Player Matchup

Guan Yu
Guan Yu
Platinum IV
Brandoopity
Guan Yu
Platinum IV
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
361W - 330L
1,851 MMR
Solo
Rama
Rama
Platinum I
Fragnick
Rama
Platinum I
Level 160
God Stats
20W - 27L
1,774 SR
Queue Stats
508W - 459L
1,840 MMR
Solo
Ymir
Ymir
Platinum IV
boosment
Ymir
Platinum IV
Level 150
God Stats
6W - 10L
1,624 SR
Queue Stats
140W - 125L
1,872 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
psykodrop
Ao Kuang
Platinum I
Level 158
God Stats
6W - 2L
1,788 SR
Queue Stats
413W - 388L
1,965 MMR
Solo
The Morrigan
The Morrigan
Bronze III
wManifester
The Morrigan
Bronze III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 10L
1,886 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,637 SR
1,883 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,614 SR
1,831 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
MythicalSnake
Kumbhakarna
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond IV
Omarcio
Tsukuyomi
Diamond IV
Level 160
God Stats
42W - 17L
1,758 SR
Queue Stats
409W - 378L
1,859 MMR
Solo
Chang'e
Chang'e
Platinum II
ahhki
Chang'e
Platinum II
Level 60
God Stats
12W - 2L
1,370 SR
Queue Stats
353W - 336L
1,950 MMR
Solo
Ares
Ares
Platinum IV
niipplelicker69
Ares
Platinum IV
Level 125
God Stats
32W - 25L
1,657 SR
Queue Stats
1,253W - 1,254L
1,934 MMR
Solo
Jing Wei
Jing Wei
Platinum II
Ãcuario
Jing Wei
Platinum II
Level 160
God Stats
7W - 9L
1,781 SR
Queue Stats
264W - 258L
1,912 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brandoopity
Guan Yu
19
2 / 4 / 5
12,941
539
14,888
29,393
34,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
19
5 / 5 / 3
13,336
556
17,637
20,813
9,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
0 / 9 / 9
10,385
433
7,939
28,867
26,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
psykodrop
Ao Kuang
20
13 / 4 / 4
14,041
585
23,052
25,476
11,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
wManifester
The Morrigan
20
7 / 5 / 4
13,287
554
20,057
12,845
5,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneJanusSetScyllaDanzaburou

VS

Bans
ApolloGaneshaNemesisKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MythicalSnake
Kumbhakarna
16
1 / 5 / 13
11,436
477
5,012
24,347
18,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
Omarcio
Tsukuyomi
20
8 / 4 / 9
14,507
604
19,250
27,508
15,144
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
ahhki
Chang'e
20
4 / 8 / 16
14,031
585
18,044
22,683
9,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 4 / 6
14,097
587
16,607
24,074
25,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Ãcuario
Jing Wei
20
7 / 6 / 9
14,076
587
20,827
18,151
8,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
80
27
Kills
27
27
Deaths
27
25
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Brandoopity
Guan Yu
2
4
5
1.13
L
Rama
5
5
3
1.3
W
Kumbhakarna
MythicalSnake
Kumbhakarna
1
5
13
1.5
W
Tsukuyomi
Omarcio
Tsukuyomi
8
4
9
3.13
W
Chang'e
ahhki
Chang'e
4
8
16
1.5
L
Ymir
0
9
9
0.5
W
7
4
6
2.5
L
Ao Kuang
psykodrop
Ao Kuang
13
4
4
3.75
L
The Morrigan
wManifester
The Morrigan
7
5
4
1.8
W
Jing Wei
Ãcuario
Jing Wei
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,573
Damage
79,740
117,394
Taken
116,763
87,506
Mitigated
76,484
35,952
Healing
43,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Brandoopity
Guan Yu
14,888
2,717
1,718
8,749
29,393
34,492
0
11,670
16,993
0
91,655
L
Rama
17,637
12,252
0
7,136
20,813
9,138
866
6,166
14,567
0
110,089
W
Kumbhakarna
MythicalSnake
Kumbhakarna
5,012
562
0
3,068
24,347
18,192
220
12,959
11,388
25,812
0
W
Tsukuyomi
Omarcio
Tsukuyomi
19,250
4,732
0
10,565
27,508
15,144
914
13,819
13,689
0
121,114
W
Chang'e
ahhki
Chang'e
18,044
1,621
9,805
9,109
22,683
9,130
1,551
13,434
9,249
90,581
0
L
Ymir
7,939
1,870
0
4,850
28,867
26,798
0
7,968
20,673
36,943
0
W
16,607
904
0
5,843
24,074
25,831
367
7,641
16,433
79,515
0
L
Ao Kuang
psykodrop
Ao Kuang
23,052
5,033
0
12,361
25,476
11,422
3,390
6,652
18,824
111,769
0
L
The Morrigan
wManifester
The Morrigan
20,057
3,711
0
1,138
12,845
5,656
50
6,957
5,887
112,826
0
W
Jing Wei
Ãcuario
Jing Wei
20,827
19,551
0
4,648
18,151
8,187
5,942
6,478
11,673
0
115,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,990
Gold Earned
68,147
706
Minions Killed
620
0
Camps Cleared
0
2,237,058
Distance Traveled
2,386,317
35
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,941
539
163
7
0
491,411
5
L
Rama
13,336
556
175
7
0
413,660
11
W
Kumbhakarna
11,436
477
20
1
0
510,995
4
W
Tsukuyomi
14,507
604
172
7
0
502,412
7
W
Chang'e
14,031
585
127
5
0
456,364
2
L
Ymir
10,385
433
35
1
0
405,020
10
W
Ares
14,097
587
129
5
0
459,688
3
L
Ao Kuang
14,041
585
157
7
0
492,404
3
L
The Morrigan
13,287
554
176
7
0
434,563
6
W
Jing Wei
14,076
587
172
7
0
456,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role