Player Matchup

Guan Yu
Guan Yu
Keldra
Guan Yu
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 0L
1,733 Elo+
Party 1
Serqet
Serqet
Pandor21
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,494 Elo+
Party 3
Izanami
Izanami
Rubycik
Izanami
Level 29
God Stats
2W - 1L
1,904 SR
Queue Stats
30W - 19L
1,603 Elo+
Party 1
Sol
Sol
Voltomire
Sol
Level 29
God Stats
14W - 8L
1,695 SR
Queue Stats
23W - 15L
1,624 Elo+
Party 3
Ares
Ares
despont
Ares
Level 69
God Stats
2W - 1L
1,811 SR
Queue Stats
25W - 15L
1,617 Elo+
Party 1
Team Averages
Level 31
1,726 SR
1,614 Elo+

VS

Team Averages
Level 26
1,621 SR
1,436 Elo+
Heimdallr
Heimdallr
CanICallYouJimmy
Heimdallr
Level 23
God Stats
20W - 19L
1,500 SR
Queue Stats
243W - 280L
1,449 Elo+
Party 2
Bakasura
Bakasura
Nasti123
Bakasura
Level 27
God Stats
1W - 1L
1,764 SR
Queue Stats
17W - 19L
1,435 Elo+
Solo
Hel
Hel
Orteriatte
Hel
Level 27
God Stats
3W - 6L
1,544 SR
Queue Stats
195W - 255L
1,463 Elo+
Party 2
Odin
Odin
Pixelmgn
Odin
Level 37
God Stats
2W - 3L
1,469 SR
Queue Stats
204W - 254L
1,461 Elo+
Party 2
Poseidon
Poseidon
Spuleg
Poseidon
Level 16
God Stats
3W - 2L
1,830 SR
Queue Stats
29W - 34L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Keldra
Guan Yu
14
0 / 5 / 1
9,456
430
818
15,325
12,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Pandor21
Serqet
18
6 / 2 / 11
12,121
551
6,958
15,179
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Rubycik
Izanami
20
16 / 2 / 6
14,823
674
21,438
13,223
5,303
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 5 / 9
13,534
615
24,200
22,128
8,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
despont
Ares
17
7 / 2 / 13
12,490
568
11,104
16,075
14,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
3 / 8 / 1
11,198
509
10,069
18,883
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Nasti123
Bakasura
17
4 / 8 / 2
10,692
486
10,085
17,815
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 11 / 5
8,248
375
4,235
13,192
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
17
7 / 4 / 6
11,938
543
13,110
20,745
10,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Spuleg
Poseidon
14
1 / 12 / 6
9,565
435
9,123
14,812
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
36
43
Kills
16
16
Deaths
43
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
3
8
1
0.44
W
Guan Yu
Keldra
Guan Yu
0
5
1
0.1
L
Bakasura
Nasti123
Bakasura
4
8
2
0.63
L
1
11
5
0.32
W
Serqet
Pandor21
Serqet
6
2
11
5.75
L
Odin
7
4
6
2.5
W
Izanami
Rubycik
Izanami
16
2
6
9.5
L
Poseidon
Spuleg
Poseidon
1
12
6
0.33
W
14
5
9
3.7
W
Ares
despont
Ares
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,518
Damage
46,622
81,930
Taken
85,447
46,109
Mitigated
35,696
31,214
Healing
15,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
10,069
5,324
0
6,729
18,883
6,871
1,566
6,521
12,362
0
61,096
W
Guan Yu
Keldra
Guan Yu
818
505
50
3,560
15,325
12,063
0
0
14,542
0
35,782
L
Bakasura
Nasti123
Bakasura
10,085
6,489
0
2,916
17,815
9,375
0
7,203
9,579
0
67,953
L
4,235
1,057
1,655
1,841
13,192
4,456
0
7,141
5,815
21,671
0
W
Serqet
Pandor21
Serqet
6,958
1,602
0
6,409
15,179
5,945
1,397
2,028
12,961
0
73,752
L
Odin
13,110
5,193
0
516
20,745
10,501
375
7,892
12,803
582
66,525
W
Izanami
Rubycik
Izanami
21,438
13,955
0
7,523
13,223
5,303
5,544
2,987
9,816
0
145,893
L
Poseidon
Spuleg
Poseidon
9,123
951
219
1,482
14,812
4,493
228
6,547
7,851
42,822
0
W
24,200
4,440
0
11,717
22,128
8,116
1,805
6,541
15,587
85,596
0
W
Ares
despont
Ares
11,104
1,097
0
1,955
16,075
14,682
712
2,370
13,145
42,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,424
Gold Earned
51,641
583
Minions Killed
456
0
Camps Cleared
0
2,016,023
Distance Traveled
1,818,261
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,198
509
117
5
0
352,727
2
W
Guan Yu
9,456
430
63
3
0
348,003
2
L
Bakasura
10,692
486
127
6
0
426,467
4
L
Hel
8,248
375
21
1
0
318,673
1
W
Serqet
12,121
551
121
6
0
457,216
6
L
Odin
11,938
543
114
5
0
368,691
4
W
Izanami
14,823
674
215
10
0
391,476
0
L
Poseidon
9,565
435
77
4
0
351,703
2
W
Sol
13,534
615
141
6
0
371,245
3
W
Ares
12,490
568
43
2
0
448,083
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role