Player Matchup

Osiris
Osiris
KoppTropical
Osiris
Level 16
God Stats
3W - 0L
1,889 SR
Queue Stats
13W - 10L
1,454 Elo+
Party 2
He Bo
He Bo
Starkouney
He Bo
Level 26
God Stats
1W - 0L
1,530 SR
Queue Stats
3W - 2L
1,402 Elo+
Party 2
Fenrir
Fenrir
Yalagna
Fenrir
Level 20
God Stats
2W - 4L
1,646 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 2
Scylla
Scylla
Zigomar62
Scylla
Level 11
God Stats
2W - 1L
1,785 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 2
Amaterasu
Amaterasu
sergibodipalmer
Amaterasu
Level 8
God Stats
3W - 6L
1,558 SR
Queue Stats
8W - 14L
1,384 Elo+
Solo
Team Averages
Level 16
1,682 SR
1,429 Elo+

VS

Team Averages
Level 11
1,535 SR
1,395 Elo+
Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 15
God Stats
69W - 43L
1,499 SR
Queue Stats
222W - 204L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
GioAti
Kukulkan
Level 4
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 3
Nemesis
Nemesis
McBraeyes
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 61L
1,284 Elo+
Solo
Artemis
Artemis
SinuXXt
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 3
Baron Samedi
Baron Samedi
serEliwen
Baron Samedi
Level 24
God Stats
16W - 9L
1,668 SR
Queue Stats
106W - 97L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 3 / 1
9,506
559
6,927
9,718
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
14
9 / 1 / 6
8,718
513
9,587
7,759
2,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Yalagna
Fenrir
15
11 / 2 / 10
9,693
570
10,423
14,465
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Zigomar62
Scylla
13
5 / 3 / 7
8,541
502
11,094
8,203
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
sergibodipalmer
Amaterasu
12
3 / 4 / 6
7,838
461
2,599
10,276
5,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boooobufestu
Cthulhu
12
2 / 4 / 4
8,126
478
5,555
8,998
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
GioAti
Kukulkan
12
2 / 7 / 0
7,931
467
7,129
8,555
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
McBraeyes
Nemesis
14
4 / 7 / 1
8,683
511
8,963
15,988
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SinuXXt
Artemis
10
2 / 11 / 2
6,959
409
3,662
13,371
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
serEliwen
Baron Samedi
14
3 / 4 / 0
8,940
526
5,205
6,768
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
33
Kills
13
13
Deaths
33
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Boooobufestu
Cthulhu
2
4
4
1
L
Kukulkan
GioAti
Kukulkan
2
7
0
0.29
W
Osiris
5
3
1
1.83
L
Nemesis
McBraeyes
Nemesis
4
7
1
0.64
L
Artemis
SinuXXt
Artemis
2
11
2
0.27
W
He Bo
9
1
6
12
W
Fenrir
Yalagna
Fenrir
11
2
10
8
W
Scylla
Zigomar62
Scylla
5
3
7
2.83
L
Baron Samedi
serEliwen
Baron Samedi
3
4
0
0.75
W
Amaterasu
sergibodipalmer
Amaterasu
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
30,514
50,421
Taken
53,680
25,091
Mitigated
20,593
12,736
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Boooobufestu
Cthulhu
5,555
59
358
350
8,998
6,535
86
3,982
5,016
28,013
0
L
Kukulkan
GioAti
Kukulkan
7,129
629
0
0
8,555
2,795
241
5,316
3,239
31,195
0
W
Osiris
6,927
2,545
0
2,724
9,718
8,728
165
5,089
4,445
0
51,217
L
Nemesis
McBraeyes
Nemesis
8,963
5,189
0
3,994
15,988
4,922
0
4,346
11,642
0
55,490
L
Artemis
SinuXXt
Artemis
3,662
1,956
0
1,652
13,371
3,591
594
6,196
7,175
0
20,206
W
He Bo
9,587
637
142
1,306
7,759
2,619
560
4,313
3,334
35,182
0
W
Fenrir
Yalagna
Fenrir
10,423
4,023
0
6,680
14,465
5,392
42
2,288
12,177
0
45,235
W
Scylla
Zigomar62
Scylla
11,094
658
0
1,124
8,203
2,614
712
3,716
4,487
41,208
0
L
Baron Samedi
serEliwen
Baron Samedi
5,205
372
0
1,815
6,768
2,750
213
841
5,927
42,044
0
W
Amaterasu
sergibodipalmer
Amaterasu
2,599
1,119
0
760
10,276
5,738
0
2,163
8,089
0
28,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
40,639
363
Minions Killed
317
0
Camps Cleared
0
1,608,779
Distance Traveled
1,533,127
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,126
478
57
3
0
336,233
6
L
Kukulkan
7,931
467
61
4
0
292,672
0
W
Osiris
9,506
559
105
6
0
342,317
2
L
Nemesis
8,683
511
84
5
0
346,581
0
L
Artemis
6,959
409
30
2
0
272,851
1
W
He Bo
8,718
513
59
3
0
319,164
5
W
Fenrir
9,693
570
68
4
0
313,853
4
W
Scylla
8,541
502
77
5
0
291,965
5
L
Baron Samedi
8,940
526
85
5
0
284,790
5
W
Amaterasu
7,838
461
54
3
0
341,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role