Player Matchup

Nox
Nox
Cyn102
Nox
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,437 Elo+
Party 2
Fafnir
Fafnir
Jemapelpel
Fafnir
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
262W - 299L
1,382 Elo+
Solo
Sylvanus
Sylvanus
M_ZurG
Sylvanus
Level 97
God Stats
3W - 0L
1,701 SR
Queue Stats
31W - 38L
1,420 Elo+
Party 2
Olorun
Olorun
Meo-072
Olorun
Level 49
God Stats
2W - 2L
1,715 SR
Queue Stats
77W - 73L
1,408 Elo+
Solo
Rama
Rama
Yasuplow
Rama
Level 97
God Stats
4W - 1L
1,296 SR
Queue Stats
759W - 771L
1,479 Elo+
Solo
Team Averages
Level 76
1,542 SR
1,425 Elo+

VS

Team Averages
Level 51
1,402 SR
1,345 Elo+
Jing Wei
Jing Wei
ChillTIME87
Jing Wei
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 349L
1,443 Elo+
Solo
Hachiman
Hachiman
Hollow7000
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,223 Elo+
Party 1
Chernobog
Chernobog
ST4R LORD 3000
Chernobog
Level 28
God Stats
1W - 3L
1,199 SR
Queue Stats
162W - 212L
1,308 Elo+
Solo
Hel
Hel
ViruSPKT
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,243 Elo+
Party 1
Ganesha
Ganesha
housechicken
Ganesha
Level 66
God Stats
3W - 2L
1,310 SR
Queue Stats
320W - 315L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cyn102
Nox
17
2 / 2 / 16
10,289
791
19,052
15,331
7,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Jemapelpel
Fafnir
16
3 / 1 / 15
9,942
765
8,533
20,225
26,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
M_ZurG
Sylvanus
16
2 / 4 / 12
9,465
728
13,823
20,292
12,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Olorun
Meo-072
Olorun
19
8 / 2 / 12
11,660
897
24,257
22,346
14,846
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
5 / 2 / 9
10,137
780
10,818
8,238
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChillTIME87
Jing Wei
15
2 / 4 / 8
8,899
685
17,259
16,059
7,561
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Hollow7000
Hachiman
16
5 / 5 / 5
9,766
751
17,899
14,152
6,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
ST4R LORD 3000
Chernobog
16
2 / 3 / 6
9,350
719
12,452
10,868
5,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 3 / 7
9,312
716
11,337
21,052
12,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
housechicken
Ganesha
16
0 / 5 / 11
9,634
741
10,114
22,871
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
20
Kills
11
11
Deaths
20
64
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChillTIME87
Jing Wei
2
4
8
1.5
W
Nox
Cyn102
Nox
2
2
16
5
L
Hachiman
Hollow7000
Hachiman
5
5
5
1.5
W
Fafnir
Jemapelpel
Fafnir
3
1
15
10.5
W
Sylvanus
M_ZurG
Sylvanus
2
4
12
2
W
Olorun
Meo-072
Olorun
8
2
12
7
L
Chernobog
ST4R LORD 3000
Chernobog
2
3
6
1.67
L
2
3
7
1.83
W
Rama
5
2
9
4.75
L
Ganesha
housechicken
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,483
Damage
69,061
86,432
Taken
85,002
66,475
Mitigated
59,015
52,225
Healing
46,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChillTIME87
Jing Wei
17,259
7,815
3,203
3,288
16,059
7,561
74
11,454
4,605
0
26,994
W
Nox
Cyn102
Nox
19,052
704
2,902
2,290
15,331
7,722
644
3,696
11,635
36,585
0
L
Hachiman
Hollow7000
Hachiman
17,899
11,639
2,617
2,512
14,152
6,196
1,183
11,493
2,659
0
27,172
W
Fafnir
Jemapelpel
Fafnir
8,533
2,675
1,452
2,260
20,225
26,627
313
3,997
16,228
12,074
0
W
Sylvanus
M_ZurG
Sylvanus
13,823
2,137
18,577
8,598
20,292
12,834
684
6,321
13,971
17,969
0
W
Olorun
Meo-072
Olorun
24,257
12,467
3,619
7,103
22,346
14,846
2,364
4,580
17,766
59,052
0
L
Chernobog
ST4R LORD 3000
Chernobog
12,452
7,059
258
1,981
10,868
5,428
1,607
8,747
2,121
0
29,084
L
11,337
1,017
15,384
12,490
21,052
12,649
444
18,054
2,998
17,251
0
W
Rama
10,818
8,857
3,273
2,151
8,238
4,446
1,361
2,857
5,381
0
20,485
L
Ganesha
housechicken
Ganesha
10,114
896
1,852
3,030
22,871
27,181
0
15,917
6,954
22,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
46,961
137
Minions Killed
136
0
Camps Cleared
0
1,184,494
Distance Traveled
1,172,319
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,899
685
22
2
0
233,997
0
W
Nox
10,289
791
51
4
0
252,824
0
L
Hachiman
9,766
751
32
2
0
221,709
0
W
Fafnir
9,942
765
7
1
0
264,799
4
W
Sylvanus
9,465
728
2
0
0
231,055
0
W
Olorun
11,660
897
64
5
0
200,598
0
L
Chernobog
9,350
719
55
4
0
226,487
1
L
Hel
9,312
716
21
2
0
244,389
0
W
Rama
10,137
780
13
1
0
235,218
0
L
Ganesha
9,634
741
6
0
0
245,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role