Player Matchup

Izanami
Izanami
ImJavivi
Izanami
Level 29
God Stats
9W - 10L
1,325 SR
Queue Stats
141W - 185L
1,352 Elo+
Party 1
Horus
Horus
Rhiuko314
Horus
Level 29
God Stats
31W - 30L
1,359 SR
Queue Stats
383W - 430L
1,307 Elo+
Party 1
Xing Tian
Xing Tian
jesus4503
Xing Tian
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
niobé
Nemesis
Level 42
God Stats
2W - 2L
1,533 SR
Queue Stats
25W - 31L
1,432 Elo+
Solo
Poseidon
Poseidon
wiismax
Poseidon
Level 84
God Stats
5W - 2L
1,500 SR
Queue Stats
496W - 523L
1,356 Elo+
Party 1
Team Averages
Level 45
1,443 SR
1,389 Elo+

VS

Team Averages
Level 47
1,452 SR
1,413 Elo+
Bellona
Bellona
Claragranger
Bellona
Level 45
God Stats
22W - 25L
1,490 SR
Queue Stats
263W - 258L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
Kymimaro91
Erlang Shen
Level 36
God Stats
21W - 31L
1,427 SR
Queue Stats
61W - 106L
1,297 Elo+
Solo
Medusa
Medusa
MrSharkey
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Niaz19889
Sylvanus
Level 69
God Stats
35W - 32L
1,543 SR
Queue Stats
428W - 473L
1,427 Elo+
Party 2
Tiamat
Tiamat
institut_blagoro
Tiamat
Level 65
God Stats
4W - 6L
1,302 SR
Queue Stats
126W - 135L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImJavivi
Izanami
20
8 / 3 / 16
16,452
457
28,526
27,122
11,611
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Rhiuko314
Horus
20
2 / 5 / 13
14,432
401
10,152
35,621
29,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
jesus4503
Xing Tian
20
4 / 3 / 19
15,656
435
16,229
35,344
52,961
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
niobé
Nemesis
20
7 / 6 / 10
17,097
475
26,935
32,124
19,344
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
wiismax
Poseidon
20
14 / 5 / 14
18,784
522
51,075
24,985
11,330
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Claragranger
Bellona
20
4 / 7 / 2
15,845
440
27,277
40,655
42,920
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
Kymimaro91
Erlang Shen
20
3 / 2 / 8
14,490
403
7,326
28,384
29,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
MrSharkey
Medusa
19
1 / 11 / 4
13,723
381
9,370
24,686
9,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Niaz19889
Sylvanus
18
1 / 7 / 4
12,657
352
18,190
39,973
43,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 8 / 3
17,772
494
46,407
33,102
27,879
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
35
Kills
22
22
Deaths
35
72
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
Claragranger
Bellona
4
7
2
0.71
W
Izanami
ImJavivi
Izanami
8
3
16
5.33
L
Erlang Shen
Kymimaro91
Erlang Shen
3
2
8
3.5
L
Medusa
MrSharkey
Medusa
1
11
4
0.27
L
Sylvanus
Niaz19889
Sylvanus
1
7
4
0.43
W
Horus
Rhiuko314
Horus
2
5
13
1.7
L
13
8
3
1.81
W
Xing Tian
jesus4503
Xing Tian
4
3
19
4.5
W
Nemesis
niobé
Nemesis
7
6
10
2
W
Poseidon
wiismax
Poseidon
14
5
14
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,917
Damage
108,570
155,196
Taken
166,800
124,603
Mitigated
152,789
43,992
Healing
57,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Claragranger
Bellona
27,277
7,503
0
5,080
40,655
42,920
760
12,883
27,497
0
118,611
W
Izanami
ImJavivi
Izanami
28,526
17,715
0
12,042
27,122
11,611
2,924
12,029
14,826
0
132,582
L
Erlang Shen
Kymimaro91
Erlang Shen
7,326
3,451
0
8,272
28,384
29,010
0
9,913
18,193
0
71,575
L
Medusa
MrSharkey
Medusa
9,370
4,300
0
5,224
24,686
9,565
1,253
9,369
15,082
0
71,352
L
Sylvanus
Niaz19889
Sylvanus
18,190
4,448
11,590
16,524
39,973
43,415
460
17,334
22,286
68,376
0
W
Horus
Rhiuko314
Horus
10,152
5,488
4,171
8,868
35,621
29,357
1,484
11,163
23,182
0
66,404
L
46,407
4,184
1,031
10,045
33,102
27,879
2,343
16,172
16,438
144,526
0
W
Xing Tian
jesus4503
Xing Tian
16,229
1,277
1,696
8,096
35,344
52,961
0
15,790
18,591
59,984
0
W
Nemesis
niobé
Nemesis
26,935
13,444
0
2,290
32,124
19,344
651
12,391
19,235
0
154,500
W
Poseidon
wiismax
Poseidon
51,075
4,770
1,119
5,710
24,985
11,330
840
11,788
12,393
183,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,421
Gold Earned
74,487
824
Minions Killed
741
0
Camps Cleared
0
3,357,779
Distance Traveled
2,967,868
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,845
440
199
6
0
521,935
5
W
Izanami
16,452
457
240
7
0
653,771
1
L
Erlang Shen
14,490
403
110
3
0
686,748
0
L
Medusa
13,723
381
121
3
0
601,998
2
L
Sylvanus
12,657
352
87
2
0
555,990
8
W
Horus
14,432
401
111
3
0
589,071
3
L
Tiamat
17,772
494
224
6
0
601,197
0
W
Xing Tian
15,656
435
70
2
0
696,289
6
W
Nemesis
17,097
475
170
5
0
697,096
6
W
Poseidon
18,784
522
233
6
0
721,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role