Player Matchup

Kali
Kali
Axelerationn
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Solo
Amaterasu
Amaterasu
CountDracula948
Amaterasu
Level 27
God Stats
9W - 14L
1,359 SR
Queue Stats
127W - 130L
1,572 Elo+
Solo
Tiamat
Tiamat
Smitegod694683
Tiamat
Level 13
God Stats
5W - 3L
1,314 SR
Queue Stats
89W - 109L
1,318 Elo+
Solo
Cabrakan
Cabrakan
Vainafsly
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,361 Elo+
Solo
Neith
Neith
lokobruno1234
Neith
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
139W - 146L
1,557 Elo+
Solo
Team Averages
Level 17
1,435 SR
1,411 Elo+

VS

Team Averages
Level 13
1,560 SR
1,349 Elo+
Cthulhu
Cthulhu
Anarch_grimfate
Cthulhu
Level 6
God Stats
11W - 12L
1,760 SR
Queue Stats
32W - 38L
1,348 Elo+
Party 1
Ymir
Ymir
Breno3096
Ymir
Level 2
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 3L
1,354 Elo+
Solo
Ra
Ra
Haoleboy2304
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,018 Elo+
Solo
Tiamat
Tiamat
TacoTurtle5849
Tiamat
Level 25
God Stats
8W - 7L
1,746 SR
Queue Stats
179W - 170L
1,558 Elo+
Solo
Jing Wei
Jing Wei
ZokLeore
Jing Wei
Level 28
God Stats
30W - 37L
1,479 SR
Queue Stats
363W - 401L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,058
384
3,098
10,868
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
CountDracula948
Amaterasu
15
4 / 6 / 0
10,195
485
7,879
14,890
9,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 4 / 0
11,728
558
13,530
13,746
10,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Vainafsly
Cabrakan
14
3 / 3 / 6
9,505
453
4,659
16,112
14,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 2 / 3
9,958
474
12,249
12,477
5,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 6
9,921
472
10,774
20,238
13,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
1
0 / 0 / 0
5,604
267
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 8 / 0
6,468
308
1,897
8,522
2,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
12 / 2 / 0
12,896
614
16,243
16,814
20,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
ZokLeore
Jing Wei
16
7 / 8 / 1
10,260
489
15,627
19,784
9,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
23
Kills
20
20
Deaths
24
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
W
0
5
3
0.3
L
Ymir
0
0
0
0
W
Amaterasu
CountDracula948
Amaterasu
4
6
0
0.67
L
0
8
0
0
W
10
4
0
2.5
L
12
2
0
6
W
Cabrakan
Vainafsly
Cabrakan
3
3
6
2
L
Jing Wei
ZokLeore
Jing Wei
7
8
1
0.94
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
44,541
68,093
Taken
65,358
43,544
Mitigated
45,476
14,687
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,774
2,140
538
2,641
20,238
13,463
126
5,304
14,934
26,331
0
W
3,098
1,661
0
3,080
10,868
4,299
1,870
4,027
6,841
0
26,197
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
CountDracula948
Amaterasu
7,879
3,536
0
1,494
14,890
9,946
604
9,673
5,217
0
46,381
L
1,897
629
0
266
8,522
2,275
0
3,455
5,067
8,918
0
W
13,530
1,286
0
3,019
13,746
10,071
4,111
5,843
7,903
74,393
0
L
16,243
2,937
0
6,853
16,814
20,247
46
1,956
14,858
96,031
0
W
Cabrakan
Vainafsly
Cabrakan
4,659
545
0
2,302
16,112
14,222
210
6,705
9,407
29,424
0
L
Jing Wei
ZokLeore
Jing Wei
15,627
12,673
86
4,028
19,784
9,491
800
7,474
12,310
0
52,716
W
12,249
5,640
0
4,792
12,477
5,006
1,758
2,666
9,811
0
59,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
45,149
402
Minions Killed
293
0
Camps Cleared
0
1,747,305
Distance Traveled
1,351,114
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,921
472
44
2
0
385,464
1
W
Kali
8,058
384
43
2
0
315,112
0
L
Ymir
5,604
267
0
0
0
0
0
W
Amaterasu
10,195
485
98
5
0
377,446
0
L
Ra
6,468
308
11
1
0
232,804
4
W
Tiamat
11,728
558
142
7
0
312,217
0
L
Tiamat
12,896
614
170
8
0
367,097
8
W
Cabrakan
9,505
453
41
2
0
372,141
1
L
Jing Wei
10,260
489
68
3
0
365,749
1
W
Neith
9,958
474
78
4
0
370,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role