,530 Elo+
Party 3
Izanami
Izanami
sica2br
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlvaroMtnez
Cthulhu
15
2 / 0 / 18
9,297
930
7,232
7,338
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
HaDesStyle
Apollo
14
5 / 2 / 7
8,936
894
4,726
6,401
2,804
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Nau15
Scylla
16
3 / 0 / 9
9,317
932
9,048
5,510
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
joni300000
Merlin
16
12 / 2 / 7
10,956
1,096
16,786
7,119
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Üruk
Hun Batz
15
7 / 2 / 12
9,537
954
8,945
8,074
3,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chipses
Vamana
13
3 / 5 / 1
7,667
767
7,210
14,497
8,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
HungKiPu
Cthulhu
12
2 / 6 / 2
7,437
744
4,791
11,341
4,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Sosban
Anubis
14
0 / 4 / 3
7,438
744
1,459
6,534
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
keep65
Tiamat
13
1 / 7 / 1
7,234
723
4,468
10,021
5,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
sica2br
Izanami
11
0 / 7 / 1
6,202
620
3,706
10,671
3,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
29
Kills
6
6
Deaths
29
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlvaroMtnez
Cthulhu
2
0
18
11
L
Vamana
Chipses
Vamana
3
5
1
0.7
W
Apollo
HaDesStyle
Apollo
5
2
7
4.25
L
Cthulhu
HungKiPu
Cthulhu
2
6
2
0.5
W
Scylla
Nau15
Scylla
3
0
9
7.5
L
Anubis
Sosban
Anubis
0
4
3
0.38
W
Merlin
joni300000
Merlin
12
2
7
7.75
L
Tiamat
keep65
Tiamat
1
7
1
0.21
L
Izanami
sica2br
Izanami
0
7
1
0.07
W
Hun Batz
Üruk
Hun Batz
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
21,634
34,442
Taken
53,064
17,228
Mitigated
24,221
3,715
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlvaroMtnez
Cthulhu
7,232
637
40
1,556
7,338
6,268
297
1,874
5,370
23,434
0
L
Vamana
Chipses
Vamana
7,210
2,686
0
3,068
14,497
8,151
0
9,921
4,152
238
20,773
W
Apollo
HaDesStyle
Apollo
4,726
3,635
0
250
6,401
2,804
2,230
1,838
4,535
0
16,310
L
Cthulhu
HungKiPu
Cthulhu
4,791
612
0
602
11,341
4,098
0
7,117
3,859
14,643
0
W
Scylla
Nau15
Scylla
9,048
1,225
0
1,015
5,510
2,037
1,201
2,270
3,168
33,300
0
L
Anubis
Sosban
Anubis
1,459
0
0
811
6,534
2,954
0
3,826
2,482
20,653
0
W
Merlin
joni300000
Merlin
16,786
1,846
0
604
7,119
2,773
1,247
2,018
4,949
37,038
0
L
Tiamat
keep65
Tiamat
4,468
328
0
1,079
10,021
5,430
0
5,187
4,474
23,985
0
L
Izanami
sica2br
Izanami
3,706
2,230
0
389
10,671
3,588
0
5,705
4,660
0
14,831
W
Hun Batz
Üruk
Hun Batz
8,945
2,659
0
250
8,074
3,346
279
2,565
5,343
0
22,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
35,978
246
Minions Killed
191
11
Camps Cleared
6
1,022,210
Distance Traveled
859,618
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,297
930
35
4
0
225,849
2
L
Vamana
7,667
767
34
3
0
191,632
3
W
Apollo
8,936
894
43
4
0
203,317
0
L
Cthulhu
7,437
744
25
3
0
190,736
1
W
Scylla
9,317
932
71
7
4
191,971
3
L
Anubis
7,438
744
48
5
5
159,278
0
W
Merlin
10,956
1,096
55
6
4
190,198
1
L
Tiamat
7,234
723
52
5
1
163,394
3
L
Izanami
6,202
620
32
3
0
154,578
0
W
Hun Batz
9,537
954
42
4
3
210,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role