Player Matchup

Tiamat
Tiamat
Syn3r_k7
Tiamat
Level 25
God Stats
9W - 8L
1,604 SR
Queue Stats
84W - 72L
1,625 Elo+
Solo
Nu Wa
Nu Wa
Violent_Usurper
Nu Wa
Level 21
God Stats
5W - 7L
1,602 SR
Queue Stats
6W - 16L
1,534 Elo+
Solo
He Bo
He Bo
narcotic_pastry
He Bo
Level 23
God Stats
5W - 3L
1,593 SR
Queue Stats
94W - 76L
1,738 Elo+
Solo
Hel
Hel
wolkiller1004
Hel
Level 16
God Stats
11W - 8L
1,697 SR
Queue Stats
128W - 113L
1,592 Elo+
Solo
Neith
Neith
yaIIa
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,598 Elo+

VS

Team Averages
Level 18
1,481 SR
1,567 Elo+
Danzaburou
Danzaburou
JteB0uffelekul
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
KSP289
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,685 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kousomi
Tsukuyomi
Level 21
God Stats
26W - 31L
1,458 SR
Queue Stats
70W - 66L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
TT ElTorzido TT
Baba Yaga
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 159L
1,596 Elo+
Solo
Tiamat
Tiamat
Yaguras_Wrath
Tiamat
Level 18
God Stats
72W - 68L
1,448 SR
Queue Stats
809W - 778L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Syn3r_k7
Tiamat
15
6 / 3 / 4
9,699
485
11,661
16,183
10,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 8
9,674
484
10,106
8,788
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 3 / 4
11,497
575
12,382
11,198
4,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 2 / 14
9,535
477
6,456
14,137
12,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
yaIIa
Neith
16
8 / 4 / 8
10,724
536
12,721
14,502
7,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JteB0uffelekul
Danzaburou
17
6 / 6 / 1
11,275
564
8,952
16,043
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
KSP289
Da Ji
11
1 / 8 / 1
7,788
389
3,413
10,332
2,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Kousomi
Tsukuyomi
15
4 / 2 / 4
9,702
485
6,546
16,562
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
TT ElTorzido TT
Baba Yaga
15
1 / 6 / 7
9,519
476
12,115
17,962
7,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 3 / 3
10,583
529
15,225
14,385
15,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
25
Kills
17
17
Deaths
25
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JteB0uffelekul
Danzaburou
6
6
1
1.08
L
Da Ji
KSP289
Da Ji
1
8
1
0.19
L
Tsukuyomi
Kousomi
Tsukuyomi
4
2
4
3
W
Tiamat
Syn3r_k7
Tiamat
6
3
4
2.67
L
Baba Yaga
TT ElTorzido TT
Baba Yaga
1
6
7
0.75
W
4
5
8
1.6
L
5
3
3
2.17
W
6
3
4
2.67
W
1
2
14
4
W
Neith
yaIIa
Neith
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,326
Damage
46,251
64,808
Taken
75,284
38,791
Mitigated
36,495
26,812
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JteB0uffelekul
Danzaburou
8,952
2,496
0
4,416
16,043
5,060
1,720
7,327
8,716
0
73,282
L
Da Ji
KSP289
Da Ji
3,413
244
0
10
10,332
2,621
576
5,006
5,326
0
21,109
L
Tsukuyomi
Kousomi
Tsukuyomi
6,546
1,271
0
6,066
16,562
5,699
0
8,714
7,848
0
60,758
W
Tiamat
Syn3r_k7
Tiamat
11,661
863
0
5,402
16,183
10,952
331
7,288
8,433
53,074
0
L
Baba Yaga
TT ElTorzido TT
Baba Yaga
12,115
579
0
3,943
17,962
7,611
0
11,434
6,528
57,873
0
W
10,106
3,525
516
685
8,788
3,176
1,981
5,547
2,829
43,280
0
L
15,225
1,214
0
6,088
14,385
15,504
623
8,124
6,261
68,235
0
W
12,382
0
0
3,479
11,198
4,330
0
3,009
7,965
86,435
0
W
6,456
1,169
5,876
6,297
14,137
12,619
356
5,131
8,628
29,548
0
W
Neith
yaIIa
Neith
12,721
7,032
0
4,557
14,502
7,714
2,653
4,694
9,613
0
61,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
48,867
443
Minions Killed
474
0
Camps Cleared
0
1,759,074
Distance Traveled
1,740,670
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,275
564
134
7
0
293,557
3
L
Da Ji
7,788
389
36
2
0
332,924
2
L
Tsukuyomi
9,702
485
88
4
0
419,313
2
W
Tiamat
9,699
485
75
4
0
361,247
3
L
Baba Yaga
9,519
476
94
5
0
357,283
2
W
Nu Wa
9,674
484
77
4
0
356,699
3
L
Tiamat
10,583
529
122
6
0
337,593
3
W
He Bo
11,497
575
153
8
0
372,386
6
W
Hel
9,535
477
44
2
0
348,295
3
W
Neith
10,724
536
94
5
0
320,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role