Player Matchup

Ymir
Ymir
Gold I
Faiyon
Ymir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond IV
MuffinHumpin
Apollo
Diamond IV
Level 160
God Stats
11W - 17L
1,537 SR
Queue Stats
335W - 330L
1,969 MMR
Solo
Thoth
Thoth
Platinum II
ahhki
Thoth
Platinum II
Level 60
God Stats
20W - 15L
1,741 SR
Queue Stats
353W - 336L
1,904 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
boosment
Cu Chulainn
Platinum IV
Level 150
God Stats
3W - 0L
1,781 SR
Queue Stats
140W - 125L
1,825 MMR
Solo
Chronos
Chronos
Bronze III
wManifester
Chronos
Bronze III
Level 129
God Stats
5W - 1L
1,932 SR
Queue Stats
19W - 10L
1,840 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,698 SR
1,808 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,607 SR
1,811 MMR
Nu Wa
Nu Wa
Gold II
Riuk98
Nu Wa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
SleezySkeez
Fafnir
Gold I
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 137L
1,761 MMR
Solo
Hou Yi
Hou Yi
Platinum II
dsDonny
Hou Yi
Platinum II
Level 71
God Stats
13W - 12L
1,263 SR
Queue Stats
159W - 153L
1,893 MMR
Solo
Achilles
Achilles
Platinum V
leroyjankins15
Achilles
Platinum V
Level 159
God Stats
19W - 13L
1,906 SR
Queue Stats
319W - 296L
1,924 MMR
Solo
Hel
Hel
Platinum IV
niipplelicker69
Hel
Platinum IV
Level 125
God Stats
4W - 3L
1,866 SR
Queue Stats
1,253W - 1,254L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Faiyon
Ymir
10
2 / 2 / 8
7,185
553
5,593
9,078
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
13
1 / 1 / 4
7,541
580
4,527
6,937
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
ahhki
Thoth
14
5 / 2 / 3
8,205
631
6,985
5,913
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
boosment
Cu Chulainn
12
1 / 2 / 0
7,059
543
4,657
9,586
6,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
wManifester
Chronos
15
9 / 0 / 3
9,210
708
10,626
7,752
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ScyllaSetGuan YuTsukuyomiJanus

VS

Bans
DanzaburouOdinAnhurOsirisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Riuk98
Nu Wa
12
2 / 5 / 4
7,131
549
4,482
8,237
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
9
1 / 5 / 2
6,046
465
2,152
9,255
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
dsDonny
Hou Yi
7
0 / 4 / 0
5,147
396
3,525
7,313
1,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
13
4 / 2 / 2
7,408
570
6,315
10,501
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 3
7,515
578
6,472
8,477
6,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
7
7
Deaths
18
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Faiyon
Ymir
2
2
8
3
W
Apollo
1
1
4
3
L
Nu Wa
Riuk98
Nu Wa
2
5
4
0.8
L
Fafnir
1
5
2
0.4
W
Thoth
ahhki
Thoth
5
2
3
3.25
W
Cu Chulainn
boosment
Cu Chulainn
1
2
0
0.5
L
Hou Yi
dsDonny
Hou Yi
0
4
0
0
L
Achilles
4
2
2
2.5
L
0
2
3
0.75
W
Chronos
wManifester
Chronos
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
22,946
39,266
Taken
43,783
19,986
Mitigated
18,731
11,177
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Faiyon
Ymir
5,593
1,505
0
2,559
9,078
6,596
0
1,990
7,017
14,094
0
W
Apollo
4,527
2,996
0
443
6,937
2,159
0
1,328
5,528
0
50,059
L
Nu Wa
Riuk98
Nu Wa
4,482
571
0
810
8,237
2,726
150
5,930
2,307
37,003
0
L
Fafnir
2,152
533
0
2,050
9,255
4,470
0
6,521
2,734
9,041
0
W
Thoth
ahhki
Thoth
6,985
483
0
368
5,913
1,828
766
2,998
2,740
55,541
0
W
Cu Chulainn
boosment
Cu Chulainn
4,657
1,209
0
3,663
9,586
6,461
0
4,972
4,566
0
39,812
L
Hou Yi
dsDonny
Hou Yi
3,525
1,411
0
966
7,313
1,878
0
5,457
1,856
0
21,768
L
Achilles
6,315
1,597
0
4,164
10,501
3,567
0
3,958
6,543
0
43,770
L
6,472
294
346
4,552
8,477
6,090
34
1,338
7,139
48,635
0
W
Chronos
wManifester
Chronos
10,626
5,226
0
4,144
7,752
2,942
2,724
1,368
6,309
66,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,200
Gold Earned
33,247
423
Minions Killed
327
0
Camps Cleared
0
1,351,452
Distance Traveled
1,143,812
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,185
553
13
1
0
247,145
5
W
Apollo
7,541
580
96
7
0
293,108
0
L
Nu Wa
7,131
549
81
6
0
224,521
3
L
Fafnir
6,046
465
14
1
0
238,688
3
W
Thoth
8,205
631
111
9
0
260,123
1
W
Cu Chulainn
7,059
543
86
7
0
280,315
2
L
Hou Yi
5,147
396
45
3
0
164,283
1
L
Achilles
7,408
570
79
6
0
276,063
5
L
Hel
7,515
578
108
8
0
240,257
3
W
Chronos
9,210
708
117
9
0
270,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role